Player Matchup

Neith
Neith
Gaiaxo
Neith
Level 127
God Stats
4W - 5L
1,670 SR
Queue Stats
255W - 264L
1,490 Elo+
Solo
Thoth
Thoth
LockeDerBoss6536
Thoth
Level 83
God Stats
1W - 3L
1,319 SR
Queue Stats
103W - 111L
1,493 Elo+
Party 1
Khepri
Khepri
evokker23
Khepri
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 121L
1,447 Elo+
Solo
Mercury
Mercury
manaton
Mercury
Level 97
God Stats
2W - 2L
1,481 SR
Queue Stats
316W - 320L
1,373 Elo+
Solo
Kumbhakarna
Kumbhakarna
vDxnii-
Kumbhakarna
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 109L
1,310 Elo+
Party 1
Team Averages
Level 78
1,494 SR
1,423 Elo+

VS

Team Averages
Level 70
1,513 SR
1,432 Elo+
Jormungandr
Jormungandr
HTLegand
Jormungandr
Level 87
God Stats
3W - 0L
1,673 SR
Queue Stats
83W - 82L
1,462 Elo+
Party 2
Medusa
Medusa
Nuovo_Papa
Medusa
Level 60
God Stats
2W - 2L
1,391 SR
Queue Stats
27W - 34L
1,359 Elo+
Party 2
Chronos
Chronos
TheRatKing20
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,422 Elo+
Party 2
Nike
Nike
The_-_Rate
Nike
Level 63
God Stats
2W - 1L
1,501 SR
Queue Stats
57W - 44L
1,467 Elo+
Party 2
Cerberus
Cerberus
dracosilence
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gaiaxo
Neith
16
6 / 5 / 1
8,319
924
9,728
11,117
7,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 8
8,176
908
16,989
7,507
3,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
evokker23
Khepri
1
0 / 0 / 0
2,388
265
0
0
0
Mercury
manaton
Mercury
12
3 / 7 / 3
7,111
790
5,324
12,319
9,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
vDxnii-
Kumbhakarna
12
1 / 3 / 8
7,368
819
2,418
10,550
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HTLegand
Jormungandr
14
3 / 3 / 9
8,664
963
7,981
10,842
6,721
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
Nuovo_Papa
Medusa
15
5 / 1 / 5
8,667
963
9,710
7,161
3,227
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
TheRatKing20
Chronos
15
4 / 2 / 7
8,619
958
6,342
6,902
3,331
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 4 / 12
9,203
1,023
8,254
12,945
12,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
dracosilence
Cerberus
14
4 / 3 / 9
8,929
992
4,043
12,922
14,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
12
Kills
18
18
Deaths
13
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Neith
Gaiaxo
Neith
6
5
1
1.3
W
Jormungandr
HTLegand
Jormungandr
3
3
9
2.5
L
2
3
8
2
W
Medusa
Nuovo_Papa
Medusa
5
1
5
7.5
W
Chronos
TheRatKing20
Chronos
4
2
7
3.75
W
2
4
12
2
W
Cerberus
dracosilence
Cerberus
4
3
9
2.83
L
Khepri
evokker23
Khepri
0
0
0
0
L
Mercury
manaton
Mercury
3
7
3
0.64
L
Kumbhakarna
vDxnii-
Kumbhakarna
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,459
Damage
36,330
41,493
Taken
50,772
29,044
Mitigated
40,153
6,950
Healing
15,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Gaiaxo
Neith
9,728
4,001
1,012
2,218
11,117
7,062
0
4,804
6,313
0
21,281
W
Jormungandr
HTLegand
Jormungandr
7,981
1,979
1,136
841
10,842
6,721
0
5,112
5,730
15,664
0
L
16,989
987
60
1,610
7,507
3,197
0
2,693
4,814
33,635
0
W
Medusa
Nuovo_Papa
Medusa
9,710
4,782
1,799
1,986
7,161
3,227
2,450
973
6,188
0
23,015
W
Chronos
TheRatKing20
Chronos
6,342
2,967
240
1,577
6,902
3,331
790
2,981
3,921
12,059
0
W
8,254
1,962
2,948
2,404
12,945
12,464
138
4,161
8,784
0
23,184
W
Cerberus
dracosilence
Cerberus
4,043
69
0
2,808
12,922
14,410
65
6,180
6,742
7,123
0
L
Khepri
evokker23
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
manaton
Mercury
5,324
1,750
205
870
12,319
9,047
0
5,496
6,823
0
9,456
L
Kumbhakarna
vDxnii-
Kumbhakarna
2,418
318
212
763
10,550
9,738
0
5,373
5,177
4,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,362
Gold Earned
44,082
78
Minions Killed
102
0
Camps Cleared
0
747,411
Distance Traveled
924,012
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,319
924
30
3
0
180,677
0
W
Jormungandr
8,664
963
22
2
0
185,544
0
L
Thoth
8,176
908
36
4
0
184,700
1
W
Medusa
8,667
963
36
4
0
199,907
3
W
Chronos
8,619
958
13
1
0
193,461
0
W
Nike
9,203
1,023
27
3
0
172,183
1
W
Cerberus
8,929
992
4
0
0
172,917
0
L
Khepri
2,388
265
0
0
0
0
0
L
Mercury
7,111
790
7
1
0
180,333
1
L
Kumbhakarna
7,368
819
5
1
0
201,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role