Player Matchup

Merlin
Merlin
KaijuxKaiju
Merlin
Level 160
God Stats
41W - 25L
1,679 SR
Queue Stats
917W - 690L
1,648 Elo+
Party 1
Heimdallr
Heimdallr
Scyllasfеet
Heimdallr
Level 4
God Stats
3W - 0L
1,785 SR
Queue Stats
12W - 1L
1,974 Elo+
Party 1
Terra
Terra
falteren
Terra
Level 127
God Stats
6W - 4L
1,620 SR
Queue Stats
902W - 373L
1,869 Elo+
Party 1
Team Averages
Level 97
1,695 SR
1,830 Elo+

VS

Team Averages
Level 78
1,538 SR
1,484 Elo+
Fenrir
Fenrir
JP22
Fenrir
Level 81
God Stats
24W - 34L
1,666 SR
Queue Stats
182W - 288L
1,386 Elo+
Solo
Medusa
Medusa
WalkinZombie
Medusa
Level 67
God Stats
4W - 3L
1,448 SR
Queue Stats
57W - 77L
1,439 Elo+
Solo
Zeus
Zeus
keeger30
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
3 / 1 / 6
5,987
855
6,172
4,785
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Scyllasfеet
Heimdallr
10
5 / 1 / 5
6,620
946
7,089
6,178
3,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
falteren
Terra
10
2 / 0 / 6
6,310
901
3,060
7,892
7,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JP22
Fenrir
7
0 / 3 / 0
4,531
647
3,566
7,101
4,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
9
1 / 2 / 0
5,190
741
4,451
7,377
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
8
1 / 5 / 1
5,220
746
2,510
5,430
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
2
2
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
JP22
Fenrir
0
3
0
0
W
Merlin
3
1
6
6
W
Heimdallr
Scyllasfеet
Heimdallr
5
1
5
7.5
L
Medusa
1
2
0
0.5
W
Terra
falteren
Terra
2
0
6
5
L
Zeus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,321
Damage
10,527
18,855
Taken
19,908
12,371
Mitigated
9,497
5,011
Healing
1,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
JP22
Fenrir
3,566
806
191
781
7,101
4,763
0
2,961
3,857
0
6,384
W
Merlin
6,172
586
0
500
4,785
1,902
140
686
3,966
14,339
0
W
Heimdallr
Scyllasfеet
Heimdallr
7,089
3,361
0
1,419
6,178
3,001
589
1,015
5,049
0
23,363
L
Medusa
4,451
1,736
0
450
7,377
2,840
54
3,615
3,556
0
19,259
W
Terra
falteren
Terra
3,060
661
454
2,638
7,892
7,468
208
926
6,912
8,472
0
L
Zeus
2,510
543
0
250
5,430
1,894
290
2,524
2,748
11,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,917
Gold Earned
14,941
79
Minions Killed
64
5
Camps Cleared
3
440,194
Distance Traveled
417,070
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,531
647
3
0
0
168,333
1
W
Merlin
5,987
855
20
3
3
144,327
2
W
Heimdallr
6,620
946
48
7
2
142,582
4
L
Medusa
5,190
741
31
4
2
128,646
1
W
Terra
6,310
901
11
2
0
153,285
1
L
Zeus
5,220
746
30
4
1
120,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role