Player Matchup

Chronos
Chronos
CaptSweatyy
Chronos
Level 125
God Stats
1W - 1L
1,329 SR
Queue Stats
91W - 94L
1,489 Elo+
Party 1
Tyr
Tyr
FolkGod1
Tyr
Level 128
God Stats
10W - 5L
1,707 SR
Queue Stats
156W - 140L
1,605 Elo+
Party 1
Sylvanus
Sylvanus
Frost x Fuzion
Sylvanus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,435 Elo+
Party 1
Lancelot
Lancelot
HatchDaddy34
Lancelot
Level 122
God Stats
7W - 3L
1,500 SR
Queue Stats
20W - 18L
1,571 Elo+
Party 1
Zeus
Zeus
Psmooth44
Zeus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 54L
1,492 Elo+
Party 1
Team Averages
Level 109
1,507 SR
1,519 Elo+

VS

Team Averages
Level 54
1,476 SR
1,489 Elo+
King Arthur
King Arthur
BitzSupreme
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,486 Elo+
Party 2
Discordia
Discordia
Lilicburn
Discordia
Level 109
God Stats
1W - 6L
1,482 SR
Queue Stats
128W - 111L
1,514 Elo+
Party 2
Ymir
Ymir
Scottyice93
Ymir
Level 66
God Stats
19W - 16L
1,451 SR
Queue Stats
85W - 83L
1,461 Elo+
Solo
Kali
Kali
Selfbot
Kali
Level 42
God Stats
1W - 5L
1,184 SR
Queue Stats
29W - 44L
1,424 Elo+
Solo
Apollo
Apollo
iSukAtSmiteLOL
Apollo
Level 38
God Stats
3W - 2L
1,765 SR
Queue Stats
132W - 131L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CaptSweatyy
Chronos
17
0 / 2 / 3
10,545
527
8,563
18,066
8,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
11 / 1 / 11
11,884
594
18,836
21,154
30,622
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
14
3 / 2 / 9
9,720
486
4,266
13,612
16,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
HatchDaddy34
Lancelot
16
7 / 3 / 3
10,634
532
12,277
16,711
8,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
16
10 / 5 / 7
10,713
536
19,362
13,488
6,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BitzSupreme
King Arthur
11
1 / 11 / 1
7,625
381
4,801
23,019
14,479
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Lilicburn
Discordia
15
3 / 8 / 5
9,735
487
11,100
12,541
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 6
9,123
456
5,315
18,172
19,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
Selfbot
Kali
15
5 / 6 / 4
10,151
508
9,514
21,429
11,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 1 / 2
10,796
540
16,173
12,905
5,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
31
Kills
13
13
Deaths
31
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BitzSupreme
King Arthur
1
11
1
0.14
W
Chronos
CaptSweatyy
Chronos
0
2
3
0.75
W
11
1
11
16.5
W
Sylvanus
3
2
9
3.75
W
Lancelot
HatchDaddy34
Lancelot
7
3
3
2.83
L
Discordia
Lilicburn
Discordia
3
8
5
0.69
W
Zeus
10
5
7
2.7
L
1
5
6
0.8
L
Kali
Selfbot
Kali
5
6
4
1.17
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,304
Damage
46,903
83,031
Taken
88,066
70,024
Mitigated
55,957
30,599
Healing
18,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BitzSupreme
King Arthur
4,801
1,675
0
250
23,019
14,479
76
2,244
20,775
2,872
26,866
W
Chronos
CaptSweatyy
Chronos
8,563
3,250
0
8,195
18,066
8,116
1,895
860
17,206
111,227
0
W
18,836
3,668
0
6,598
21,154
30,622
39
4,063
17,091
0
76,313
W
Sylvanus
4,266
1,111
1,888
4,616
13,612
16,198
243
3,921
9,691
25,036
0
W
Lancelot
HatchDaddy34
Lancelot
12,277
2,911
0
7,758
16,711
8,855
0
3,705
13,006
0
92,488
L
Discordia
Lilicburn
Discordia
11,100
602
0
1,070
12,541
4,970
165
4,183
8,358
58,073
0
W
Zeus
19,362
1,205
0
1,544
13,488
6,233
1,080
5,685
7,803
81,470
0
L
5,315
771
0
2,279
18,172
19,484
0
11,880
6,292
23,196
0
L
Kali
Selfbot
Kali
9,514
4,538
0
9,338
21,429
11,305
0
6,865
14,564
0
68,975
L
16,173
12,012
0
5,627
12,905
5,719
972
7,019
5,886
0
120,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,496
Gold Earned
47,430
568
Minions Killed
503
0
Camps Cleared
0
1,850,880
Distance Traveled
1,795,381
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,625
381
45
2
0
309,712
1
W
Chronos
10,545
527
175
9
0
339,114
4
W
Tyr
11,884
594
121
6
0
408,442
1
W
Sylvanus
9,720
486
30
2
0
349,386
8
W
Lancelot
10,634
532
129
6
0
414,897
3
L
Discordia
9,735
487
105
5
0
335,013
7
W
Zeus
10,713
536
113
6
0
339,041
5
L
Ymir
9,123
456
32
2
0
359,060
5
L
Kali
10,151
508
110
6
0
388,195
3
L
Apollo
10,796
540
211
11
0
403,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role