Player Matchup

Jing Wei
Jing Wei
Cere
Jing Wei
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
DaftBeard
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,431 Elo+
Party 1
Fafnir
Fafnir
PapaSpruce
Fafnir
Level 14
God Stats
2W - 1L
1,676 SR
Queue Stats
7W - 5L
1,645 Elo+
Party 1
Team Averages
Level 29
1,559 SR
1,528 Elo+

VS

Team Averages
Level 108
1,706 SR
1,571 Elo+
Cthulhu
Cthulhu
MayrMcCheese
Cthulhu
Level 128
God Stats
1W - 3L
1,770 SR
Queue Stats
152W - 130L
1,651 Elo+
Party 2
Janus
Janus
Ysor
Janus
Level 115
God Stats
0W - 2L
1,617 SR
Queue Stats
432W - 429L
1,481 Elo+
Party 2
Ravana
Ravana
langelo56
Ravana
Level 80
God Stats
5W - 3L
1,731 SR
Queue Stats
62W - 44L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cere
Jing Wei
16
2 / 3 / 2
11,328
629
11,947
15,314
7,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
DaftBeard
Kukulkan
17
1 / 1 / 3
11,681
649
14,716
9,430
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fafnir
PapaSpruce
Fafnir
18
3 / 1 / 2
13,547
753
7,561
17,119
26,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MayrMcCheese
Cthulhu
17
1 / 1 / 3
11,180
621
11,679
19,024
30,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Ysor
Janus
16
0 / 4 / 5
10,959
609
13,610
12,970
6,504
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
langelo56
Ravana
14
4 / 1 / 0
11,412
634
4,838
7,268
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
5
5
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Cere
Jing Wei
2
3
2
1
W
Kukulkan
DaftBeard
Kukulkan
1
1
3
2.5
L
Cthulhu
MayrMcCheese
Cthulhu
1
1
3
2.5
W
Fafnir
PapaSpruce
Fafnir
3
1
2
4
L
Janus
Ysor
Janus
0
4
5
0.63
L
Ravana
langelo56
Ravana
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,224
Damage
30,127
41,863
Taken
39,262
39,661
Mitigated
41,842
9,238
Healing
3,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Cere
Jing Wei
11,947
6,775
0
4,149
15,314
7,980
1,656
10,170
5,029
0
57,298
W
Kukulkan
DaftBeard
Kukulkan
14,716
2,249
0
1,684
9,430
4,864
742
6,948
2,418
70,214
0
L
Cthulhu
MayrMcCheese
Cthulhu
11,679
218
294
500
19,024
30,329
0
12,306
6,718
41,745
0
W
Fafnir
PapaSpruce
Fafnir
7,561
2,845
0
3,405
17,119
26,817
0
8,956
7,794
19,913
0
L
Janus
Ysor
Janus
13,610
375
0
1,231
12,970
6,504
0
6,743
6,227
59,481
0
L
Ravana
langelo56
Ravana
4,838
1,339
0
1,369
7,268
5,009
0
3,931
3,337
0
17,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,556
Gold Earned
33,551
215
Minions Killed
189
10
Camps Cleared
5
1,000,979
Distance Traveled
850,489
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,328
629
77
4
3
338,053
10
W
Kukulkan
11,681
649
118
7
6
325,988
4
L
Cthulhu
11,180
621
56
3
0
329,621
8
W
Fafnir
13,547
753
20
1
1
336,938
0
L
Janus
10,959
609
109
6
4
306,077
0
L
Ravana
11,412
634
24
1
1
214,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role