Player Matchup

Olorun
Olorun
Aoihiro
Olorun
Level 143
God Stats
2W - 1L
1,150 SR
Queue Stats
113W - 92L
1,554 Elo+
Solo
Poseidon
Poseidon
Jack Dannies
Poseidon
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 57L
1,434 Elo+
Solo
Thoth
Thoth
RGbooker
Thoth
Level 34
God Stats
2W - 0L
1,708 SR
Queue Stats
136W - 136L
1,497 Elo+
Solo
Artemis
Artemis
Saytruz
Artemis
Level 138
God Stats
5W - 2L
1,697 SR
Queue Stats
170W - 187L
1,572 Elo+
Solo
He Bo
He Bo
crankmudkip
He Bo
Level 142
God Stats
1W - 1L
1,108 SR
Queue Stats
137W - 126L
1,637 Elo+
Solo
Team Averages
Level 117
1,432 SR
1,539 Elo+

VS

Team Averages
Level 145
1,484 SR
1,554 Elo+
Da Ji
Da Ji
Estiben
Da Ji
Level 140
God Stats
3W - 3L
1,641 SR
Queue Stats
188W - 171L
1,562 Elo+
Solo
He Bo
He Bo
For Ya Moms
He Bo
Level 128
God Stats
2W - 3L
1,304 SR
Queue Stats
310W - 320L
1,502 Elo+
Solo
Atlas
Atlas
OS-JohnRS
Atlas
Level 156
God Stats
2W - 1L
1,646 SR
Queue Stats
34W - 27L
1,584 Elo+
Solo
Olorun
Olorun
RCStag
Olorun
Level 142
God Stats
1W - 2L
1,086 SR
Queue Stats
36W - 46L
1,511 Elo+
Solo
Hera
Hera
engelbernardo
Hera
Level 160
God Stats
5W - 2L
1,741 SR
Queue Stats
462W - 454L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aoihiro
Olorun
20
3 / 3 / 13
12,908
759
17,762
14,054
7,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Jack Dannies
Poseidon
19
3 / 4 / 9
11,744
691
13,847
15,282
7,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
RGbooker
Thoth
16
4 / 7 / 6
11,243
661
9,654
14,342
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Saytruz
Artemis
20
9 / 2 / 9
12,571
739
22,016
12,951
6,531
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 8 / 12
12,520
736
20,096
20,359
9,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Estiben
Da Ji
18
12 / 7 / 7
12,490
735
13,737
17,373
10,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 5 / 9
11,006
647
11,054
13,742
7,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
OS-JohnRS
Atlas
18
2 / 4 / 16
11,393
670
15,266
35,304
41,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
RCStag
Olorun
19
3 / 4 / 10
11,346
667
9,592
17,205
9,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 12
10,515
619
15,038
15,884
14,545
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
77
25
Kills
23
24
Deaths
25
49
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aoihiro
Olorun
3
3
13
3.17
L
Da Ji
Estiben
Da Ji
12
7
7
2.21
L
4
5
9
1.7
W
Poseidon
Jack Dannies
Poseidon
3
4
9
1.88
L
Atlas
OS-JohnRS
Atlas
2
4
16
2.5
L
Olorun
RCStag
Olorun
3
4
10
2
W
Thoth
RGbooker
Thoth
4
7
6
1
W
Artemis
Saytruz
Artemis
9
2
9
6.75
W
6
8
12
1.5
L
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,375
Damage
64,687
76,988
Taken
99,508
37,681
Mitigated
83,024
30,613
Healing
36,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aoihiro
Olorun
17,762
9,490
7,457
5,789
14,054
7,755
5,405
11,848
2,206
56,545
0
L
Da Ji
Estiben
Da Ji
13,737
3,055
3,517
1,289
17,373
10,272
0
10,581
6,792
0
16,839
L
11,054
244
644
1,297
13,742
7,001
271
8,415
5,327
26,355
0
W
Poseidon
Jack Dannies
Poseidon
13,847
1,126
1,075
3,458
15,282
7,397
721
11,095
4,187
42,056
0
L
Atlas
OS-JohnRS
Atlas
15,266
4,255
1,966
13,496
35,304
41,743
42
21,851
13,453
29,360
0
L
Olorun
RCStag
Olorun
9,592
4,752
4,339
5,395
17,205
9,463
3,036
12,372
4,833
34,115
0
W
Thoth
RGbooker
Thoth
9,654
298
239
1,418
14,342
6,111
576
9,355
4,987
20,119
0
W
Artemis
Saytruz
Artemis
22,016
9,093
2,275
4,009
12,951
6,531
764
7,677
5,274
0
35,262
W
20,096
537
466
4,427
20,359
9,887
708
10,975
9,384
30,730
0
L
15,038
2,348
2,300
2,562
15,884
14,545
378
8,140
7,744
31,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,986
Gold Earned
56,750
188
Minions Killed
155
0
Camps Cleared
0
1,414,905
Distance Traveled
1,412,283
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,908
759
72
4
0
304,358
0
L
Da Ji
12,490
735
6
0
0
289,376
0
L
He Bo
11,006
647
42
2
0
288,133
0
W
Poseidon
11,744
691
43
3
0
297,371
0
L
Atlas
11,393
670
13
1
0
262,456
0
L
Olorun
11,346
667
62
4
0
284,431
0
W
Thoth
11,243
661
18
1
0
219,179
0
W
Artemis
12,571
739
33
2
0
303,290
2
W
He Bo
12,520
736
22
1
0
290,707
1
L
Hera
10,515
619
32
2
0
287,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role