Player Matchup

Izanami
Izanami
GreenSven
Izanami
Level 104
God Stats
0W - 3L
1,195 SR
Queue Stats
10W - 15L
1,361 Elo+
Party 1
Nike
Nike
Kongruu
Nike
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,027 Elo+
Party 1
Kukulkan
Kukulkan
Sunyboy24
Kukulkan
Level 87
God Stats
0W - 4L
1,255 SR
Queue Stats
1W - 7L
1,160 Elo+
Party 1
Team Averages
Level 86
1,317 SR
1,182 Elo+

VS

Team Averages
Level 92
1,459 SR
1,393 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AIM_Toxic--
Ao Kuang
Level 39
God Stats
17W - 23L
1,364 SR
Queue Stats
202W - 355L
1,235 Elo+
Solo
Chaac
Chaac
Deathmen_Eric
Chaac
Level 148
God Stats
17W - 14L
1,514 SR
Queue Stats
209W - 222L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GreenSven
Izanami
10
1 / 4 / 1
6,229
623
2,857
9,152
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
Kongruu
Nike
10
2 / 4 / 0
6,272
627
6,489
10,688
6,351
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Sunyboy24
Kukulkan
10
0 / 3 / 1
6,245
625
3,309
6,229
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 0 / 3
8,233
823
5,105
5,978
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
AIM_Toxic--
Ao Kuang
12
3 / 1 / 7
7,586
759
5,453
5,895
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 2 / 5
7,214
721
12,142
10,769
6,051

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
11
11
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
3
7.5
W
Ao Kuang
AIM_Toxic--
Ao Kuang
3
1
7
6.5
W
2
2
5
2.25
L
Izanami
GreenSven
Izanami
1
4
1
0.38
L
Nike
Kongruu
Nike
2
4
0
0.5
L
Kukulkan
Sunyboy24
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,655
Damage
22,700
26,069
Taken
22,642
12,176
Mitigated
11,453
2,698
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,105
224
428
2,812
5,978
2,757
343
1,104
4,778
19,505
0
W
Ao Kuang
AIM_Toxic--
Ao Kuang
5,453
1,620
0
2,675
5,895
2,645
497
1,058
4,628
14,549
2,309
W
12,142
1,923
0
3,822
10,769
6,051
435
1,563
8,991
0
30,842
L
Izanami
GreenSven
Izanami
2,857
2,044
0
1,323
9,152
3,305
0
3,424
5,728
0
14,639
L
Nike
Kongruu
Nike
6,489
1,774
56
1,319
10,688
6,351
0
4,069
6,619
0
12,378
L
Kukulkan
Sunyboy24
Kukulkan
3,309
275
0
0
6,229
2,520
0
2,903
3,326
21,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,746
Gold Earned
23,033
92
Minions Killed
109
3
Camps Cleared
6
489,989
Distance Traveled
561,221
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,233
823
46
5
2
178,681
0
W
Ao Kuang
7,586
759
24
2
3
189,359
2
W
Chaac
7,214
721
39
4
1
193,181
4
L
Izanami
6,229
623
31
3
0
159,446
6
L
Nike
6,272
627
11
1
0
167,018
0
L
Kukulkan
6,245
625
50
5
3
163,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role