Player Matchup

Artemis
Artemis
Silver II
IlWClI
Artemis
Silver II
Level 106
God Stats
16W - 19L
1,682 SR
Queue Stats
18W - 22L
1,519 MMR
Party 2
The Morrigan
The Morrigan
Silver II
PrimeInfinity
The Morrigan
Silver II
Level 134
God Stats
12W - 12L
1,653 SR
Queue Stats
18W - 22L
1,519 MMR
Party 2
Yemoja
Yemoja
Silver II
Sborkyy
Yemoja
Silver II
Level 145
God Stats
5W - 6L
1,629 SR
Queue Stats
18W - 22L
1,519 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,655 SR
1,519 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 128
1,475 SR
1,417 MMR
Scylla
Scylla
Silver I
Griffitt
Scylla
Silver I
Level 127
God Stats
16W - 21L
1,426 SR
Queue Stats
63W - 99L
1,416 MMR
Solo
Ra
Ra
Bronze V
Pazzlack
Ra
Bronze V
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 50L
1,418 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze V
Phaxmo
Kuzenbo
Bronze V
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 42L
1,418 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IlWClI
Artemis
17
3 / 2 / 9
11,895
661
10,454
11,045
5,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
PrimeInfinity
The Morrigan
18
6 / 3 / 7
12,759
709
16,465
11,703
5,529
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Sborkyy
Yemoja
17
5 / 0 / 9
12,120
673
15,846
14,245
14,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
AtlasBacchusHelGaneshaBaron Samedi

VS

Bans
ThothGilgameshDiscordiaJing WeiNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Griffitt
Scylla
14
2 / 4 / 2
10,897
605
8,429
14,538
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 2
10,531
585
9,217
14,222
6,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Phaxmo
Kuzenbo
15
2 / 4 / 2
11,458
637
9,758
20,026
30,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
5
5
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
Griffitt
Scylla
2
4
2
0.75
W
Artemis
IlWClI
Artemis
3
2
9
3.75
L
1
6
2
0.33
L
Kuzenbo
Phaxmo
Kuzenbo
2
4
2
0.75
W
The Morrigan
PrimeInfinity
The Morrigan
6
3
7
3.17
W
Yemoja
Sborkyy
Yemoja
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,765
Damage
27,404
36,993
Taken
48,786
24,605
Mitigated
43,747
9,324
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Griffitt
Scylla
8,429
151
0
460
14,538
6,556
320
8,750
5,788
34,585
0
W
Artemis
IlWClI
Artemis
10,454
4,615
0
390
11,045
5,032
671
9,238
1,807
0
45,560
L
9,217
273
1,389
2,699
14,222
6,982
0
9,587
4,635
53,246
0
L
Kuzenbo
Phaxmo
Kuzenbo
9,758
3,581
0
1,974
20,026
30,209
214
13,174
6,852
22,765
0
W
The Morrigan
PrimeInfinity
The Morrigan
16,465
2,665
0
2,574
11,703
5,529
1,610
8,796
2,907
75,437
0
W
Yemoja
Sborkyy
Yemoja
15,846
4,372
2,680
3,680
14,245
14,044
458
9,627
4,618
38,912
4,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,774
Gold Earned
32,886
221
Minions Killed
176
8
Camps Cleared
8
904,198
Distance Traveled
932,693
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,897
605
58
3
2
313,140
3
W
Artemis
11,895
661
61
3
4
304,577
3
L
Ra
10,531
585
103
6
5
304,791
1
L
Kuzenbo
11,458
637
15
1
1
314,762
3
W
The Morrigan
12,759
709
124
7
2
279,508
2
W
Yemoja
12,120
673
36
2
2
320,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role