Player Matchup

Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
LeonNefarious
Thoth
Level 64
God Stats
7W - 10L
1,377 SR
Queue Stats
89W - 115L
1,453 Elo+
Party 1
Ymir
Ymir
Leoni
Ymir
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 20L
1,502 Elo+
Solo
Freya
Freya
Pancakes1337
Freya
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 225L
1,480 Elo+
Solo
Cernunnos
Cernunnos
Tippowitz
Cernunnos
Level 69
God Stats
10W - 13L
1,400 SR
Queue Stats
150W - 167L
1,481 Elo+
Party 1
Team Averages
Level 95
1,455 SR
1,483 Elo+

VS

Team Averages
Level 112
1,449 SR
1,455 Elo+
Nemesis
Nemesis
Drippybaka
Nemesis
Level 79
God Stats
0W - 2L
1,334 SR
Queue Stats
24W - 25L
1,464 Elo+
Party 3
Artio
Artio
Jackisbored999
Artio
Level 146
God Stats
8W - 4L
1,608 SR
Queue Stats
226W - 285L
1,339 Elo+
Party 2
Shiva
Shiva
Khysmet
Shiva
Level 141
God Stats
7W - 3L
1,504 SR
Queue Stats
158W - 158L
1,554 Elo+
Solo
Danzaburou
Danzaburou
TridentSerpent
Danzaburou
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
1,370 Elo+
Party 2
Chang'e
Chang'e
starfire739
Chang'e
Level 119
God Stats
8W - 12L
1,298 SR
Queue Stats
208W - 178L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 0 / 3
6,595
600
3,327
8,512
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
3 / 1 / 2
5,937
540
6,021
5,235
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
Leoni
Ymir
9
2 / 1 / 3
5,690
517
5,461
8,512
5,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 3 / 0
7,049
641
5,438
7,707
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
Tippowitz
Cernunnos
10
5 / 0 / 4
6,420
584
8,593
7,702
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drippybaka
Nemesis
8
1 / 2 / 1
5,554
505
2,110
8,505
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 3 / 0
4,352
396
1,916
9,906
4,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
Khysmet
Shiva
10
3 / 2 / 0
6,355
578
4,854
8,051
5,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
TridentSerpent
Danzaburou
6
0 / 2 / 1
4,577
416
4,308
8,016
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
starfire739
Chang'e
11
1 / 3 / 1
5,913
538
5,753
8,411
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
5
5
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
0
3
1.5
L
Nemesis
Drippybaka
Nemesis
1
2
1
0.75
L
0
3
0
0
L
Shiva
Khysmet
Shiva
3
2
0
1.5
W
3
1
2
4
W
Ymir
Leoni
Ymir
2
1
3
3.5
W
2
3
0
0.67
W
Cernunnos
Tippowitz
Cernunnos
5
0
4
7
L
Danzaburou
TridentSerpent
Danzaburou
0
2
1
0.25
L
Chang'e
starfire739
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,840
Damage
18,941
37,668
Taken
42,889
15,568
Mitigated
16,922
13,070
Healing
15,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,327
667
0
4,905
8,512
3,174
0
1,727
6,785
0
53,550
L
Nemesis
Drippybaka
Nemesis
2,110
939
0
3,252
8,505
2,844
0
1,173
7,332
0
25,671
L
1,916
345
720
2,491
9,906
4,397
0
3,964
5,942
7,659
0
L
Shiva
Khysmet
Shiva
4,854
1,724
0
2,881
8,051
5,087
0
5,438
2,613
0
34,001
W
6,021
447
0
830
5,235
1,606
270
1,991
3,244
32,632
0
W
Ymir
Leoni
Ymir
5,461
1,433
172
732
8,512
5,347
0
1,685
6,827
19,930
0
W
5,438
2,777
0
2,451
7,707
2,789
618
0
7,707
43,504
0
W
Cernunnos
Tippowitz
Cernunnos
8,593
4,374
0
3,980
7,702
2,652
259
2,266
5,436
0
36,202
L
Danzaburou
TridentSerpent
Danzaburou
4,308
2,670
0
2,327
8,016
1,806
0
2,974
5,042
0
16,545
L
Chang'e
starfire739
Chang'e
5,753
229
469
3,333
8,411
2,788
0
3,371
5,040
38,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
26,751
314
Minions Killed
217
0
Camps Cleared
0
989,078
Distance Traveled
1,024,249
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,595
600
101
9
0
193,404
2
L
Nemesis
5,554
505
56
5
0
211,914
1
L
Artio
4,352
396
6
1
0
195,563
2
L
Shiva
6,355
578
62
6
0
200,727
2
W
Thoth
5,937
540
51
5
0
207,145
0
W
Ymir
5,690
517
24
2
0
213,572
1
W
Freya
7,049
641
74
7
0
185,887
5
W
Cernunnos
6,420
584
64
6
0
189,070
1
L
Danzaburou
4,577
416
23
2
0
181,489
3
L
Chang'e
5,913
538
70
6
0
234,556
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role