Player Matchup

Cupid
Cupid
Silver IV
 
Cupid
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze V
 
Kuzenbo
Bronze V
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
NickRock117
Ao Kuang
Silver IV
Level 147
God Stats
6W - 6L
1,460 SR
Queue Stats
171W - 191L
751 MMR
Solo
He Bo
He Bo
Bronze I
SmiteIsLife10
He Bo
Bronze I
Level 69
God Stats
5W - 16L
1,336 SR
Queue Stats
377W - 396L
466 MMR
Solo
Neith
Neith
Silver IV
Synherjar
Neith
Silver IV
Level 104
God Stats
18W - 22L
1,691 SR
Queue Stats
923W - 966L
741 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,497 SR
992 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,468 SR
1,026 MMR
Ullr
Ullr
Silver V
 
Ullr
Silver V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver IV
 
Artio
Silver IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver III
Sep7tem7
Nike
Silver III
Level 143
God Stats
6W - 6L
1,484 SR
Queue Stats
9W - 16L
753 MMR
Solo
Bakasura
Bakasura
Silver II
WooFzi
Bakasura
Silver II
Level 66
God Stats
5W - 5L
1,573 SR
Queue Stats
515W - 521L
861 MMR
Solo
Sol
Sol
Silver V
minimaNNz
Sol
Silver V
Level 127
God Stats
4W - 1L
1,285 SR
Queue Stats
274W - 289L
516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 1 / 0
4,838
484
2,565
3,778
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
 
Kuzenbo
1
0 / 1 / 0
3,325
333
0
1,062
596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
NickRock117
Ao Kuang
6
0 / 2 / 0
4,296
430
1,617
6,510
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 4 / 0
4,604
460
2,808
6,028
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Synherjar
Neith
8
1 / 4 / 0
5,124
512
3,043
6,765
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
AtlasScyllaShiva

VS

Bans
ArachneThothFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 0 / 0
6,015
602
1,914
3,968
1,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
 
Artio
9
0 / 0 / 3
5,531
553
1,228
4,777
3,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
12
4 / 1 / 0
6,937
694
5,192
6,554
2,783
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
WooFzi
Bakasura
9
5 / 0 / 1
6,246
625
4,225
6,468
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 2
6,075
608
4,213
5,920
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
12
12
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
0
0
L
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Ullr
 
Ullr
1
0
0
1
W
Artio
 
Artio
0
0
3
1.5
L
Ao Kuang
NickRock117
Ao Kuang
0
2
0
0
W
Nike
4
1
0
4
L
1
4
0
0.25
L
Neith
Synherjar
Neith
1
4
0
0.25
W
Bakasura
WooFzi
Bakasura
5
0
1
5.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,033
Damage
16,772
24,143
Taken
27,687
8,858
Mitigated
11,971
6,252
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,565
844
0
1,563
3,778
1,173
0
334
3,444
0
27,382
L
Kuzenbo
 
Kuzenbo
0
0
0
0
1,062
596
0
0
966
0
0
W
Ullr
 
Ullr
1,914
587
0
600
3,968
1,498
1,092
0
3,968
0
45,316
W
Artio
 
Artio
1,228
171
60
1,678
4,777
3,014
0
979
3,798
12,952
0
L
Ao Kuang
NickRock117
Ao Kuang
1,617
669
0
2,760
6,510
1,944
0
659
5,741
18,590
0
W
Nike
5,192
266
0
1,607
6,554
2,783
0
0
6,554
0
51,982
L
2,808
264
0
752
6,028
2,420
0
4,448
1,480
22,183
0
L
Neith
Synherjar
Neith
3,043
1,504
0
1,177
6,765
2,725
0
0
6,765
0
29,950
W
Bakasura
WooFzi
Bakasura
4,225
3,606
0
3,716
6,468
2,823
0
1,728
4,740
0
30,189
W
4,213
1,759
0
2,534
5,920
1,853
3,150
1,718
4,202
40,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,187
Gold Earned
30,804
188
Minions Killed
341
0
Camps Cleared
0
752,242
Distance Traveled
992,009
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,838
484
53
5
0
169,719
1
L
Kuzenbo
3,325
333
0
0
0
71,603
0
W
Ullr
6,015
602
82
8
0
168,962
2
W
Artio
5,531
553
28
3
0
210,369
5
L
Ao Kuang
4,296
430
41
4
0
164,100
4
W
Nike
6,937
694
94
9
0
203,590
5
L
He Bo
4,604
460
29
3
0
178,687
0
L
Neith
5,124
512
65
7
0
168,133
5
W
Bakasura
6,246
625
67
7
0
231,454
4
W
Sol
6,075
608
70
7
0
177,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role