Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Endless6LackVoid
Hercules
Level 144
God Stats
1W - 1L
1,362 SR
Queue Stats
27W - 26L
1,515 Elo+
Party 1
Scylla
Scylla
Galaxy_Dove
Scylla
Level 140
God Stats
6W - 9L
1,412 SR
Queue Stats
142W - 132L
1,499 Elo+
Party 1
Chiron
Chiron
XGamerX1000
Chiron
Level 113
God Stats
0W - 1L
1,765 SR
Queue Stats
9W - 16L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
nativefalcon
Gilgamesh
Level 105
God Stats
3W - 2L
1,586 SR
Queue Stats
10W - 7L
1,670 Elo+
Party 1
Team Averages
Level 132
1,525 SR
1,526 Elo+

VS

Team Averages
Level 111
1,508 SR
1,555 Elo+
Kukulkan
Kukulkan
Grim_reaper814
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 111L
1,551 Elo+
Party 3
Tyr
Tyr
OxtailBow9049
Tyr
Level 103
God Stats
27W - 22L
1,626 SR
Queue Stats
329W - 299L
1,618 Elo+
Party 2
Fenrir
Fenrir
PrincessDevil4
Fenrir
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 72L
1,606 Elo+
Party 2
Hachiman
Hachiman
TouchMe_Sama77
Hachiman
Level 109
God Stats
2W - 5L
1,275 SR
Queue Stats
215W - 186L
1,514 Elo+
Party 3
Cabrakan
Cabrakan
segun223
Cabrakan
Level 128
God Stats
22W - 14L
1,637 SR
Queue Stats
165W - 178L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 5 / 1
7,694
385
7,138
21,866
20,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 4 / 1
8,817
441
9,263
22,403
19,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
12
0 / 6 / 2
7,423
371
5,358
13,350
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
13
2 / 4 / 2
8,823
441
8,593
14,440
4,475
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
nativefalcon
Gilgamesh
13
3 / 2 / 1
8,518
426
8,671
21,579
10,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
5 / 2 / 5
9,717
486
13,688
5,924
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 0 / 4
10,842
542
18,656
18,314
15,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 1 / 7
9,152
458
10,920
14,206
7,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
17
8 / 1 / 1
10,336
517
13,179
14,161
5,771
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
segun223
Cabrakan
15
4 / 3 / 7
9,407
470
16,234
16,489
13,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
21
21
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
1
0.3
L
0
4
1
0.13
L
Scylla
0
6
2
0.17
W
Kukulkan
5
2
5
3.75
W
2
0
4
4
W
2
1
7
5.5
W
Hachiman
8
1
1
8.5
L
Chiron
2
4
2
0.75
L
Gilgamesh
nativefalcon
Gilgamesh
3
2
1
1.75
W
Cabrakan
segun223
Cabrakan
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,023
Damage
72,677
93,638
Taken
69,094
59,419
Mitigated
44,137
20,721
Healing
23,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,138
1,953
1,923
5,383
21,866
20,114
276
9,954
11,280
35,296
14,613
L
9,263
3,438
0
6,116
22,403
19,169
0
1,713
20,530
0
61,848
L
Scylla
5,358
530
0
590
13,350
5,028
0
5,331
7,615
40,873
0
W
Kukulkan
13,688
1,221
275
458
5,924
2,382
0
2,362
3,458
58,914
0
W
18,656
2,955
0
8,549
18,314
15,011
636
1,035
17,183
0
93,246
W
10,920
2,885
0
2,913
14,206
7,099
0
979
13,171
0
83,883
W
Hachiman
13,179
8,072
0
5,804
14,161
5,771
1,821
2,879
11,234
0
80,311
L
Chiron
8,593
3,952
511
2,637
14,440
4,475
528
3,675
10,378
0
54,605
L
Gilgamesh
nativefalcon
Gilgamesh
8,671
3,403
0
3,561
21,579
10,633
0
7,190
13,913
0
48,363
W
Cabrakan
segun223
Cabrakan
16,234
2,807
528
5,064
16,489
13,874
0
4,045
12,292
56,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,275
Gold Earned
49,454
410
Minions Killed
562
0
Camps Cleared
0
1,859,444
Distance Traveled
1,880,201
28
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,694
385
63
3
0
343,767
3
L
Hercules
8,817
441
117
6
0
351,671
1
L
Scylla
7,423
371
69
3
0
362,170
17
W
Kukulkan
9,717
486
104
5
0
362,821
3
W
Tyr
10,842
542
146
7
0
405,275
0
W
Fenrir
9,152
458
101
5
0
410,473
0
W
Hachiman
10,336
517
129
6
0
343,891
0
L
Chiron
8,823
441
92
5
0
344,319
6
L
Gilgamesh
8,518
426
69
3
0
457,517
1
W
Cabrakan
9,407
470
82
4
0
357,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role