Player Matchup

Bastet
Bastet
CHEMAELCREMA
Bastet
Level 25
God Stats
0W - 5L
1,189 SR
Queue Stats
34W - 62L
1,093 Elo+
Party 1
Ra
Ra
N4DeNeSS11
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,136 Elo+
Party 2
Bellona
Bellona
TAwN
Bellona
Level 59
God Stats
4W - 5L
1,561 SR
Queue Stats
162W - 149L
1,473 Elo+
Party 2
Pele
Pele
crisos90
Pele
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 92L
1,308 Elo+
Party 1
Kuzenbo
Kuzenbo
dooglaas
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 79L
1,289 Elo+
Party 1
Team Averages
Level 34
1,450 SR
1,260 Elo+

VS

Team Averages
Level 53
1,441 SR
1,357 Elo+
Morgan Le Fay
Morgan Le Fay
Armedplay
Morgan Le Fay
Level 88
God Stats
14W - 13L
1,519 SR
Queue Stats
153W - 135L
1,476 Elo+
Solo
Bellona
Bellona
CalmForever
Bellona
Level 67
God Stats
19W - 19L
1,552 SR
Queue Stats
229W - 231L
1,395 Elo+
Solo
Hou Yi
Hou Yi
MirceaEliadee
Hou Yi
Level 23
God Stats
3W - 4L
1,404 SR
Queue Stats
9W - 15L
1,314 Elo+
Party 3
Thanatos
Thanatos
SamBeux
Thanatos
Level 43
God Stats
8W - 12L
1,351 SR
Queue Stats
37W - 68L
1,284 Elo+
Solo
Xing Tian
Xing Tian
Ullie
Xing Tian
Level 42
God Stats
9W - 13L
1,381 SR
Queue Stats
9W - 15L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 6 / 3
8,432
422
5,484
18,256
7,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 9 / 1
9,723
486
9,229
15,239
6,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
TAwN
Bellona
16
1 / 2 / 2
10,347
517
7,512
13,425
12,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
14
2 / 4 / 0
9,086
454
8,585
16,291
7,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
dooglaas
Kuzenbo
13
0 / 3 / 2
7,706
385
3,919
12,899
18,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Armedplay
Morgan Le Fay
17
7 / 3 / 8
11,045
552
17,448
17,141
8,530
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
CalmForever
Bellona
18
4 / 1 / 5
11,470
574
12,877
15,539
17,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 0 / 5
10,420
521
9,534
7,567
3,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
SamBeux
Thanatos
18
7 / 2 / 6
11,456
573
11,442
16,228
7,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Ullie
Xing Tian
15
1 / 1 / 10
10,159
508
4,545
13,887
15,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
24
24
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Armedplay
Morgan Le Fay
7
3
8
3.67
L
Bastet
1
6
3
0.42
W
Bellona
CalmForever
Bellona
4
1
5
6.5
W
5
0
5
7.5
L
3
9
1
0.39
W
Thanatos
SamBeux
Thanatos
7
2
6
5
L
Bellona
TAwN
Bellona
1
2
2
1
W
Xing Tian
Ullie
Xing Tian
1
1
10
6
L
Pele
2
4
0
0.5
L
Kuzenbo
dooglaas
Kuzenbo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,729
Damage
55,846
76,110
Taken
70,362
51,668
Mitigated
52,709
16,814
Healing
40,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Armedplay
Morgan Le Fay
17,448
1,333
197
4,488
17,141
8,530
706
3,731
13,410
81,775
0
L
Bastet
5,484
1,859
0
4,986
18,256
7,025
0
3,281
14,975
0
44,940
W
Bellona
CalmForever
Bellona
12,877
3,657
83
7,622
15,539
17,715
1,497
2,173
13,366
0
78,723
W
9,534
4,730
0
3,867
7,567
3,356
2,818
1,862
5,705
0
88,750
L
9,229
2,224
539
1,348
15,239
6,773
0
7,703
7,536
58,903
0
W
Thanatos
SamBeux
Thanatos
11,442
3,001
0
20,129
16,228
7,545
0
2,356
13,872
0
98,131
L
Bellona
TAwN
Bellona
7,512
3,400
0
5,548
13,425
12,259
1,150
2,419
11,006
0
81,310
W
Xing Tian
Ullie
Xing Tian
4,545
81
493
3,966
13,887
15,563
314
3,740
10,147
31,826
0
L
Pele
8,585
839
0
4,028
16,291
7,538
0
6,098
10,193
0
70,239
L
Kuzenbo
dooglaas
Kuzenbo
3,919
1,574
25
340
12,899
18,073
0
2,492
10,407
30,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,294
Gold Earned
54,550
491
Minions Killed
583
0
Camps Cleared
0
1,860,486
Distance Traveled
2,032,550
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,045
552
110
6
0
370,256
0
L
Bastet
8,432
422
73
4
0
433,047
2
W
Bellona
11,470
574
134
7
0
428,285
7
W
Hou Yi
10,420
521
153
8
0
356,090
8
L
Ra
9,723
486
100
5
0
318,599
0
W
Thanatos
11,456
573
144
7
0
450,653
1
L
Bellona
10,347
517
167
8
0
386,136
2
W
Xing Tian
10,159
508
42
2
0
427,266
5
L
Pele
9,086
454
116
6
0
396,231
5
L
Kuzenbo
7,706
385
35
2
0
326,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role