Player Matchup

Discordia
Discordia
 
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AukeXI
Kuzenbo
Level 109
God Stats
14W - 14L
1,521 SR
Queue Stats
21W - 17L
1,496 Elo+
Party 1
Artemis
Artemis
XIIIapples
Artemis
Level 121
God Stats
1W - 0L
1,311 SR
Queue Stats
29W - 29L
1,451 Elo+
Party 1
Team Averages
Level 123
1,444 SR
1,482 Elo+

VS

Team Averages
Level 106
1,566 SR
1,431 Elo+
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LanaCaprina
Artemis
Level 60
God Stats
5W - 5L
1,646 SR
Queue Stats
126W - 209L
1,374 Elo+
Solo
Ares
Ares
TyrantOdin
Ares
Level 100
God Stats
17W - 13L
1,551 SR
Queue Stats
32W - 38L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 1 / 1
6,047
605
3,536
4,508
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
AukeXI
Kuzenbo
11
1 / 1 / 0
7,285
729
4,787
5,698
6,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
XIIIapples
Artemis
11
0 / 0 / 1
6,345
635
4,966
3,013
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 2
6,231
623
5,453
5,787
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
LanaCaprina
Artemis
10
0 / 1 / 2
5,904
590
2,853
3,667
1,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 0 / 0
6,929
693
1,530
6,843
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
1
Kills
2
2
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
1
1
0.5
L
Yemoja
 
Yemoja
0
0
2
1
W
Kuzenbo
AukeXI
Kuzenbo
1
1
0
1
L
Artemis
LanaCaprina
Artemis
0
1
2
1
L
2
0
0
2
W
Artemis
XIIIapples
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,289
Damage
9,836
13,219
Taken
16,297
9,582
Mitigated
9,890
3,798
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,536
146
0
1,562
4,508
1,761
0
1,627
2,881
18,469
0
L
Yemoja
 
Yemoja
5,453
419
1,969
2,443
5,787
2,804
0
3,867
1,832
28,609
0
W
Kuzenbo
AukeXI
Kuzenbo
4,787
2,523
172
1,120
5,698
6,215
45
3,155
2,543
11,943
0
L
Artemis
LanaCaprina
Artemis
2,853
195
0
0
3,667
1,334
0
1,462
2,031
0
7,290
L
1,530
24
0
1,662
6,843
5,752
0
2,817
3,674
13,626
0
W
Artemis
XIIIapples
Artemis
4,966
791
0
944
3,013
1,606
0
2,420
593
0
25,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,677
Gold Earned
19,064
108
Minions Killed
97
7
Camps Cleared
3
548,169
Distance Traveled
459,545
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,047
605
35
4
2
173,100
3
L
Yemoja
6,231
623
48
5
1
184,089
2
W
Kuzenbo
7,285
729
18
2
1
193,403
6
L
Artemis
5,904
590
23
2
0
92,581
0
L
Ares
6,929
693
26
3
2
182,875
3
W
Artemis
6,345
635
55
6
4
181,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role