Player Matchup

Lancelot
Lancelot
Dtr0k
Lancelot
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
NinjaMike19
Xing Tian
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 90L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Pinselli
Cthulhu
Level 18
God Stats
1W - 3L
1,244 SR
Queue Stats
6W - 19L
1,298 Elo+
Party 1
Pele
Pele
jojule
Pele
Level 31
God Stats
3W - 6L
1,484 SR
Queue Stats
15W - 23L
1,298 Elo+
Party 1
Apollo
Apollo
shadowproud
Apollo
Level 108
God Stats
23W - 24L
1,487 SR
Queue Stats
249W - 270L
1,397 Elo+
Solo
Team Averages
Level 61
1,443 SR
1,379 Elo+

VS

Team Averages
Level 87
1,400 SR
1,427 Elo+
Bacchus
Bacchus
Baihu_blaze
Bacchus
Level 156
God Stats
6W - 7L
1,202 SR
Queue Stats
369W - 409L
1,431 Elo+
Solo
Heimdallr
Heimdallr
Omnibus69
Heimdallr
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 169L
1,416 Elo+
Solo
Awilix
Awilix
Revamped_beast
Awilix
Level 85
God Stats
4W - 2L
1,563 SR
Queue Stats
220W - 207L
1,444 Elo+
Party 2
Zeus
Zeus
derwin139
Zeus
Level 28
God Stats
2W - 3L
1,231 SR
Queue Stats
13W - 13L
1,389 Elo+
Party 2
Ao Kuang
Ao Kuang
spy188
Ao Kuang
Level 75
God Stats
5W - 5L
1,504 SR
Queue Stats
51W - 50L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dtr0k
Lancelot
8
3 / 5 / 0
6,445
403
3,420
8,880
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
NinjaMike19
Xing Tian
14
2 / 1 / 0
8,388
524
8,969
12,764
8,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Pinselli
Cthulhu
11
1 / 2 / 0
7,280
455
4,719
9,752
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
jojule
Pele
11
3 / 4 / 1
7,740
484
5,357
12,272
5,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
12
0 / 5 / 1
7,134
446
4,585
10,765
3,525
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baihu_blaze
Bacchus
12
2 / 1 / 10
8,046
503
6,351
10,925
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Omnibus69
Heimdallr
15
4 / 0 / 7
9,061
566
7,503
8,362
3,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 1 / 2
9,609
601
6,458
10,213
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
11
0 / 5 / 7
6,965
435
6,607
7,568
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
spy188
Ao Kuang
13
1 / 2 / 0
7,780
486
9,002
15,406
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
9
Kills
16
17
Deaths
9
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Baihu_blaze
Bacchus
2
1
10
7
L
Lancelot
Dtr0k
Lancelot
3
5
0
0.6
L
Xing Tian
NinjaMike19
Xing Tian
2
1
0
2
W
Heimdallr
Omnibus69
Heimdallr
4
0
7
7.5
L
Cthulhu
Pinselli
Cthulhu
1
2
0
0.5
W
9
1
2
10
W
Zeus
0
5
7
0.7
L
Pele
jojule
Pele
3
4
1
0.88
L
Apollo
0
5
1
0.1
W
Ao Kuang
spy188
Ao Kuang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,050
Damage
35,921
54,433
Taken
52,474
29,065
Mitigated
29,776
5,328
Healing
17,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Baihu_blaze
Bacchus
6,351
811
0
2,428
10,925
12,759
201
3,893
6,955
24,220
0
L
Lancelot
Dtr0k
Lancelot
3,420
1,370
0
714
8,880
3,016
772
2,630
6,250
0
22,014
L
Xing Tian
NinjaMike19
Xing Tian
8,969
1,114
0
2,381
12,764
8,832
0
8,397
4,367
47,183
0
W
Heimdallr
Omnibus69
Heimdallr
7,503
3,141
0
4,216
8,362
3,828
2,116
700
7,662
0
75,958
L
Cthulhu
Pinselli
Cthulhu
4,719
583
0
685
9,752
8,268
81
3,438
6,314
25,070
0
W
6,458
2,594
0
438
10,213
4,224
0
768
9,425
0
75,095
W
Zeus
6,607
1,052
0
0
7,568
2,215
928
533
7,035
33,718
0
L
Pele
jojule
Pele
5,357
1,741
0
153
12,272
5,424
0
5,319
6,953
0
42,936
L
Apollo
4,585
2,908
0
1,395
10,765
3,525
0
2,176
8,588
0
58,626
W
Ao Kuang
spy188
Ao Kuang
9,002
2,805
0
10,676
15,406
6,750
0
7,099
7,709
50,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,987
Gold Earned
41,461
317
Minions Killed
419
0
Camps Cleared
0
1,531,599
Distance Traveled
1,577,919
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,046
503
28
2
0
312,841
4
L
Lancelot
6,445
403
37
2
0
233,592
1
L
Xing Tian
8,388
524
95
6
0
283,975
1
W
Heimdallr
9,061
566
129
8
0
306,133
2
L
Cthulhu
7,280
455
30
2
0
328,941
0
W
Awilix
9,609
601
129
8
0
388,740
4
W
Zeus
6,965
435
48
3
0
287,952
0
L
Pele
7,740
484
71
4
0
372,759
2
L
Apollo
7,134
446
84
5
0
312,332
6
W
Ao Kuang
7,780
486
85
5
0
282,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role