Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Choopakabra
Heimdallr
Level 26
God Stats
2W - 0L
1,730 SR
Queue Stats
52W - 27L
1,544 Elo+
Solo
Discordia
Discordia
Monkey_D_Jay420
Discordia
Level 122
God Stats
4W - 2L
1,608 SR
Queue Stats
396W - 428L
1,493 Elo+
Solo
Guan Yu
Guan Yu
kinammaster
Guan Yu
Level 149
God Stats
2W - 1L
1,319 SR
Queue Stats
351W - 361L
1,504 Elo+
Solo
Fafnir
Fafnir
sole_hook2
Fafnir
Level 26
God Stats
2W - 0L
1,687 SR
Queue Stats
52W - 66L
1,386 Elo+
Solo
Team Averages
Level 68
1,569 SR
1,485 Elo+

VS

Team Averages
Level 71
1,516 SR
1,384 Elo+
Lancelot
Lancelot
BillionLeaf7155
Lancelot
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 129L
1,615 Elo+
Party 2
Charybdis
Charybdis
Brutticas
Charybdis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,333 Elo+
Solo
Fenrir
Fenrir
boogamer10
Fenrir
Level 63
God Stats
0W - 1L
1,434 SR
Queue Stats
6W - 4L
1,330 Elo+
Party 1
Horus
Horus
drivas24
Horus
Level 28
God Stats
0W - 1L
1,648 SR
Queue Stats
25W - 20L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
izaac399
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
2 / 1 / 19
9,968
831
8,246
8,392
4,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Choopakabra
Heimdallr
20
15 / 1 / 15
11,825
985
27,544
16,534
10,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Monkey_D_Jay420
Discordia
18
6 / 1 / 21
10,442
870
23,065
8,351
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
kinammaster
Guan Yu
16
4 / 4 / 21
9,907
826
10,298
16,353
27,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
sole_hook2
Fafnir
15
3 / 3 / 18
9,850
821
6,949
17,781
33,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
3 / 6 / 5
8,959
747
14,176
16,475
8,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Brutticas
Charybdis
15
3 / 7 / 4
8,632
719
13,393
16,143
7,806
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
boogamer10
Fenrir
15
3 / 8 / 4
8,363
697
6,341
17,280
8,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
drivas24
Horus
16
1 / 2 / 5
8,085
674
3,851
16,895
17,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
izaac399
Sun Wukong
13
0 / 7 / 6
7,428
619
4,757
17,756
15,029
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
34
30
Kills
10
10
Deaths
30
94
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
19
11.5
L
Lancelot
3
6
5
0.92
L
Charybdis
Brutticas
Charybdis
3
7
4
0.71
W
Heimdallr
Choopakabra
Heimdallr
15
1
15
22.5
W
Discordia
Monkey_D_Jay420
Discordia
6
1
21
16.5
L
Fenrir
boogamer10
Fenrir
3
8
4
0.63
L
Horus
drivas24
Horus
1
2
5
1.75
L
Sun Wukong
izaac399
Sun Wukong
0
7
6
0.43
W
Guan Yu
kinammaster
Guan Yu
4
4
21
3.63
W
Fafnir
sole_hook2
Fafnir
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,102
Damage
42,518
67,411
Taken
84,549
80,670
Mitigated
57,334
36,244
Healing
18,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,246
5,720
0
1,829
8,392
4,803
2,667
0
8,392
0
17,374
L
Lancelot
14,176
717
1,925
1,457
16,475
8,517
0
4,586
11,889
0
29,730
L
Charybdis
Brutticas
Charybdis
13,393
4,884
974
1,251
16,143
7,806
0
7,534
8,609
0
27,721
W
Heimdallr
Choopakabra
Heimdallr
27,544
16,943
0
6,056
16,534
10,412
4,015
0
16,534
0
54,535
W
Discordia
Monkey_D_Jay420
Discordia
23,065
1,473
2,164
1,375
8,351
4,352
944
0
8,351
41,648
0
L
Fenrir
boogamer10
Fenrir
6,341
1,366
751
871
17,280
8,973
0
5,985
11,295
0
10,079
L
Horus
drivas24
Horus
3,851
1,551
4,125
5,340
16,895
17,009
30
7,310
9,585
0
9,220
L
Sun Wukong
izaac399
Sun Wukong
4,757
455
390
978
17,756
15,029
0
4,599
13,157
0
11,776
W
Guan Yu
kinammaster
Guan Yu
10,298
1,119
10,455
7,180
16,353
27,461
329
0
16,353
0
20,340
W
Fafnir
sole_hook2
Fafnir
6,949
1,588
2,389
4,796
17,781
33,642
157
0
17,781
11,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,992
Gold Earned
41,467
127
Minions Killed
117
0
Camps Cleared
0
1,162,124
Distance Traveled
1,174,145
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,968
831
21
2
0
228,372
1
L
Lancelot
8,959
747
32
3
0
275,256
1
L
Charybdis
8,632
719
40
3
0
180,882
0
W
Heimdallr
11,825
985
44
4
0
226,461
0
W
Discordia
10,442
870
43
4
0
234,225
2
L
Fenrir
8,363
697
13
1
0
201,041
1
L
Horus
8,085
674
17
1
0
285,805
1
L
Sun Wukong
7,428
619
15
1
0
231,161
0
W
Guan Yu
9,907
826
15
1
0
245,846
0
W
Fafnir
9,850
821
4
0
0
227,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role