Player Matchup

Yu Huang
Yu Huang
Dimanii
Yu Huang
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Lancelot
Lancelot
RamZ90
Lancelot
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
TheArkOfWar03
Tyr
Level 43
God Stats
10W - 7L
1,707 SR
Queue Stats
17W - 23L
1,428 Elo+
Solo
Team Averages
Level 82
1,569 SR
1,476 Elo+

VS

Team Averages
Level 63
1,678 SR
1,702 Elo+
Geb
Geb
DrJuicyVibes
Geb
Level 145
God Stats
5W - 4L
1,829 SR
Queue Stats
266W - 114L
1,802 Elo+
Party 2
Loki
Loki
Dripwalkers
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,803 Elo+
Party 2
Athena
Athena
turtleblaster09
Athena
Level 35
God Stats
6W - 2L
1,706 SR
Queue Stats
171W - 148L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dimanii
Yu Huang
10
0 / 8 / 2
6,624
602
5,877
9,206
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
RamZ90
Lancelot
10
0 / 5 / 2
6,519
593
3,892
8,821
3,887
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 0
7,616
692
5,190
11,857
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 8
9,438
858
10,174
10,085
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
7 / 2 / 9
9,042
822
10,961
8,803
3,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 0 / 15
8,727
793
3,769
8,170
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
18
18
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Dimanii
Yu Huang
0
8
2
0.13
W
10
0
8
14
W
7
2
9
5.75
L
Lancelot
RamZ90
Lancelot
0
5
2
0.2
L
2
5
0
0.4
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,959
Damage
24,904
29,884
Taken
27,058
14,487
Mitigated
15,927
1,645
Healing
3,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Dimanii
Yu Huang
5,877
562
0
14
9,206
3,290
0
3,612
5,251
18,058
0
W
10,174
1,638
0
1,155
10,085
5,227
498
2,480
6,756
26,978
0
W
10,961
4,148
0
1,052
8,803
3,389
1,904
1,669
6,279
0
39,062
L
Lancelot
RamZ90
Lancelot
3,892
552
0
490
8,821
3,887
0
4,423
4,210
0
11,987
L
5,190
297
0
1,141
11,857
7,310
0
5,164
6,200
0
14,710
W
3,769
1,030
0
1,509
8,170
7,311
324
2,165
4,439
8,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,759
Gold Earned
27,207
63
Minions Killed
99
2
Camps Cleared
8
483,890
Distance Traveled
623,519
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,624
602
23
2
0
139,448
0
W
Geb
9,438
858
40
4
2
208,562
2
W
Loki
9,042
822
52
5
5
193,814
3
L
Lancelot
6,519
593
15
1
0
170,441
0
L
Tyr
7,616
692
25
2
2
174,001
0
W
Athena
8,727
793
7
1
1
221,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role