Player Matchup

Arachne
Arachne
Bunnу
Arachne
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 45L
1,661 Elo+
Party 2
Charybdis
Charybdis
Corvusnation
Charybdis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 81L
1,482 Elo+
Party 2
Sol
Sol
Ehchi
Sol
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 27L
1,703 Elo+
Party 2
Agni
Agni
JustaNoodle
Agni
Level 7
God Stats
3W - 1L
1,659 SR
Queue Stats
17W - 12L
1,703 Elo+
Party 2
Khepri
Khepri
iLovePriest
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,337 Elo+
Party 2
Team Averages
Level 113
1,532 SR
1,577 Elo+

VS

Team Averages
Level 47
1,581 SR
1,385 Elo+
Ah Muzen Cab
Ah Muzen Cab
DWIZZLE2007
Ah Muzen Cab
Level 49
God Stats
36W - 25L
1,494 SR
Queue Stats
167W - 219L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
PixelHeart9465
Kukulkan
Level 29
God Stats
9W - 6L
1,492 SR
Queue Stats
55W - 71L
1,380 Elo+
Party 3
Skadi
Skadi
Wigglez78
Skadi
Level 62
God Stats
22W - 14L
1,650 SR
Queue Stats
241W - 322L
1,441 Elo+
Party 1
Nemesis
Nemesis
kieranRose888
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 88L
1,357 Elo+
Solo
Osiris
Osiris
smitehavic
Osiris
Level 49
God Stats
3W - 1L
1,766 SR
Queue Stats
22W - 25L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bunnу
Arachne
17
12 / 1 / 9
12,525
1,253
19,797
15,886
9,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Corvusnation
Charybdis
17
3 / 2 / 17
11,147
1,115
19,835
9,507
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Ehchi
Sol
17
3 / 2 / 11
11,303
1,130
14,781
10,852
6,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 2 / 15
10,799
1,080
10,270
9,612
5,945
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
16
2 / 0 / 14
10,603
1,060
3,896
6,435
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

258

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DWIZZLE2007
Ah Muzen Cab
16
1 / 6 / 2
10,007
1,001
13,141
14,718
6,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
15
3 / 2 / 1
10,558
1,056
8,384
8,659
4,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Wigglez78
Skadi
16
0 / 4 / 4
9,936
994
9,089
12,386
5,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
15
1 / 5 / 2
9,931
993
11,154
16,725
7,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
smitehavic
Osiris
16
2 / 6 / 4
10,335
1,034
7,010
19,536
19,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
23
Kills
7
7
Deaths
23
66
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bunnу
Arachne
12
1
9
16.5
W
Charybdis
Corvusnation
Charybdis
3
2
17
5.75
L
Ah Muzen Cab
DWIZZLE2007
Ah Muzen Cab
1
6
2
0.33
W
Sol
Ehchi
Sol
3
2
11
4.25
W
3
2
15
5.25
L
Kukulkan
3
2
1
1.75
L
Skadi
Wigglez78
Skadi
0
4
4
0.5
W
Khepri
2
0
14
9
L
Nemesis
1
5
2
0.4
L
Osiris
smitehavic
Osiris
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,579
Damage
48,778
52,292
Taken
72,024
35,322
Mitigated
43,830
10,671
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bunnу
Arachne
19,797
13,356
0
5,088
15,886
9,489
0
1,600
14,286
0
24,651
W
Charybdis
Corvusnation
Charybdis
19,835
8,700
0
1,512
9,507
5,353
0
1,824
7,683
0
40,235
L
Ah Muzen Cab
DWIZZLE2007
Ah Muzen Cab
13,141
2,541
0
932
14,718
6,904
0
9,118
5,600
0
41,599
W
Sol
Ehchi
Sol
14,781
4,815
0
2,833
10,852
6,101
0
1,420
9,432
46,601
3,241
W
10,270
1,311
0
275
9,612
5,945
0
2,602
7,010
15,924
0
L
Kukulkan
8,384
197
0
375
8,659
4,136
0
3,130
5,529
25,683
0
L
Skadi
Wigglez78
Skadi
9,089
4,247
0
0
12,386
5,461
0
4,016
8,370
108
25,823
W
Khepri
3,896
149
0
963
6,435
8,434
0
1,046
5,389
9,931
0
L
Nemesis
11,154
3,801
0
4,127
16,725
7,751
0
4,475
12,250
0
32,764
L
Osiris
smitehavic
Osiris
7,010
2,836
0
962
19,536
19,578
0
7,066
12,470
0
13,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,377
Gold Earned
50,767
187
Minions Killed
233
10
Camps Cleared
7
989,595
Distance Traveled
965,714
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,525
1,253
14
1
1
241,812
1
W
Charybdis
11,147
1,115
58
6
4
193,755
0
L
Ah Muzen Cab
10,007
1,001
80
8
1
194,368
1
W
Sol
11,303
1,130
90
9
4
170,281
0
W
Agni
10,799
1,080
23
2
1
193,813
1
L
Kukulkan
10,558
1,056
53
5
0
205,125
1
L
Skadi
9,936
994
42
4
0
180,256
2
W
Khepri
10,603
1,060
2
0
0
189,934
0
L
Nemesis
9,931
993
41
4
2
196,951
0
L
Osiris
10,335
1,034
17
2
4
189,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role