Player Matchup

Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
 
Xbalanque
Gold V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
Aesilr
Gilgamesh
Platinum V
Level 105
God Stats
7W - 11L
1,577 SR
Queue Stats
493W - 504L
1,700 MMR
Solo
Thanatos
Thanatos
Platinum I
Haxsorus
Thanatos
Platinum I
Level 151
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 22L
2,082 MMR
Solo
Yu Huang
Yu Huang
Platinum I
Oniich4n
Yu Huang
Platinum I
Level 157
God Stats
50W - 45L
1,659 SR
Queue Stats
419W - 411L
2,094 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,547 SR
1,775 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,499 SR
1,555 MMR
Baron Samedi
Baron Samedi
Diamond II
 
Baron Samedi
Diamond II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum IV
 
Ravana
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Diamond V
 
Chiron
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold III
Gastóne
Odin
Gold III
Level 160
God Stats
4W - 3L
1,494 SR
Queue Stats
106W - 115L
1,640 MMR
Solo
Ymir
Ymir
Platinum III
GokuX3
Ymir
Platinum III
Level 157
God Stats
8W - 9L
1,500 SR
Queue Stats
637W - 630L
1,632 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
4
0 / 0 / 2
3,333
667
1,446
2,361
1,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
 
Xbalanque
5
0 / 1 / 2
3,132
626
2,621
3,274
749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Aesilr
Gilgamesh
2
0 / 1 / 0
2,646
529
188
1,258
442
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Haxsorus
Thanatos
6
2 / 0 / 0
3,730
746
1,773
3,533
1,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Yu Huang
Oniich4n
Yu Huang
6
0 / 0 / 1
3,650
730
454
1,082
341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SusanoNemesisBastetMercury

VS

Bans
GebBakasuraAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 0 / 0
3,664
733
506
1,421
539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
 
Ravana
5
0 / 0 / 0
3,337
667
1,164
1,213
519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
 
Chiron
5
1 / 1 / 0
3,336
667
2,527
2,513
565
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
7
1 / 0 / 0
4,174
835
680
1,850
943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
GokuX3
Ymir
4
0 / 1 / 1
3,403
681
1,362
4,701
1,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
2
Kills
2
2
Deaths
2
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
2
1
L
Xbalanque
 
Xbalanque
0
1
2
1
W
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Ravana
 
Ravana
0
0
0
0
W
Chiron
 
Chiron
1
1
0
1
L
Gilgamesh
Aesilr
Gilgamesh
0
1
0
0
W
Odin
1
0
0
1
W
Ymir
GokuX3
Ymir
0
1
1
0.5
L
Thanatos
Haxsorus
Thanatos
2
0
0
2
L
Yu Huang
Oniich4n
Yu Huang
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,482
Damage
6,239
11,508
Taken
11,698
4,207
Mitigated
4,334
6,424
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,446
207
244
1,184
2,361
1,524
0
454
1,907
7,758
0
L
Xbalanque
 
Xbalanque
2,621
646
0
1,587
3,274
749
0
908
2,366
0
14,220
W
Baron Samedi
 
Baron Samedi
506
149
16
1,100
1,421
539
0
204
1,217
19,767
0
W
Ravana
 
Ravana
1,164
286
0
791
1,213
519
0
145
1,068
0
14,296
W
Chiron
 
Chiron
2,527
1,558
486
532
2,513
565
0
476
2,037
0
15,535
L
Gilgamesh
Aesilr
Gilgamesh
188
41
0
147
1,258
442
0
0
1,258
0
2,246
W
Odin
680
124
0
376
1,850
943
0
0
1,850
0
20,631
W
Ymir
GokuX3
Ymir
1,362
566
516
1,256
4,701
1,768
0
1,075
3,626
8,494
0
L
Thanatos
Haxsorus
Thanatos
1,773
835
0
2,762
3,533
1,151
0
300
3,233
0
18,091
L
Yu Huang
Oniich4n
Yu Huang
454
31
0
500
1,082
341
0
206
876
19,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,491
Gold Earned
17,914
132
Minions Killed
159
0
Camps Cleared
0
468,314
Distance Traveled
545,966
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,333
667
11
2
0
116,199
1
L
Xbalanque
3,132
626
25
5
0
96,108
2
W
Baron Samedi
3,664
733
42
8
0
109,706
3
W
Ravana
3,337
667
32
6
0
128,348
2
W
Chiron
3,336
667
24
5
0
91,809
0
L
Gilgamesh
2,646
529
3
1
0
20,419
0
W
Odin
4,174
835
47
9
0
117,800
2
W
Ymir
3,403
681
14
3
0
98,303
1
L
Thanatos
3,730
746
43
9
0
130,102
0
L
Yu Huang
3,650
730
50
10
0
105,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role