Player Matchup

Ymir
Ymir
Ajohni
Ymir
Level 109
God Stats
1W - 0L
1,821 SR
Queue Stats
2W - 5L
1,281 Elo+
Party 2
Neith
Neith
Arsine
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Devillionnn
Skadi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,274 Elo+
Party 3
Awilix
Awilix
HashiraHoneybee
Awilix
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,281 Elo+
Party 2
Agni
Agni
YunGxxGooN
Agni
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 162L
1,592 Elo+
Party 3
Team Averages
Level 86
1,564 SR
1,385 Elo+

VS

Team Averages
Level 26
1,565 SR
1,515 Elo+
Athena
Athena
Hippoflatimus
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,476 Elo+
Solo
Xing Tian
Xing Tian
Mrsam-_-
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Chernobog
Chernobog
RaiyukiChan
Chernobog
Level 40
God Stats
6W - 3L
1,826 SR
Queue Stats
226W - 194L
1,509 Elo+
Party 1
Chronos
Chronos
dont_bee_trash
Chronos
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 36L
1,406 Elo+
Solo
Mercury
Mercury
slapbricks
Mercury
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 67L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ajohni
Ymir
15
2 / 2 / 16
9,554
796
8,658
15,442
16,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
Arsine
Neith
17
2 / 0 / 14
9,454
788
14,762
7,631
4,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 4 / 13
9,738
812
14,307
13,562
7,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 4 / 9
9,481
790
8,821
13,209
7,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 1 / 14
9,981
832
19,441
8,961
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 8
7,635
636
4,910
16,697
17,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
Mrsam-_-
Xing Tian
15
1 / 3 / 8
8,174
681
7,071
17,266
22,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
RaiyukiChan
Chernobog
14
4 / 5 / 4
7,886
657
13,751
13,246
7,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 3 / 4
8,737
728
12,538
12,569
7,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
slapbricks
Mercury
13
2 / 5 / 8
7,500
625
5,736
10,864
6,303
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
20
Kills
11
11
Deaths
20
66
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ajohni
Ymir
2
2
16
5
W
Neith
Arsine
Neith
2
0
14
9
W
5
4
13
2.88
W
5
4
9
2.38
L
0
4
8
1
L
Xing Tian
Mrsam-_-
Xing Tian
1
3
8
1.67
L
Chernobog
RaiyukiChan
Chernobog
4
5
4
1.2
W
6
1
14
13
L
4
3
4
2
L
Mercury
slapbricks
Mercury
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,989
Damage
44,006
58,805
Taken
70,642
40,425
Mitigated
61,652
19,443
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ajohni
Ymir
8,658
1,602
2,422
2,431
15,442
16,990
0
6,308
9,134
13,734
0
W
Neith
Arsine
Neith
14,762
5,544
0
2,193
7,631
4,305
1,512
3,439
4,192
0
28,407
W
14,307
6,552
885
2,360
13,562
7,164
1,880
4,436
9,126
0
27,045
W
8,821
2,898
2,509
2,181
13,209
7,301
743
5,062
8,147
0
14,261
L
4,910
1,647
624
2,789
16,697
17,971
0
7,038
9,659
8,776
0
L
Xing Tian
Mrsam-_-
Xing Tian
7,071
671
0
1,222
17,266
22,374
0
6,290
10,976
12,217
0
L
Chernobog
RaiyukiChan
Chernobog
13,751
9,012
1,143
2,198
13,246
7,890
0
5,319
7,927
0
27,084
W
19,441
1,740
2,277
2,185
8,961
4,665
366
5,274
3,687
36,524
0
L
12,538
2,297
726
2,042
12,569
7,114
0
6,040
6,529
29,402
0
L
Mercury
slapbricks
Mercury
5,736
3,250
642
582
10,864
6,303
0
3,412
7,452
0
10,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,208
Gold Earned
39,932
129
Minions Killed
85
0
Camps Cleared
0
1,106,562
Distance Traveled
977,841
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,554
796
6
1
0
204,361
2
W
Neith
9,454
788
35
3
0
216,282
1
W
Skadi
9,738
812
39
3
0
216,420
0
W
Awilix
9,481
790
17
1
0
240,952
3
L
Athena
7,635
636
6
1
0
188,509
2
L
Xing Tian
8,174
681
12
1
0
218,062
1
L
Chernobog
7,886
657
23
2
0
192,124
1
W
Agni
9,981
832
32
3
0
228,547
3
L
Chronos
8,737
728
37
3
0
183,947
2
L
Mercury
7,500
625
7
1
0
195,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role