Player Matchup

Freya
Freya
Elmalibu1
Freya
Level 67
God Stats
2W - 6L
1,327 SR
Queue Stats
178W - 205L
1,385 Elo+
Party 1
Sol
Sol
SubiePapa
Sol
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,396 Elo+
Party 3
Chang'e
Chang'e
SubiePato
Chang'e
Level 68
God Stats
3W - 2L
1,527 SR
Queue Stats
75W - 62L
1,436 Elo+
Party 3
Kuzenbo
Kuzenbo
SubiePepe
Kuzenbo
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
237W - 218L
1,429 Elo+
Party 3
Lancelot
Lancelot
TheKobiOneKenobi
Lancelot
Level 67
God Stats
1W - 6L
1,500 SR
Queue Stats
184W - 218L
1,365 Elo+
Party 1
Team Averages
Level 71
1,471 SR
1,402 Elo+

VS

Team Averages
Level 123
1,499 SR
1,404 Elo+
Skadi
Skadi
Malcenthet
Skadi
Level 121
God Stats
47W - 52L
1,449 SR
Queue Stats
190W - 227L
1,394 Elo+
Solo
Mulan
Mulan
ZTruth21
Mulan
Level 157
God Stats
5W - 4L
1,565 SR
Queue Stats
336W - 428L
1,412 Elo+
Party 2
Neith
Neith
karlagabriela97
Neith
Level 96
God Stats
65W - 77L
1,422 SR
Queue Stats
85W - 119L
1,366 Elo+
Party 4
Hachiman
Hachiman
kidklutch808
Hachiman
Level 121
God Stats
35W - 49L
1,467 SR
Queue Stats
313W - 393L
1,403 Elo+
Party 2
Geb
Geb
madchris97
Geb
Level 121
God Stats
2W - 2L
1,592 SR
Queue Stats
120W - 144L
1,444 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Elmalibu1
Freya
19
7 / 5 / 3
12,624
526
25,530
21,114
11,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 2
9,764
407
12,859
18,189
8,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
SubiePato
Chang'e
18
2 / 5 / 1
11,789
491
13,956
20,920
15,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
SubiePepe
Kuzenbo
14
0 / 3 / 7
10,223
426
11,163
25,864
47,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 6 / 2
11,104
463
11,979
24,694
14,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
7 / 0 / 7
13,136
547
17,327
16,170
7,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
ZTruth21
Mulan
18
6 / 2 / 9
12,862
536
18,670
35,023
34,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 1 / 6
12,158
507
22,708
14,941
7,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
kidklutch808
Hachiman
16
3 / 6 / 7
10,858
452
9,445
19,121
7,883
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 2 / 10
11,804
492
11,890
30,635
31,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
11
Kills
24
24
Deaths
11
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Freya
Elmalibu1
Freya
7
5
3
1.7
W
Skadi
7
0
7
10.5
L
0
5
2
0.2
L
Chang'e
SubiePato
Chang'e
2
5
1
0.5
L
Kuzenbo
SubiePepe
Kuzenbo
0
3
7
1.17
L
2
6
2
0.5
W
Mulan
ZTruth21
Mulan
6
2
9
5.25
W
6
1
6
9
W
Hachiman
kidklutch808
Hachiman
3
6
7
1.08
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,487
Damage
80,040
110,781
Taken
115,890
96,934
Mitigated
90,000
26,886
Healing
47,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Elmalibu1
Freya
25,530
10,211
0
9,221
21,114
11,711
1,888
2,677
18,437
108,812
0
W
Skadi
17,327
7,362
386
5,989
16,170
7,857
1,952
4,808
11,362
0
128,849
L
12,859
4,963
0
3,847
18,189
8,096
1,572
1,450
16,739
72,986
0
L
Chang'e
SubiePato
Chang'e
13,956
3,021
1,471
6,385
20,920
15,621
232
1,343
19,577
92,848
0
L
Kuzenbo
SubiePepe
Kuzenbo
11,163
4,883
0
1,903
25,864
47,210
14
4,094
21,770
37,660
0
L
11,979
2,400
0
4,059
24,694
14,296
0
2,487
22,207
0
96,969
W
Mulan
ZTruth21
Mulan
18,670
3,482
0
18,618
35,023
34,610
1,792
15,962
19,061
0
103,883
W
22,708
8,926
0
3,680
14,941
7,941
3,509
9,117
5,824
0
104,595
W
Hachiman
kidklutch808
Hachiman
9,445
5,076
0
6,449
19,121
7,883
2,231
12,513
6,608
0
53,399
W
11,890
1,608
4,381
8,310
30,635
31,709
192
21,576
9,059
41,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,504
Gold Earned
60,818
580
Minions Killed
580
0
Camps Cleared
0
2,119,943
Distance Traveled
2,233,050
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,624
526
168
7
0
426,831
0
W
Skadi
13,136
547
160
7
0
525,438
5
L
Sol
9,764
407
94
4
0
393,641
0
L
Chang'e
11,789
491
157
7
0
400,705
3
L
Kuzenbo
10,223
426
28
1
0
428,892
7
L
Lancelot
11,104
463
133
6
0
469,874
0
W
Mulan
12,862
536
156
7
0
415,451
1
W
Neith
12,158
507
156
7
0
402,619
2
W
Hachiman
10,858
452
69
3
0
412,959
4
W
Geb
11,804
492
39
2
0
476,583
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role