Player Matchup

Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Bosjesman
Mulan
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 30L
1,578 Elo+
Solo
Hera
Hera
Kikochaos
Hera
Level 160
God Stats
4W - 0L
1,756 SR
Queue Stats
67W - 75L
1,601 Elo+
Party 1
Neith
Neith
PEDRO2078
Neith
Level 117
God Stats
1W - 1L
1,320 SR
Queue Stats
33W - 23L
1,441 Elo+
Solo
Pele
Pele
Rizombie
Pele
Level 160
God Stats
2W - 1L
1,816 SR
Queue Stats
39W - 19L
1,638 Elo+
Party 1
Team Averages
Level 144
1,578 SR
1,551 Elo+

VS

Team Averages
Level 132
1,461 SR
1,516 Elo+
Ymir
Ymir
AZHXLY
Ymir
Level 48
God Stats
1W - 2L
1,531 SR
Queue Stats
3W - 7L
1,396 Elo+
Solo
Anubis
Anubis
InnerSquidward
Anubis
Level 158
God Stats
11W - 12L
1,406 SR
Queue Stats
116W - 129L
1,540 Elo+
Party 2
Hercules
Hercules
LeVarP29
Hercules
Level 143
God Stats
4W - 3L
1,484 SR
Queue Stats
30W - 28L
1,622 Elo+
Party 2
Ra
Ra
MOOODY1
Ra
Level 155
God Stats
24W - 32L
1,521 SR
Queue Stats
26W - 34L
1,517 Elo+
Solo
Fenrir
Fenrir
ProbsAsh
Fenrir
Level 156
God Stats
2W - 7L
1,366 SR
Queue Stats
229W - 276L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
1 / 4 / 17
11,231
749
10,635
26,837
30,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Bosjesman
Mulan
18
3 / 2 / 13
11,217
748
14,482
12,796
13,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
20
10 / 1 / 12
12,447
830
23,923
6,840
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
PEDRO2078
Neith
19
3 / 2 / 13
11,511
767
17,789
9,926
5,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pele
20
8 / 4 / 12
12,398
827
25,633
19,688
9,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AZHXLY
Ymir
16
3 / 5 / 6
10,249
683
8,446
27,051
28,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 4 / 8
10,009
667
11,752
16,449
8,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
LeVarP29
Hercules
17
4 / 7 / 6
10,476
698
10,688
23,574
23,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
2 / 5 / 8
10,355
690
11,862
13,301
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ProbsAsh
Fenrir
17
4 / 4 / 5
10,361
691
6,117
23,872
16,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
46
25
Kills
13
13
Deaths
25
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
4
17
2.38
L
Ymir
AZHXLY
Ymir
3
5
6
1.2
W
Mulan
Bosjesman
Mulan
3
2
13
4.75
L
0
4
8
1
W
Hera
10
1
12
16
L
Hercules
LeVarP29
Hercules
4
7
6
1
L
2
5
8
1.2
W
Neith
PEDRO2078
Neith
3
2
13
4.75
L
Fenrir
ProbsAsh
Fenrir
4
4
5
1.63
W
Pele
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,462
Damage
48,865
76,087
Taken
104,247
61,709
Mitigated
82,490
22,436
Healing
24,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,635
659
2,796
9,187
26,837
30,493
64
10,384
16,147
29,746
0
L
Ymir
AZHXLY
Ymir
8,446
1,527
0
3,880
27,051
28,676
442
6,001
20,798
17,299
0
W
Mulan
Bosjesman
Mulan
14,482
1,398
0
1,636
12,796
13,173
0
5,464
7,001
0
33,338
L
11,752
787
0
6,389
16,449
8,587
1,170
8,240
7,911
51,929
0
W
Hera
23,923
5,985
0
839
6,840
3,364
2,299
3,594
3,141
53,593
0
L
Hercules
LeVarP29
Hercules
10,688
2,366
0
5,687
23,574
23,268
0
7,706
15,564
0
21,818
L
11,862
488
3,002
2,180
13,301
5,746
0
4,072
9,219
52,281
0
W
Neith
PEDRO2078
Neith
17,789
9,437
0
4,229
9,926
5,269
5,024
2,832
7,023
0
55,783
L
Fenrir
ProbsAsh
Fenrir
6,117
1,102
0
3,738
23,872
16,213
1,114
7,484
16,197
0
26,237
W
Pele
25,633
6,202
0
3,749
19,688
9,410
1,851
9,659
9,890
0
65,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,804
Gold Earned
51,450
297
Minions Killed
249
0
Camps Cleared
0
1,555,426
Distance Traveled
1,393,991
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,231
749
29
2
0
297,172
1
L
Ymir
10,249
683
11
1
0
283,602
5
W
Mulan
11,217
748
41
3
0
304,688
0
L
Anubis
10,009
667
66
4
0
242,185
4
W
Hera
12,447
830
65
4
0
319,738
3
L
Hercules
10,476
698
27
2
0
281,227
2
L
Ra
10,355
690
97
6
0
284,341
2
W
Neith
11,511
767
84
6
0
297,453
3
L
Fenrir
10,361
691
48
3
0
302,636
4
W
Pele
12,398
827
78
5
0
336,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role