Player Matchup

Horus
Horus
 
Horus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Dizzyiests1
Yemoja
Level 17
God Stats
9W - 7L
1,481 SR
Queue Stats
73W - 63L
1,386 Elo+
Party 1
Hou Yi
Hou Yi
FIG1
Hou Yi
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
316W - 287L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
Gothicmax
Baron Samedi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 168L
1,517 Elo+
Party 1
Lancelot
Lancelot
IxuAurum
Lancelot
Level 24
God Stats
22W - 26L
1,285 SR
Queue Stats
205W - 192L
1,376 Elo+
Party 1
Team Averages
Level 71
1,453 SR
1,465 Elo+

VS

Team Averages
Level 63
1,510 SR
1,552 Elo+
Artemis
Artemis
Frogato
Artemis
Level 43
God Stats
33W - 13L
1,901 SR
Queue Stats
330W - 248L
1,655 Elo+
Party 2
Ymir
Ymir
Kindofsleepi
Ymir
Level 46
God Stats
4W - 5L
1,485 SR
Queue Stats
33W - 20L
1,549 Elo+
Solo
Nemesis
Nemesis
Light0fShoal
Nemesis
Level 46
God Stats
2W - 7L
1,388 SR
Queue Stats
78W - 99L
1,368 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sparkman_190
Morgan Le Fay
Level 136
God Stats
11W - 11L
1,275 SR
Queue Stats
951W - 703L
1,662 Elo+
Party 2
Freya
Freya
waffle_gun21222
Freya
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 184L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 3 / 3
8,973
499
7,842
15,830
10,761
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
13
3 / 2 / 9
9,412
523
5,996
16,615
12,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
FIG1
Hou Yi
17
10 / 2 / 6
10,979
610
18,469
17,158
7,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Gothicmax
Baron Samedi
15
1 / 3 / 4
8,923
496
9,324
13,152
6,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
IxuAurum
Lancelot
15
3 / 2 / 3
9,113
506
7,290
15,970
7,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Frogato
Artemis
13
3 / 7 / 2
8,357
464
10,728
14,145
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 5
7,848
436
8,407
21,163
22,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Light0fShoal
Nemesis
13
0 / 2 / 6
8,343
464
5,422
11,024
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Sparkman_190
Morgan Le Fay
15
7 / 2 / 2
10,075
560
16,148
11,565
6,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 1
10,538
585
11,572
14,450
7,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
18
Kills
12
12
Deaths
18
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
3
3
0.83
W
Yemoja
3
2
9
3.75
W
Hou Yi
FIG1
Hou Yi
10
2
6
6.5
L
Artemis
Frogato
Artemis
3
7
2
0.57
W
Baron Samedi
Gothicmax
Baron Samedi
1
3
4
1
W
Lancelot
IxuAurum
Lancelot
3
2
3
2.25
L
0
4
5
0.63
L
Nemesis
Light0fShoal
Nemesis
0
2
6
1.5
L
Morgan Le Fay
Sparkman_190
Morgan Le Fay
7
2
2
4
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,921
Damage
52,277
78,725
Taken
72,347
44,033
Mitigated
47,423
33,794
Healing
17,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,842
4,217
1,574
4,187
15,830
10,761
1,736
8,171
7,199
0
64,221
W
Yemoja
5,996
2,042
4,701
4,723
16,615
12,106
596
8,076
8,477
24,722
0
W
Hou Yi
FIG1
Hou Yi
18,469
13,210
0
5,240
17,158
7,147
5,182
5,754
11,334
0
88,290
L
Artemis
Frogato
Artemis
10,728
3,714
0
2,497
14,145
6,332
558
1,951
12,194
0
51,079
W
Baron Samedi
Gothicmax
Baron Samedi
9,324
1,124
1,734
4,125
13,152
6,617
156
7,106
6,046
68,054
0
W
Lancelot
IxuAurum
Lancelot
7,290
1,261
0
7,510
15,970
7,402
178
6,294
9,542
0
59,799
L
8,407
2,058
303
3,634
21,163
22,134
0
7,018
14,145
34,428
0
L
Nemesis
Light0fShoal
Nemesis
5,422
1,890
0
972
11,024
4,417
0
917
10,107
0
60,560
L
Morgan Le Fay
Sparkman_190
Morgan Le Fay
16,148
1,921
281
3,387
11,565
6,626
252
4,736
6,829
76,967
0
L
11,572
2,800
0
6,826
14,450
7,914
1,132
698
13,752
83,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,400
Gold Earned
45,161
484
Minions Killed
492
0
Camps Cleared
0
1,652,111
Distance Traveled
1,584,800
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,973
499
101
6
0
369,196
3
W
Yemoja
9,412
523
40
2
0
306,492
10
W
Hou Yi
10,979
610
125
7
0
292,627
3
L
Artemis
8,357
464
59
3
0
276,984
1
W
Baron Samedi
8,923
496
126
7
0
300,608
1
W
Lancelot
9,113
506
92
5
0
383,188
4
L
Ymir
7,848
436
47
3
0
342,328
4
L
Nemesis
8,343
464
102
6
0
352,960
1
L
Morgan Le Fay
10,075
560
118
7
0
318,377
3
L
Freya
10,538
585
166
9
0
294,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role