Player Matchup

Artemis
Artemis
GilbertDaPmp
Artemis
Level 159
God Stats
0W - 1L
1,635 SR
Queue Stats
109W - 109L
1,511 Elo+
Solo
Ullr
Ullr
IcedXknife
Ullr
Level 105
God Stats
1W - 7L
1,252 SR
Queue Stats
95W - 94L
1,513 Elo+
Party 3
King Arthur
King Arthur
JackothyJones
King Arthur
Level 89
God Stats
6W - 2L
1,626 SR
Queue Stats
134W - 135L
1,477 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LilZek3
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,489 SR
Queue Stats
57W - 37L
1,559 Elo+
Party 1
Janus
Janus
MBOGloDaMvp
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,489 Elo+
Party 1
Team Averages
Level 105
1,500 SR
1,510 Elo+

VS

Team Averages
Level 121
1,564 SR
1,562 Elo+
Sol
Sol
BigNovaKane
Sol
Level 138
God Stats
12W - 10L
1,419 SR
Queue Stats
385W - 389L
1,562 Elo+
Party 2
Cabrakan
Cabrakan
JetJames15
Cabrakan
Level 89
God Stats
1W - 0L
1,730 SR
Queue Stats
61W - 38L
1,599 Elo+
Solo
Raijin
Raijin
KILLAKIRBYKID
Raijin
Level 160
God Stats
23W - 28L
1,562 SR
Queue Stats
1,008W - 1,045L
1,489 Elo+
Solo
Scylla
Scylla
MoNsTeRWoLf1
Scylla
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 43L
1,564 Elo+
Solo
Chiron
Chiron
d0nTbAnMeHaRp0
Chiron
Level 88
God Stats
3W - 2L
1,610 SR
Queue Stats
358W - 352L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GilbertDaPmp
Artemis
18
3 / 6 / 6
11,081
693
17,352
13,524
5,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
3 / 5 / 7
11,012
688
15,287
15,549
6,800
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
JackothyJones
King Arthur
17
4 / 7 / 7
10,353
647
9,910
19,883
20,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
LilZek3
Ah Muzen Cab
20
3 / 3 / 9
11,105
694
22,580
14,879
7,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 11 / 2
9,536
596
9,548
15,196
6,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 21
11,564
723
16,015
19,647
9,342
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
JetJames15
Cabrakan
19
3 / 3 / 23
12,455
778
9,175
23,280
35,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 4 / 19
12,404
775
11,224
17,925
9,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
20
13 / 3 / 11
12,827
802
21,918
13,569
6,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 3 / 17
12,288
768
14,477
22,123
11,954
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
123
15
Kills
32
32
Deaths
16
31
Assists
91
Player
Kills
Deaths
Assists
KDA
W
4
3
21
4.83
L
Artemis
GilbertDaPmp
Artemis
3
6
6
1
L
3
5
7
1.3
L
King Arthur
JackothyJones
King Arthur
4
7
7
1.07
W
Cabrakan
JetJames15
Cabrakan
3
3
23
4.83
W
5
4
19
3.63
L
Ah Muzen Cab
LilZek3
Ah Muzen Cab
3
3
9
2.5
L
2
11
2
0.27
W
Scylla
13
3
11
6.17
W
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,677
Damage
72,809
79,031
Taken
96,544
47,484
Mitigated
73,507
18,472
Healing
35,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,015
2,048
3,031
5,810
19,647
9,342
3,484
2,032
17,541
33,198
0
L
Artemis
GilbertDaPmp
Artemis
17,352
2,872
1,831
2,156
13,524
5,876
1,130
11,738
1,786
0
26,963
L
15,287
2,253
1,590
1,034
15,549
6,800
352
12,329
3,220
0
36,962
L
King Arthur
JackothyJones
King Arthur
9,910
701
1,024
3,281
19,883
20,952
0
12,372
7,511
0
16,154
W
Cabrakan
JetJames15
Cabrakan
9,175
1,140
3,467
3,709
23,280
35,382
203
1,798
21,208
14,229
0
W
11,224
564
3,401
2,792
17,925
9,981
544
1,765
16,032
32,932
0
L
Ah Muzen Cab
LilZek3
Ah Muzen Cab
22,580
5,292
1,741
4,660
14,879
7,640
464
11,169
3,710
0
53,002
L
9,548
502
434
721
15,196
6,216
80
10,724
4,472
17,456
0
W
Scylla
21,918
483
1,207
830
13,569
6,848
1,320
1,196
12,263
52,990
0
W
14,477
5,830
4,354
7,298
22,123
11,954
2,947
2,060
19,951
0
34,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,087
Gold Earned
61,538
162
Minions Killed
248
0
Camps Cleared
0
1,365,272
Distance Traveled
1,384,791
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,564
723
49
3
0
284,090
0
L
Artemis
11,081
693
34
2
0
257,174
0
L
Ullr
11,012
688
46
3
0
302,327
0
L
King Arthur
10,353
647
12
1
0
253,043
0
W
Cabrakan
12,455
778
14
1
0
289,888
5
W
Raijin
12,404
775
58
4
0
275,898
0
L
Ah Muzen Cab
11,105
694
56
4
0
352,328
0
L
Janus
9,536
596
14
1
0
200,400
0
W
Scylla
12,827
802
73
5
0
247,294
1
W
Chiron
12,288
768
54
3
0
287,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role