Player Matchup

Ganesha
Ganesha
BigTeCh7405
Ganesha
Level 23
God Stats
1W - 3L
1,720 SR
Queue Stats
12W - 10L
1,464 Elo+
Party 2
Sun Wukong
Sun Wukong
Kawii Pugs
Sun Wukong
Level 106
God Stats
4W - 2L
1,779 SR
Queue Stats
158W - 157L
1,494 Elo+
Party 2
Lancelot
Lancelot
TheSpartan1379
Lancelot
Level 68
God Stats
2W - 3L
1,464 SR
Queue Stats
108W - 104L
1,494 Elo+
Party 2
Jing Wei
Jing Wei
Vault128
Jing Wei
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,388 Elo+
Party 2
Janus
Janus
petripistol
Janus
Level 84
God Stats
15W - 26L
1,404 SR
Queue Stats
180W - 171L
1,440 Elo+
Party 2
Team Averages
Level 68
1,573 SR
1,456 Elo+

VS

Team Averages
Level 95
1,531 SR
1,434 Elo+
Bastet
Bastet
Geminice_-_
Bastet
Level 153
God Stats
24W - 24L
1,518 SR
Queue Stats
514W - 528L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ITKRealG
Morgan Le Fay
Level 27
God Stats
7W - 7L
1,490 SR
Queue Stats
202W - 223L
1,360 Elo+
Party 1
Chernobog
Chernobog
Smiteocles1
Chernobog
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 38L
1,457 Elo+
Party 3
Freya
Freya
friedpossum
Freya
Level 106
God Stats
32W - 25L
1,557 SR
Queue Stats
271W - 273L
1,443 Elo+
Party 3
Neith
Neith
o CRiMZON o
Neith
Level 147
God Stats
5W - 5L
1,592 SR
Queue Stats
86W - 71L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigTeCh7405
Ganesha
10
0 / 4 / 3
8,010
364
3,642
22,304
22,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Kawii Pugs
Sun Wukong
15
1 / 4 / 7
9,914
451
11,917
21,818
12,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
16
5 / 1 / 1
10,585
481
13,603
18,093
11,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Vault128
Jing Wei
12
0 / 4 / 1
8,344
379
7,914
13,899
5,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 3 / 2
10,607
482
9,828
12,559
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
6 / 0 / 3
11,565
526
12,513
21,878
9,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ITKRealG
Morgan Le Fay
16
1 / 3 / 3
10,301
468
8,338
10,844
5,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Smiteocles1
Chernobog
14
2 / 2 / 6
8,803
400
11,828
14,649
8,794
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 2 / 3
10,837
493
14,211
15,694
6,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
3 / 1 / 6
10,996
500
15,528
15,887
7,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
8
Kills
16
16
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BigTeCh7405
Ganesha
0
4
3
0.38
W
Bastet
6
0
3
7.5
W
Morgan Le Fay
ITKRealG
Morgan Le Fay
1
3
3
0.83
L
Sun Wukong
Kawii Pugs
Sun Wukong
1
4
7
1.13
W
Chernobog
Smiteocles1
Chernobog
2
2
6
2.5
L
Lancelot
5
1
1
5.5
L
Jing Wei
Vault128
Jing Wei
0
4
1
0.13
W
4
2
3
2.75
W
3
1
6
6
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,904
Damage
62,418
88,673
Taken
78,952
56,250
Mitigated
38,479
24,950
Healing
33,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BigTeCh7405
Ganesha
3,642
675
0
5,765
22,304
22,373
99
7,655
14,573
18,238
0
W
Bastet
12,513
2,920
0
15,051
21,878
9,982
0
2,305
19,453
0
101,095
W
Morgan Le Fay
ITKRealG
Morgan Le Fay
8,338
1,385
0
2,608
10,844
5,110
1,044
428
10,416
72,546
0
L
Sun Wukong
Kawii Pugs
Sun Wukong
11,917
3,191
0
7,155
21,818
12,010
0
3,088
18,668
0
85,322
W
Chernobog
Smiteocles1
Chernobog
11,828
7,342
0
3,465
14,649
8,794
45
2,523
12,040
0
54,220
L
Lancelot
13,603
2,312
0
6,837
18,093
11,276
0
6,503
10,992
0
79,853
L
Jing Wei
Vault128
Jing Wei
7,914
6,306
0
2,768
13,899
5,602
422
4,496
9,387
0
48,680
W
14,211
6,986
0
7,208
15,694
6,993
1,389
2,996
12,694
87,580
0
W
15,528
6,343
0
4,937
15,887
7,600
1,062
5,030
10,495
0
104,101
L
9,828
989
112
2,313
12,559
4,989
0
1,363
11,196
80,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,460
Gold Earned
52,502
491
Minions Killed
650
0
Camps Cleared
0
2,146,746
Distance Traveled
2,081,808
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,010
364
2
0
0
393,810
1
W
Bastet
11,565
526
149
7
0
489,969
9
W
Morgan Le Fay
10,301
468
124
6
0
353,543
8
L
Sun Wukong
9,914
451
122
6
0
427,883
1
W
Chernobog
8,803
400
70
3
0
391,638
3
L
Lancelot
10,585
481
114
5
0
468,854
9
L
Jing Wei
8,344
379
98
4
0
424,031
0
W
Freya
10,837
493
150
7
0
437,555
3
W
Neith
10,996
500
157
7
0
409,103
2
L
Janus
10,607
482
155
7
0
432,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role