Player Matchup

Ah Puch
Ah Puch
DAFTPUNKFIRE
Ah Puch
Level 120
God Stats
21W - 9L
1,677 SR
Queue Stats
61W - 82L
1,479 Elo+
Solo
Jormungandr
Jormungandr
FewerBirches
Jormungandr
Level 84
God Stats
1W - 2L
1,900 SR
Queue Stats
183W - 219L
1,459 Elo+
Solo
Xbalanque
Xbalanque
IMABEASTMANE
Xbalanque
Level 127
God Stats
14W - 24L
1,262 SR
Queue Stats
490W - 530L
1,431 Elo+
Solo
Cupid
Cupid
PlatinumWolf-22
Cupid
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,250 Elo+
Solo
Lancelot
Lancelot
l Mikeeyy l
Lancelot
Level 86
God Stats
9W - 8L
1,577 SR
Queue Stats
67W - 74L
1,471 Elo+
Solo
Team Averages
Level 101
1,583 SR
1,418 Elo+

VS

Team Averages
Level 101
1,468 SR
1,475 Elo+
Kukulkan
Kukulkan
HxH-Killuia
Kukulkan
Level 107
God Stats
1W - 4L
1,164 SR
Queue Stats
117W - 129L
1,508 Elo+
Solo
Achilles
Achilles
MF Arrogant
Achilles
Level 68
God Stats
33W - 23L
1,542 SR
Queue Stats
136W - 136L
1,452 Elo+
Party 1
Lancelot
Lancelot
MF Pressure
Lancelot
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
127W - 120L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
MissB029
Nu Wa
Level 100
God Stats
87W - 53L
1,636 SR
Queue Stats
371W - 374L
1,461 Elo+
Solo
Hun Batz
Hun Batz
TwinkleToesx757
Hun Batz
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 57L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DAFTPUNKFIRE
Ah Puch
20
2 / 4 / 10
15,114
1,080
15,447
24,492
9,595
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
FewerBirches
Jormungandr
20
5 / 9 / 11
14,967
1,069
17,112
36,858
50,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
IMABEASTMANE
Xbalanque
19
8 / 12 / 5
15,012
1,072
28,252
34,821
14,181
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 6 / 11
13,667
976
7,382
21,989
8,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
l Mikeeyy l
Lancelot
18
0 / 2 / 5
11,886
849
4,335
8,357
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HxH-Killuia
Kukulkan
20
6 / 1 / 17
15,288
1,092
25,106
13,167
6,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
MF Arrogant
Achilles
20
4 / 5 / 7
13,816
987
19,119
23,854
12,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
MF Pressure
Lancelot
20
8 / 3 / 15
15,772
1,127
24,271
14,331
7,234
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
MissB029
Nu Wa
20
6 / 0 / 18
16,085
1,149
30,074
3,817
1,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
20
9 / 7 / 12
16,104
1,150
24,091
23,739
11,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
102
16
Kills
33
33
Deaths
16
42
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DAFTPUNKFIRE
Ah Puch
2
4
10
1.75
L
Jormungandr
FewerBirches
Jormungandr
5
9
11
1.17
W
Kukulkan
HxH-Killuia
Kukulkan
6
1
17
14.5
L
Xbalanque
IMABEASTMANE
Xbalanque
8
12
5
0.88
W
Achilles
MF Arrogant
Achilles
4
5
7
1.5
W
Lancelot
MF Pressure
Lancelot
8
3
15
5.17
W
Nu Wa
MissB029
Nu Wa
6
0
18
15
L
1
6
11
1.08
W
Hun Batz
9
7
12
2.14
L
Lancelot
l Mikeeyy l
Lancelot
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,528
Damage
122,661
126,517
Taken
78,908
85,702
Mitigated
39,512
9,361
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DAFTPUNKFIRE
Ah Puch
15,447
272
0
2,026
24,492
9,595
0
5,635
18,857
78,956
0
L
Jormungandr
FewerBirches
Jormungandr
17,112
4,503
201
935
36,858
50,697
0
18,266
18,592
45,941
0
W
Kukulkan
HxH-Killuia
Kukulkan
25,106
3,361
0
1,617
13,167
6,444
0
5,126
8,041
50,559
0
L
Xbalanque
IMABEASTMANE
Xbalanque
28,252
14,093
0
3,783
34,821
14,181
0
16,128
18,693
0
59,337
W
Achilles
MF Arrogant
Achilles
19,119
8,768
0
1,503
23,854
12,833
0
10,248
13,606
0
25,935
W
Lancelot
MF Pressure
Lancelot
24,271
4,402
0
522
14,331
7,234
0
5,467
8,791
0
35,060
W
Nu Wa
MissB029
Nu Wa
30,074
7,305
148
956
3,817
1,771
0
1,619
2,198
80,876
0
L
7,382
4,382
816
1,509
21,989
8,306
0
10,274
11,715
0
35,070
W
Hun Batz
24,091
9,732
0
1,741
23,739
11,230
0
10,099
13,640
0
46,853
L
Lancelot
l Mikeeyy l
Lancelot
4,335
407
0
91
8,357
2,923
0
4,877
3,480
0
9,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,646
Gold Earned
77,065
306
Minions Killed
287
7
Camps Cleared
7
1,119,977
Distance Traveled
1,446,293
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,114
1,080
162
12
0
272,506
2
L
Jormungandr
14,967
1,069
39
3
0
251,446
1
W
Kukulkan
15,288
1,092
81
6
0
253,442
0
L
Xbalanque
15,012
1,072
45
3
1
247,690
1
W
Achilles
13,816
987
14
1
1
298,973
0
W
Lancelot
15,772
1,127
15
1
2
348,597
0
W
Nu Wa
16,085
1,149
121
9
2
278,857
0
L
Cupid
13,667
976
47
3
5
234,625
1
W
Hun Batz
16,104
1,150
56
4
2
266,424
0
L
Lancelot
11,886
849
13
1
1
113,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role