Player Matchup

Morgan Le Fay
Morgan Le Fay
CJMania
Morgan Le Fay
Level 14
God Stats
1W - 1L
1,316 SR
Queue Stats
8W - 9L
1,746 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JackHudson2000
Ah Muzen Cab
Level 104
God Stats
9W - 7L
1,676 SR
Queue Stats
194W - 187L
1,550 Elo+
Party 2
Bellona
Bellona
StanPancakeMan
Bellona
Level 67
God Stats
9W - 9L
1,716 SR
Queue Stats
18W - 28L
1,438 Elo+
Party 2
Arachne
Arachne
SupPeople
Arachne
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 77L
1,503 Elo+
Party 2
Ares
Ares
tazzy118
Ares
Level 122
God Stats
9W - 4L
1,654 SR
Queue Stats
87W - 88L
1,443 Elo+
Party 2
Team Averages
Level 84
1,572 SR
1,536 Elo+

VS

Team Averages
Level 19
1,409 SR
1,172 Elo+
Loki
Loki
AlexRupa
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
CramCao64
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 1
Bellona
Bellona
Pepessin
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 1
Yu Huang
Yu Huang
TemgaOP
Yu Huang
Level 69
God Stats
0W - 2L
1,043 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 1
Heimdallr
Heimdallr
TestigoGeova
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CJMania
Morgan Le Fay
10
1 / 3 / 3
5,973
498
3,790
5,598
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
JackHudson2000
Ah Muzen Cab
13
9 / 0 / 1
7,900
658
10,114
5,606
2,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 0
7,796
650
7,529
8,600
8,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
SupPeople
Arachne
13
6 / 0 / 5
7,722
644
4,079
9,333
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ares
10
4 / 0 / 7
7,051
588
7,229
8,538
6,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 6 / 2
5,247
437
2,782
10,652
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
CramCao64
Cthulhu
7
0 / 4 / 0
5,116
426
2,838
10,562
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Pepessin
Bellona
8
0 / 4 / 0
4,664
389
3,440
10,487
7,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
TemgaOP
Yu Huang
11
3 / 4 / 0
6,478
540
5,467
7,282
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TestigoGeova
Heimdallr
7
0 / 7 / 0
4,649
387
2,365
8,820
2,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
25
Kills
3
3
Deaths
25
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
0
6
2
0.17
W
Morgan Le Fay
CJMania
Morgan Le Fay
1
3
3
0.83
L
Cthulhu
CramCao64
Cthulhu
0
4
0
0
W
Ah Muzen Cab
JackHudson2000
Ah Muzen Cab
9
0
1
9.5
L
Bellona
Pepessin
Bellona
0
4
0
0
W
5
0
0
5
W
Arachne
SupPeople
Arachne
6
0
5
8.5
L
Yu Huang
TemgaOP
Yu Huang
3
4
0
0.75
L
Heimdallr
TestigoGeova
Heimdallr
0
7
0
0
W
Ares
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,741
Damage
16,892
37,675
Taken
47,803
23,937
Mitigated
22,985
14,148
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,782
607
0
1,730
10,652
3,672
0
2,704
7,948
0
23,436
W
Morgan Le Fay
CJMania
Morgan Le Fay
3,790
954
0
625
5,598
2,319
527
2,942
2,656
28,179
0
L
Cthulhu
CramCao64
Cthulhu
2,838
584
0
798
10,562
6,336
104
2,740
7,822
13,970
0
W
Ah Muzen Cab
JackHudson2000
Ah Muzen Cab
10,114
5,477
0
3,158
5,606
2,358
620
1,334
4,272
0
66,056
L
Bellona
Pepessin
Bellona
3,440
1,239
0
2,563
10,487
7,054
0
1,467
9,020
0
20,666
W
7,529
3,210
0
3,972
8,600
8,293
1,041
0
8,600
83
58,457
W
Arachne
SupPeople
Arachne
4,079
3,050
0
4,144
9,333
4,345
0
1,346
7,987
0
60,635
L
Yu Huang
TemgaOP
Yu Huang
5,467
260
0
315
7,282
3,153
0
3,176
4,106
43,975
0
L
Heimdallr
TestigoGeova
Heimdallr
2,365
1,553
0
644
8,820
2,770
343
1,015
7,805
0
24,143
W
Ares
7,229
189
0
2,249
8,538
6,622
0
2,683
5,855
15,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,442
Gold Earned
26,154
387
Minions Killed
206
0
Camps Cleared
0
1,160,746
Distance Traveled
1,106,096
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,247
437
47
4
0
247,948
0
W
Morgan Le Fay
5,973
498
47
4
0
178,280
2
L
Cthulhu
5,116
426
29
2
0
231,405
0
W
Ah Muzen Cab
7,900
658
115
10
0
235,852
1
L
Bellona
4,664
389
25
2
0
228,073
0
W
Bellona
7,796
650
107
9
0
237,633
5
W
Arachne
7,722
644
101
8
0
256,774
3
L
Yu Huang
6,478
540
72
6
0
205,783
1
L
Heimdallr
4,649
387
33
3
0
192,887
0
W
Ares
7,051
588
17
1
0
252,207
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role