Player Matchup

Thoth
Thoth
KaijuxKaiju
Thoth
Level 160
God Stats
43W - 25L
1,866 SR
Queue Stats
917W - 690L
1,663 Elo+
Party 2
Hou Yi
Hou Yi
Scyllasfеet
Hou Yi
Level 5
God Stats
3W - 0L
1,755 SR
Queue Stats
12W - 1L
2,002 Elo+
Party 2
Bacchus
Bacchus
falteren
Bacchus
Level 128
God Stats
55W - 16L
1,981 SR
Queue Stats
902W - 373L
1,876 Elo+
Party 2
Team Averages
Level 98
1,867 SR
1,847 Elo+

VS

Team Averages
Level 110
1,472 SR
1,480 Elo+
Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Ashingflames
Hera
Level 148
God Stats
10W - 11L
1,415 SR
Queue Stats
552W - 794L
1,373 Elo+
Solo
Chaac
Chaac
AypaTV
Chaac
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
8,418
842
11,872
4,887
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
13
9 / 1 / 6
9,076
908
12,384
10,579
5,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
falteren
Bacchus
12
2 / 0 / 12
8,493
849
7,313
13,800
15,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 8 / 1
6,867
687
3,874
13,896
8,149
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 5 / 1
6,657
666
5,873
11,696
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
AypaTV
Chaac
10
0 / 4 / 2
6,408
641
6,292
12,116
6,569
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
2
2
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
8
1
0.19
L
1
5
1
0.3
L
Chaac
AypaTV
Chaac
0
4
2
0.25
W
6
1
7
9.5
W
Hou Yi
9
1
6
12
W
Bacchus
falteren
Bacchus
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,569
Damage
16,039
29,266
Taken
37,708
22,869
Mitigated
18,712
8,950
Healing
2,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,874
1,111
0
915
13,896
8,149
0
6,698
6,819
0
11,917
L
5,873
1,207
0
0
11,696
3,994
0
6,217
5,321
18,744
0
L
Chaac
AypaTV
Chaac
6,292
1,441
0
1,909
12,116
6,569
0
5,819
5,955
0
23,082
W
11,872
352
0
684
4,887
1,979
675
1,288
3,521
30,266
0
W
Hou Yi
12,384
6,663
0
3,566
10,579
5,099
1,988
2,986
7,389
0
38,980
W
Bacchus
falteren
Bacchus
7,313
1,325
0
4,700
13,800
15,791
260
1,470
12,140
16,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,987
Gold Earned
19,932
108
Minions Killed
92
7
Camps Cleared
2
593,639
Distance Traveled
527,723
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,867
687
23
2
1
170,387
3
L
Hera
6,657
666
39
4
1
162,773
1
L
Chaac
6,408
641
30
3
0
194,563
3
W
Thoth
8,418
842
43
4
3
209,426
2
W
Hou Yi
9,076
908
53
5
2
178,842
3
W
Bacchus
8,493
849
12
1
2
205,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role