Player Matchup

Neith
Neith
A Great Baggi
Neith
Level 145
God Stats
4W - 2L
1,518 SR
Queue Stats
196W - 180L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
Chitchy 13
Aphrodite
Level 126
God Stats
4W - 2L
1,537 SR
Queue Stats
22W - 30L
1,515 Elo+
Solo
Atlas
Atlas
HellishFiend476
Atlas
Level 112
God Stats
8W - 8L
1,631 SR
Queue Stats
237W - 243L
1,425 Elo+
Party 1
Team Averages
Level 128
1,562 SR
1,481 Elo+

VS

Team Averages
Level 107
1,623 SR
1,538 Elo+
Fenrir
Fenrir
GeierD
Fenrir
Level 62
God Stats
13W - 9L
1,604 SR
Queue Stats
217W - 170L
1,562 Elo+
Solo
Olorun
Olorun
LOPxSavij
Olorun
Level 152
God Stats
4W - 1L
1,660 SR
Queue Stats
436W - 401L
1,552 Elo+
Solo
Chaac
Chaac
LORDZITI
Chaac
Level 108
God Stats
9W - 15L
1,604 SR
Queue Stats
454W - 459L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,244
624
6,047
9,578
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Chitchy 13
Aphrodite
8
0 / 3 / 1
5,808
581
3,193
5,800
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 5 / 0
6,240
624
4,526
10,721
9,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GeierD
Fenrir
12
4 / 0 / 8
7,752
775
4,612
7,549
6,283
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
LOPxSavij
Olorun
14
7 / 0 / 5
8,580
858
13,216
6,392
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
LORDZITI
Chaac
12
1 / 1 / 9
7,255
726
6,184
13,725
9,566

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Aphrodite
Chitchy 13
Aphrodite
0
3
1
0.17
W
Fenrir
GeierD
Fenrir
4
0
8
8
L
1
5
0
0.2
W
Olorun
LOPxSavij
Olorun
7
0
5
9.5
W
Chaac
LORDZITI
Chaac
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,766
Damage
24,012
26,099
Taken
27,666
16,467
Mitigated
19,204
6,303
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,047
2,455
0
1,350
9,578
4,404
42
3,452
6,126
0
30,067
L
Aphrodite
Chitchy 13
Aphrodite
3,193
382
1,784
1,802
5,800
2,707
0
2,212
3,588
11,144
0
W
Fenrir
GeierD
Fenrir
4,612
881
0
1,102
7,549
6,283
245
2,748
4,801
0
15,677
L
4,526
1,578
296
1,071
10,721
9,356
0
6,247
4,474
10,092
0
W
Olorun
LOPxSavij
Olorun
13,216
6,150
858
3,703
6,392
3,355
1,926
1,987
4,405
42,231
3,792
W
Chaac
LORDZITI
Chaac
6,184
1,061
0
4,416
13,725
9,566
446
3,357
10,368
0
24,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,292
Gold Earned
23,587
97
Minions Killed
126
2
Camps Cleared
7
449,091
Distance Traveled
580,602
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,244
624
65
7
1
173,004
4
L
Aphrodite
5,808
581
18
2
0
115,676
0
W
Fenrir
7,752
775
22
2
1
199,042
3
L
Atlas
6,240
624
14
1
1
160,411
3
W
Olorun
8,580
858
71
7
3
184,297
3
W
Chaac
7,255
726
33
3
3
197,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role