Player Matchup

Thor
Thor
 
Thor
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Cyan_Lemur
Anhur
Level 114
God Stats
3W - 7L
1,514 SR
Queue Stats
42W - 72L
1,405 Elo+
Solo
Aphrodite
Aphrodite
PoisonxV--89
Aphrodite
Level 109
God Stats
12W - 21L
1,450 SR
Queue Stats
262W - 278L
1,483 Elo+
Solo
Fenrir
Fenrir
Wolfowest
Fenrir
Level 89
God Stats
6W - 5L
1,650 SR
Queue Stats
122W - 131L
1,475 Elo+
Solo
Ah Puch
Ah Puch
blood_x77
Ah Puch
Level 67
God Stats
1W - 3L
1,762 SR
Queue Stats
20W - 26L
1,475 Elo+
Solo
Team Averages
Level 96
1,575 SR
1,468 Elo+

VS

Team Averages
Level 76
1,562 SR
1,499 Elo+
Janus
Janus
ChaelStorm
Janus
Level 85
God Stats
3W - 1L
1,549 SR
Queue Stats
362W - 342L
1,470 Elo+
Solo
Horus
Horus
Japnationunite
Horus
Level 85
God Stats
42W - 38L
1,482 SR
Queue Stats
188W - 202L
1,512 Elo+
Party 1
Ao Kuang
Ao Kuang
Moltridos
Ao Kuang
Level 78
God Stats
12W - 13L
1,617 SR
Queue Stats
107W - 117L
1,515 Elo+
Party 1
Olorun
Olorun
MyPetGooseLarry
Olorun
Level 65
God Stats
7W - 9L
1,500 SR
Queue Stats
116W - 131L
1,501 Elo+
Party 1
Chaac
Chaac
locustXstorm
Chaac
Level 66
God Stats
7W - 6L
1,660 SR
Queue Stats
267W - 273L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 4 / 1
7,884
438
4,207
17,769
8,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
11
1 / 10 / 0
7,371
410
4,725
15,036
5,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
PoisonxV--89
Aphrodite
15
2 / 1 / 1
9,290
516
10,492
13,766
6,723
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Wolfowest
Fenrir
12
2 / 6 / 1
8,008
445
6,797
16,199
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
blood_x77
Ah Puch
12
1 / 5 / 3
7,333
407
13,499
15,310
6,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
2 / 2 / 7
9,223
512
10,965
10,309
4,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 11
9,238
513
4,938
15,347
13,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Moltridos
Ao Kuang
14
8 / 1 / 4
9,611
534
12,963
16,878
7,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
10 / 0 / 3
11,288
627
12,073
11,988
4,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 2 / 6
10,113
562
13,269
19,211
13,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
7
Kills
26
26
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
1
0.38
W
Janus
2
2
7
2.75
L
Anhur
1
10
0
0.1
W
3
2
11
4.25
W
Ao Kuang
Moltridos
Ao Kuang
8
1
4
10
W
10
0
3
11.5
L
Aphrodite
PoisonxV--89
Aphrodite
2
1
1
2.5
L
Fenrir
Wolfowest
Fenrir
2
6
1
0.42
L
Ah Puch
blood_x77
Ah Puch
1
5
3
0.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,720
Damage
54,208
78,080
Taken
73,733
35,590
Mitigated
43,398
20,564
Healing
22,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,207
1,231
0
500
17,769
8,386
0
4,100
13,513
0
70,864
W
Janus
10,965
479
0
285
10,309
4,218
224
5,555
4,754
64,627
0
L
Anhur
4,725
2,563
0
135
15,036
5,731
0
9,957
5,059
0
47,889
W
4,938
1,866
703
3,023
15,347
13,777
71
3,840
11,507
0
25,446
W
Ao Kuang
Moltridos
Ao Kuang
12,963
3,798
0
5,170
16,878
7,223
1,159
6,684
10,194
56,139
0
W
12,073
8,424
511
6,327
11,988
4,854
1,482
644
11,344
89,723
0
L
Aphrodite
PoisonxV--89
Aphrodite
10,492
1,130
1,797
9,294
13,766
6,723
834
4,275
9,437
73,731
0
L
Fenrir
Wolfowest
Fenrir
6,797
1,898
433
3,710
16,199
8,714
351
7,800
8,307
0
27,382
L
Ah Puch
blood_x77
Ah Puch
13,499
359
0
4,695
15,310
6,036
0
9,199
5,763
50,140
0
W
13,269
1,903
38
6,440
19,211
13,326
670
8,935
10,276
0
72,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,886
Gold Earned
49,473
457
Minions Killed
485
0
Camps Cleared
0
1,607,764
Distance Traveled
1,801,860
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,884
438
103
6
0
329,886
4
W
Janus
9,223
512
114
6
0
348,152
4
L
Anhur
7,371
410
81
5
0
268,552
1
W
Horus
9,238
513
32
2
0
368,392
6
W
Ao Kuang
9,611
534
86
5
0
385,114
2
W
Olorun
11,288
627
125
7
0
330,782
1
L
Aphrodite
9,290
516
147
8
0
332,218
5
L
Fenrir
8,008
445
50
3
0
358,226
6
L
Ah Puch
7,333
407
76
4
0
318,882
2
W
Chaac
10,113
562
128
7
0
369,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role