Player Matchup

Neith
Neith
LobsterJeans
Neith
Level 159
God Stats
3W - 5L
1,592 SR
Queue Stats
91W - 73L
1,666 Elo+
Solo
Kukulkan
Kukulkan
Sirhamsbotton
Kukulkan
Level 128
God Stats
0W - 1L
1,688 SR
Queue Stats
136W - 123L
1,705 Elo+
Party 2
Fenrir
Fenrir
StuckSole
Fenrir
Level 156
God Stats
15W - 12L
1,667 SR
Queue Stats
45W - 45L
1,620 Elo+
Solo
Erlang Shen
Erlang Shen
iLikeDrPepper123
Erlang Shen
Level 110
God Stats
5W - 8L
1,479 SR
Queue Stats
427W - 347L
1,571 Elo+
Solo
Sobek
Sobek
slimypoker
Sobek
Level 139
God Stats
3W - 4L
1,834 SR
Queue Stats
709W - 610L
1,618 Elo+
Party 2
Team Averages
Level 138
1,652 SR
1,636 Elo+

VS

Team Averages
Level 136
1,582 SR
1,623 Elo+
Hun Batz
Hun Batz
CandyOlympics
Hun Batz
Level 154
God Stats
1W - 1L
1,776 SR
Queue Stats
140W - 146L
1,593 Elo+
Solo
Erlang Shen
Erlang Shen
ChappyGhost
Erlang Shen
Level 146
God Stats
2W - 0L
1,771 SR
Queue Stats
83W - 85L
1,643 Elo+
Party 1
Terra
Terra
Felgrom
Terra
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 55L
1,639 Elo+
Party 1
Neith
Neith
VVeasil
Neith
Level 102
God Stats
2W - 4L
1,361 SR
Queue Stats
61W - 80L
1,616 Elo+
Solo
Tiamat
Tiamat
ZORVIKS
Tiamat
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 69L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 7
15,010
484
32,140
28,226
16,474
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Sirhamsbotton
Kukulkan
20
2 / 6 / 6
14,049
453
28,971
24,098
13,914
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
StuckSole
Fenrir
20
7 / 5 / 8
14,899
481
19,120
38,472
23,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
iLikeDrPepper123
Erlang Shen
20
6 / 6 / 7
16,524
533
26,718
38,766
25,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
17
1 / 8 / 12
12,754
411
16,999
48,328
79,818
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CandyOlympics
Hun Batz
20
5 / 6 / 19
16,072
518
29,896
40,278
40,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
ChappyGhost
Erlang Shen
20
11 / 2 / 12
17,283
558
31,763
41,175
39,805
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
Felgrom
Terra
20
8 / 2 / 21
17,577
567
23,772
36,952
61,596
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
VVeasil
Neith
20
5 / 8 / 17
15,886
512
26,172
28,927
15,553
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
ZORVIKS
Tiamat
20
6 / 8 / 8
15,141
488
23,393
25,209
20,561
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
112
26
Kills
35
35
Deaths
26
40
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CandyOlympics
Hun Batz
5
6
19
2.42
W
Erlang Shen
ChappyGhost
Erlang Shen
11
2
12
8.5
W
Terra
Felgrom
Terra
8
2
21
9.25
L
10
10
7
1.35
L
Kukulkan
Sirhamsbotton
Kukulkan
2
6
6
0.83
L
Fenrir
StuckSole
Fenrir
7
5
8
2.2
W
Neith
VVeasil
Neith
5
8
17
1.69
W
Tiamat
ZORVIKS
Tiamat
6
8
8
1.25
L
Erlang Shen
iLikeDrPepper123
Erlang Shen
6
6
7
1.58
L
Sobek
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,948
Damage
134,996
177,890
Taken
172,541
159,412
Mitigated
178,129
56,925
Healing
68,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CandyOlympics
Hun Batz
29,896
4,656
0
17,644
40,278
40,614
2,431
7,600
32,444
0
125,103
W
Erlang Shen
ChappyGhost
Erlang Shen
31,763
17,133
0
12,640
41,175
39,805
1,075
13,500
27,427
0
193,397
W
Terra
Felgrom
Terra
23,772
1,438
8,574
11,291
36,952
61,596
158
12,253
24,260
66,707
0
L
32,140
12,469
0
8,047
28,226
16,474
3,297
7,960
19,763
0
125,741
L
Kukulkan
Sirhamsbotton
Kukulkan
28,971
1,792
0
1,726
24,098
13,914
50
9,083
15,015
141,657
0
L
Fenrir
StuckSole
Fenrir
19,120
6,522
0
17,812
38,472
23,930
0
7,990
30,482
0
152,218
W
Neith
VVeasil
Neith
26,172
10,453
0
11,305
28,927
15,553
9,521
4,602
24,254
0
141,735
W
Tiamat
ZORVIKS
Tiamat
23,393
1,773
1,057
6,272
25,209
20,561
373
8,979
15,986
113,142
0
L
Erlang Shen
iLikeDrPepper123
Erlang Shen
26,718
18,610
0
16,472
38,766
25,276
187
6,665
32,101
0
153,502
L
Sobek
16,999
1,238
1,082
11,786
48,328
79,818
0
16,026
32,302
44,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,236
Gold Earned
81,959
843
Minions Killed
734
0
Camps Cleared
0
2,794,856
Distance Traveled
3,113,487
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,072
518
165
5
0
601,629
5
W
Erlang Shen
17,283
558
170
5
0
718,969
6
W
Terra
17,577
567
68
2
0
667,223
1
L
Neith
15,010
484
154
5
0
488,331
7
L
Kukulkan
14,049
453
249
8
0
593,599
3
L
Fenrir
14,899
481
166
5
0
607,503
4
W
Neith
15,886
512
166
5
0
547,530
6
W
Tiamat
15,141
488
165
5
0
578,136
3
L
Erlang Shen
16,524
533
243
8
0
586,835
8
L
Sobek
12,754
411
31
1
0
518,588
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role