Player Matchup

Janus
Janus
Cahoots8025
Janus
Level 127
God Stats
0W - 1L
1,955 SR
Queue Stats
87W - 75L
1,584 Elo+
Party 2
Medusa
Medusa
Fariko xJaggedx
Medusa
Level 15
God Stats
1W - 3L
1,355 SR
Queue Stats
30W - 15L
1,500 Elo+
Party 2
Achilles
Achilles
Lyle1134
Achilles
Level 61
God Stats
0W - 1L
1,469 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Khepri
Khepri
RoAdKiLl149
Khepri
Level 84
God Stats
3W - 3L
1,578 SR
Queue Stats
23W - 12L
1,500 Elo+
Party 2
Lancelot
Lancelot
xXRub3Rt0Xx
Lancelot
Level 95
God Stats
7W - 7L
1,819 SR
Queue Stats
166W - 152L
1,492 Elo+
Party 2
Team Averages
Level 76
1,635 SR
1,515 Elo+

VS

Team Averages
Level 64
1,485 SR
1,471 Elo+
Sun Wukong
Sun Wukong
BBQedHeart
Sun Wukong
Level 105
God Stats
2W - 6L
1,614 SR
Queue Stats
116W - 136L
1,467 Elo+
Party 1
Skadi
Skadi
Grimlock knight
Skadi
Level 106
God Stats
6W - 6L
1,539 SR
Queue Stats
87W - 77L
1,506 Elo+
Party 1
Scylla
Scylla
I KODU I
Scylla
Level 43
God Stats
12W - 16L
1,474 SR
Queue Stats
60W - 86L
1,417 Elo+
Solo
Ymir
Ymir
Valo Barron
Ymir
Level 29
God Stats
18W - 12L
1,555 SR
Queue Stats
64W - 72L
1,492 Elo+
Party 1
Cabrakan
Cabrakan
skullthreat14
Cabrakan
Level 38
God Stats
1W - 1L
1,241 SR
Queue Stats
36W - 38L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 4
10,752
414
16,281
16,202
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 6 / 1
8,312
320
2,330
12,818
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Lyle1134
Achilles
14
1 / 6 / 0
9,099
350
5,656
25,808
21,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
14
0 / 6 / 4
9,429
363
5,104
17,440
19,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
xXRub3Rt0Xx
Lancelot
20
5 / 4 / 0
12,495
481
15,090
19,904
9,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BBQedHeart
Sun Wukong
20
8 / 0 / 5
15,053
579
18,103
23,331
23,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
7 / 1 / 12
13,838
532
21,270
12,187
6,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
I KODU I
Scylla
18
6 / 3 / 10
12,767
491
8,548
11,428
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 0 / 13
14,283
549
8,926
20,595
29,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
skullthreat14
Cabrakan
20
4 / 2 / 13
13,338
513
16,627
22,552
18,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
6
Kills
29
29
Deaths
6
9
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BBQedHeart
Sun Wukong
8
0
5
10.5
L
0
7
4
0.29
L
0
6
1
0.08
W
7
1
12
13
W
Scylla
I KODU I
Scylla
6
3
10
3.67
L
Achilles
Lyle1134
Achilles
1
6
0
0.17
L
Khepri
0
6
4
0.33
W
4
0
13
10.5
W
Cabrakan
skullthreat14
Cabrakan
4
2
13
5.25
L
Lancelot
xXRub3Rt0Xx
Lancelot
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,461
Damage
73,474
92,172
Taken
90,093
60,415
Mitigated
83,065
8,095
Healing
26,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BBQedHeart
Sun Wukong
18,103
3,576
0
11,165
23,331
23,610
2,701
4,147
19,184
0
123,764
L
16,281
926
0
2,397
16,202
5,964
71
8,794
7,408
98,880
0
L
2,330
1,474
0
949
12,818
4,081
0
3,891
8,927
0
43,030
W
21,270
11,174
0
2,483
12,187
6,607
7,322
4,032
8,155
0
152,870
W
Scylla
I KODU I
Scylla
8,548
826
0
2,000
11,428
5,600
745
4,270
7,158
80,322
0
L
Achilles
Lyle1134
Achilles
5,656
1,596
0
2,665
25,808
21,942
513
7,076
18,732
0
47,378
L
Khepri
5,104
244
126
1,401
17,440
19,040
0
5,365
12,075
35,871
0
W
8,926
2,533
359
5,109
20,595
29,212
336
4,965
15,630
90,793
0
W
Cabrakan
skullthreat14
Cabrakan
16,627
2,008
0
5,790
22,552
18,036
814
5,537
17,015
128,937
0
L
Lancelot
xXRub3Rt0Xx
Lancelot
15,090
1,568
0
557
19,904
9,388
0
8,975
10,929
0
122,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,087
Gold Earned
69,279
517
Minions Killed
818
0
Camps Cleared
0
2,363,157
Distance Traveled
2,403,553
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,053
579
212
8
0
531,159
5
L
Janus
10,752
414
162
6
0
444,594
4
L
Medusa
8,312
320
75
3
0
398,907
0
W
Skadi
13,838
532
196
8
0
500,131
4
W
Scylla
12,767
491
109
4
0
453,482
2
L
Achilles
9,099
350
49
2
0
482,226
0
L
Khepri
9,429
363
51
2
0
446,211
3
W
Ymir
14,283
549
136
5
0
447,421
2
W
Cabrakan
13,338
513
165
6
0
471,360
1
L
Lancelot
12,495
481
180
7
0
591,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role