Player Matchup

Thor
Thor
Deepix41
Thor
Level 106
God Stats
6W - 6L
1,341 SR
Queue Stats
69W - 73L
1,473 Elo+
Solo
Sol
Sol
PuRe SKiiLs
Sol
Level 129
God Stats
3W - 2L
1,649 SR
Queue Stats
107W - 99L
1,532 Elo+
Party 3
Izanami
Izanami
PuRe TaStY7207
Izanami
Level 67
God Stats
1W - 4L
1,377 SR
Queue Stats
62W - 64L
1,516 Elo+
Party 3
Athena
Athena
Zeno-TJE
Athena
Level 107
God Stats
3W - 2L
1,679 SR
Queue Stats
158W - 200L
1,412 Elo+
Solo
Hera
Hera
xMarija_insomnia
Hera
Level 119
God Stats
6W - 8L
1,507 SR
Queue Stats
186W - 191L
1,422 Elo+
Solo
Team Averages
Level 106
1,511 SR
1,471 Elo+

VS

Team Averages
Level 117
1,467 SR
1,450 Elo+
Khepri
Khepri
HexSavers
Khepri
Level 146
God Stats
9W - 10L
1,618 SR
Queue Stats
326W - 314L
1,416 Elo+
Solo
Merlin
Merlin
OutragedBaker1
Merlin
Level 126
God Stats
4W - 2L
1,385 SR
Queue Stats
357W - 355L
1,508 Elo+
Party 2
Loki
Loki
OutragedLime
Loki
Level 128
God Stats
257W - 230L
1,605 SR
Queue Stats
678W - 670L
1,530 Elo+
Party 2
Medusa
Medusa
XxUndeadShadow
Medusa
Level 88
God Stats
8W - 7L
1,407 SR
Queue Stats
114W - 137L
1,399 Elo+
Party 1
Bellona
Bellona
oxToxicViperZxo
Bellona
Level 95
God Stats
3W - 5L
1,322 SR
Queue Stats
114W - 136L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
1
0 / 0 / 0
2,424
485
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
3,446
689
2,363
4,103
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 1 / 1
3,130
626
1,810
2,747
603
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Zeno-TJE
Athena
5
1 / 1 / 0
3,335
667
1,259
3,310
1,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 0 / 0
2,783
557
543
1,113
329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HexSavers
Khepri
4
0 / 1 / 0
3,064
613
1,085
3,642
1,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,626
725
607
1,011
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
2 / 0 / 2
3,780
756
1,611
2,803
806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 0 / 1
3,302
660
1,996
1,460
403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 1
3,883
777
1,650
2,970
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
0
0
0
0
W
Khepri
HexSavers
Khepri
0
1
0
0
W
0
0
0
0
W
2
0
2
3
L
0
2
0
0
L
0
1
1
0.5
W
1
0
1
1.5
L
Athena
Zeno-TJE
Athena
1
1
0
1
W
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,975
Damage
6,949
11,273
Taken
11,886
3,192
Mitigated
4,524
4,697
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
HexSavers
Khepri
1,085
183
429
888
3,642
1,143
0
845
2,797
7,544
0
W
607
0
0
623
1,011
319
570
506
505
18,494
0
W
1,611
528
0
1,756
2,803
806
0
526
2,277
0
14,023
L
2,363
1,178
0
1,995
4,103
883
0
0
4,103
15,763
0
L
1,810
1,139
0
1,064
2,747
603
0
389
2,358
0
20,042
W
1,996
868
0
767
1,460
403
0
218
1,242
0
14,424
L
Athena
Zeno-TJE
Athena
1,259
586
0
1,228
3,310
1,377
0
696
2,614
5,735
0
W
1,650
794
0
1,660
2,970
1,853
0
2,070
900
0
16,201
L
543
73
0
410
1,113
329
0
607
506
7,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,118
Gold Earned
17,655
97
Minions Killed
148
0
Camps Cleared
0
317,424
Distance Traveled
450,273
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
2,424
485
0
0
0
5,684
0
W
Khepri
3,064
613
12
2
0
90,148
4
W
Merlin
3,626
725
34
7
0
74,648
0
W
Loki
3,780
756
33
7
0
102,950
1
L
Sol
3,446
689
36
7
0
88,931
2
L
Izanami
3,130
626
36
7
0
70,480
1
W
Medusa
3,302
660
29
6
0
88,637
1
L
Athena
3,335
667
15
3
0
92,156
1
W
Bellona
3,883
777
40
8
0
93,890
0
L
Hera
2,783
557
10
2
0
60,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role