Player Matchup

Nemesis
Nemesis
Fo987xy
Nemesis
Level 41
God Stats
7W - 9L
1,415 SR
Queue Stats
41W - 50L
1,379 Elo+
Party 2
Chernobog
Chernobog
Frankie-CorteX
Chernobog
Level 49
God Stats
8W - 13L
1,279 SR
Queue Stats
234W - 265L
1,295 Elo+
Party 3
Poseidon
Poseidon
NoV-iTurned_x3
Poseidon
Level 49
God Stats
8W - 14L
1,349 SR
Queue Stats
59W - 75L
1,393 Elo+
Solo
King Arthur
King Arthur
SICKOMOZZ
King Arthur
Level 70
God Stats
13W - 12L
1,347 SR
Queue Stats
248W - 279L
1,336 Elo+
Party 3
Guan Yu
Guan Yu
Thechillypepino
Guan Yu
Level 50
God Stats
28W - 24L
1,699 SR
Queue Stats
89W - 109L
1,407 Elo+
Party 2
Team Averages
Level 52
1,418 SR
1,362 Elo+

VS

Team Averages
Level 82
1,471 SR
1,428 Elo+
Mercury
Mercury
Asphodel_Verseau
Mercury
Level 66
God Stats
7W - 11L
1,379 SR
Queue Stats
560W - 625L
1,386 Elo+
Solo
Bacchus
Bacchus
Fl4sh3st
Bacchus
Level 27
God Stats
2W - 2L
1,182 SR
Queue Stats
140W - 151L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
GER MR Drischa
Baron Samedi
Level 142
God Stats
23W - 17L
1,630 SR
Queue Stats
212W - 243L
1,473 Elo+
Party 1
King Arthur
King Arthur
Monkey888
King Arthur
Level 129
God Stats
6W - 9L
1,627 SR
Queue Stats
109W - 116L
1,332 Elo+
Party 1
Hou Yi
Hou Yi
PadiPad666
Hou Yi
Level 46
God Stats
6W - 2L
1,536 SR
Queue Stats
42W - 37L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fo987xy
Nemesis
20
9 / 9 / 4
19,674
458
27,122
49,600
31,358
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
Frankie-CorteX
Chernobog
20
4 / 8 / 8
18,591
432
37,676
42,765
25,727
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
20
13 / 11 / 5
21,825
508
51,799
36,065
20,176
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
SICKOMOZZ
King Arthur
20
1 / 8 / 8
17,703
412
24,500
49,969
92,112
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
1 / 8 / 12
18,860
439
15,704
63,302
106,127
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 10 / 10
24,377
567
24,517
43,696
25,393
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Fl4sh3st
Bacchus
20
3 / 0 / 26
20,311
472
24,886
40,185
87,922
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
GER MR Drischa
Baron Samedi
20
14 / 9 / 17
23,183
539
60,505
43,038
31,253
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Monkey888
King Arthur
20
9 / 5 / 9
20,737
482
39,657
60,036
82,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
PadiPad666
Hou Yi
20
5 / 4 / 14
19,606
456
32,419
27,908
15,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
120
28
Kills
44
44
Deaths
28
37
Assists
76
Player
Kills
Deaths
Assists
KDA
W
13
10
10
1.8
W
Bacchus
Fl4sh3st
Bacchus
3
0
26
16
L
Nemesis
Fo987xy
Nemesis
9
9
4
1.22
L
Chernobog
Frankie-CorteX
Chernobog
4
8
8
1
W
Baron Samedi
GER MR Drischa
Baron Samedi
14
9
17
2.5
W
King Arthur
Monkey888
King Arthur
9
5
9
2.7
L
Poseidon
13
11
5
1.41
W
Hou Yi
PadiPad666
Hou Yi
5
4
14
3
L
King Arthur
SICKOMOZZ
King Arthur
1
8
8
0.63
L
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,801
Damage
181,984
241,701
Taken
214,863
275,500
Mitigated
242,470
44,295
Healing
73,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,517
11,124
0
9,416
43,696
25,393
4,783
9,726
33,646
0
273,380
W
Bacchus
Fl4sh3st
Bacchus
24,886
2,282
555
8,360
40,185
87,922
332
9,850
29,889
82,254
0
L
Nemesis
Fo987xy
Nemesis
27,122
13,242
0
4,111
49,600
31,358
1,473
18,956
30,317
0
209,182
L
Chernobog
Frankie-CorteX
Chernobog
37,676
22,891
1,113
8,639
42,765
25,727
3,521
20,489
22,093
0
179,543
W
Baron Samedi
GER MR Drischa
Baron Samedi
60,505
1,064
7,777
17,682
43,038
31,253
2,796
15,575
26,683
168,623
0
W
King Arthur
Monkey888
King Arthur
39,657
1,721
0
17,319
60,036
82,069
461
15,331
44,485
17,253
133,977
L
Poseidon
51,799
3,899
0
5,441
36,065
20,176
102
19,890
16,078
243,667
0
W
Hou Yi
PadiPad666
Hou Yi
32,419
21,047
1,683
10,720
27,908
15,833
6,943
5,571
22,159
0
184,417
L
King Arthur
SICKOMOZZ
King Arthur
24,500
477
0
1,352
49,969
92,112
0
20,140
28,537
0
131,767
L
15,704
645
8,948
14,691
63,302
106,127
508
19,304
43,903
2,845
83,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,653
Gold Earned
108,214
1,051
Minions Killed
928
0
Camps Cleared
0
3,798,855
Distance Traveled
4,058,435
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
24,377
567
265
6
0
889,866
0
W
Bacchus
20,311
472
63
1
0
910,144
6
L
Nemesis
19,674
458
211
5
0
846,104
0
L
Chernobog
18,591
432
240
6
0
723,970
6
W
Baron Samedi
23,183
539
192
4
0
752,666
9
W
King Arthur
20,737
482
197
5
0
744,106
8
L
Poseidon
21,825
508
317
7
0
700,574
2
W
Hou Yi
19,606
456
211
5
0
761,653
4
L
King Arthur
17,703
412
191
4
0
759,247
5
L
Guan Yu
18,860
439
92
2
0
768,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role