Player Matchup

Achilles
Achilles
GreenHabu
Achilles
Level 33
God Stats
3W - 5L
1,395 SR
Queue Stats
23W - 44L
1,496 Elo+
Solo
Mercury
Mercury
Zube3
Mercury
Level 111
God Stats
2W - 1L
1,607 SR
Queue Stats
60W - 71L
1,456 Elo+
Party 1
Anubis
Anubis
nolanl23
Anubis
Level 102
God Stats
20W - 12L
1,640 SR
Queue Stats
156W - 156L
1,492 Elo+
Party 1
Team Averages
Level 82
1,547 SR
1,481 Elo+

VS

Team Averages
Level 48
1,557 SR
1,659 Elo+
Baron Samedi
Baron Samedi
CrispCabbage
Baron Samedi
Level 88
God Stats
8W - 4L
1,518 SR
Queue Stats
250W - 207L
1,505 Elo+
Party 2
Artio
Artio
MrDragon132
Artio
Level 29
God Stats
0W - 3L
1,357 SR
Queue Stats
5W - 5L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
Wubma
Danzaburou
Level 26
God Stats
34W - 4L
1,795 SR
Queue Stats
81W - 16L
1,915 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GreenHabu
Achilles
20
6 / 7 / 7
18,909
700
25,027
37,660
43,434
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Zube3
Mercury
20
0 / 9 / 12
16,612
615
12,687
29,692
20,671
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
nolanl23
Anubis
20
12 / 8 / 3
20,863
773
54,751
36,979
26,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrispCabbage
Baron Samedi
20
4 / 7 / 18
17,801
659
28,511
30,253
18,535
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 2 / 18
19,775
732
15,217
48,041
92,348
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Wubma
Danzaburou
20
15 / 9 / 6
19,558
724
45,148
32,295
13,000
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
18
Kills
23
24
Deaths
18
22
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CrispCabbage
Baron Samedi
4
7
18
1.86
W
Achilles
GreenHabu
Achilles
6
7
7
1.36
L
4
2
18
6.5
L
Danzaburou
Wubma
Danzaburou
15
9
6
2
W
Mercury
Zube3
Mercury
0
9
12
0.67
W
Anubis
nolanl23
Anubis
12
8
3
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,465
Damage
88,876
104,331
Taken
110,589
90,407
Mitigated
123,883
29,181
Healing
39,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CrispCabbage
Baron Samedi
28,511
1,542
5,652
8,248
30,253
18,535
932
14,101
16,152
81,368
0
W
Achilles
GreenHabu
Achilles
25,027
4,970
0
6,383
37,660
43,434
0
16,436
20,528
0
48,855
L
15,217
3,913
2,388
15,734
48,041
92,348
442
19,282
28,759
41,484
0
L
Danzaburou
Wubma
Danzaburou
45,148
19,178
0
7,727
32,295
13,000
1,732
22,190
10,105
0
130,395
W
Mercury
Zube3
Mercury
12,687
4,120
0
4,126
29,692
20,671
1,940
9,497
19,906
0
59,596
W
Anubis
nolanl23
Anubis
54,751
1,326
0
18,672
36,979
26,302
1,003
16,889
19,693
140,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,384
Gold Earned
57,134
287
Minions Killed
279
8
Camps Cleared
11
1,408,889
Distance Traveled
1,304,484
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
17,801
659
95
4
4
454,048
0
W
Achilles
18,909
700
42
2
0
500,357
4
L
Artio
19,775
732
34
1
0
490,905
4
L
Danzaburou
19,558
724
150
6
7
359,531
1
W
Mercury
16,612
615
86
3
5
508,933
3
W
Anubis
20,863
773
159
6
3
399,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role