Player Matchup

Sylvanus
Sylvanus
CaptSweatyy
Sylvanus
Level 125
God Stats
1W - 2L
1,547 SR
Queue Stats
91W - 94L
1,491 Elo+
Party 2
Xing Tian
Xing Tian
FolkGod1
Xing Tian
Level 128
God Stats
15W - 10L
1,621 SR
Queue Stats
156W - 140L
1,614 Elo+
Party 2
Lancelot
Lancelot
HatchDaddy34
Lancelot
Level 122
God Stats
7W - 3L
1,500 SR
Queue Stats
20W - 18L
1,593 Elo+
Party 2
Yu Huang
Yu Huang
Psmooth44
Yu Huang
Level 125
God Stats
6W - 5L
1,800 SR
Queue Stats
55W - 54L
1,498 Elo+
Party 2
Izanami
Izanami
rcraig66
Izanami
Level 158
God Stats
24W - 16L
1,579 SR
Queue Stats
190W - 197L
1,501 Elo+
Solo
Team Averages
Level 132
1,609 SR
1,539 Elo+

VS

Team Averages
Level 115
1,482 SR
1,494 Elo+
Chaac
Chaac
AlienKoolAid
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,502 Elo+
Party 1
Chiron
Chiron
Bajan
Chiron
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 44L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
Bionic1515
Baron Samedi
Level 88
God Stats
5W - 3L
1,531 SR
Queue Stats
617W - 611L
1,484 Elo+
Solo
Baba Yaga
Baba Yaga
Helkain
Baba Yaga
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,519 Elo+
Party 1
Lancelot
Lancelot
Rodol10
Lancelot
Level 139
God Stats
5W - 3L
1,378 SR
Queue Stats
121W - 106L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CaptSweatyy
Sylvanus
14
2 / 6 / 5
8,991
428
10,192
25,440
32,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
FolkGod1
Xing Tian
17
4 / 3 / 1
10,403
495
14,532
21,467
24,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
HatchDaddy34
Lancelot
16
4 / 3 / 2
9,802
467
12,892
19,813
10,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yu Huang
Psmooth44
Yu Huang
15
2 / 4 / 2
9,315
444
8,391
12,280
6,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
rcraig66
Izanami
15
0 / 9 / 2
8,864
422
7,712
18,698
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 5
12,106
576
13,986
18,789
18,867
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Bajan
Chiron
20
13 / 0 / 5
12,627
601
24,381
21,303
8,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Bionic1515
Baron Samedi
15
2 / 1 / 14
10,455
498
10,301
18,478
21,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Helkain
Baba Yaga
17
1 / 4 / 8
10,730
511
12,199
13,318
6,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
Rodol10
Lancelot
18
7 / 5 / 4
11,548
550
11,304
19,316
8,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
12
Kills
25
25
Deaths
12
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Chiron
Bajan
Chiron
13
0
5
15.5
W
Baron Samedi
Bionic1515
Baron Samedi
2
1
14
9
L
Sylvanus
CaptSweatyy
Sylvanus
2
6
5
0.75
L
Xing Tian
FolkGod1
Xing Tian
4
3
1
1.5
L
Lancelot
HatchDaddy34
Lancelot
4
3
2
1.67
W
Baba Yaga
Helkain
Baba Yaga
1
4
8
1.25
L
Yu Huang
Psmooth44
Yu Huang
2
4
2
0.75
W
Lancelot
Rodol10
Lancelot
7
5
4
1.8
L
Izanami
rcraig66
Izanami
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,719
Damage
72,171
97,698
Taken
91,204
80,090
Mitigated
64,862
23,481
Healing
34,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,986
3,345
0
6,458
18,789
18,867
895
9,337
8,835
0
101,852
W
Chiron
Bajan
Chiron
24,381
13,640
423
8,255
21,303
8,678
2,718
4,305
16,914
0
107,893
W
Baron Samedi
Bionic1515
Baron Samedi
10,301
1,829
1,864
6,231
18,478
21,734
414
8,828
9,281
30,704
0
L
Sylvanus
CaptSweatyy
Sylvanus
10,192
3,188
1,587
5,129
25,440
32,940
0
8,272
17,168
40,021
0
L
Xing Tian
FolkGod1
Xing Tian
14,532
2,706
0
4,311
21,467
24,105
0
1,861
19,606
77,544
0
L
Lancelot
HatchDaddy34
Lancelot
12,892
1,804
0
6,387
19,813
10,387
0
3,954
15,859
0
86,804
W
Baba Yaga
Helkain
Baba Yaga
12,199
572
0
3,954
13,318
6,599
359
3,845
9,278
85,378
0
L
Yu Huang
Psmooth44
Yu Huang
8,391
462
68
2,742
12,280
6,858
210
6,163
6,117
72,568
0
W
Lancelot
Rodol10
Lancelot
11,304
3,460
0
6,820
19,316
8,984
0
5,368
13,686
0
89,983
L
Izanami
rcraig66
Izanami
7,712
3,133
0
3,257
18,698
5,800
0
2,250
16,448
0
71,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,375
Gold Earned
57,466
578
Minions Killed
653
0
Camps Cleared
0
1,914,462
Distance Traveled
2,018,979
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,106
576
182
9
0
407,055
1
W
Chiron
12,627
601
157
7
0
397,417
2
W
Baron Samedi
10,455
498
25
1
0
362,561
5
L
Sylvanus
8,991
428
47
2
0
354,829
4
L
Xing Tian
10,403
495
149
7
0
377,878
0
L
Lancelot
9,802
467
137
7
0
483,501
1
W
Baba Yaga
10,730
511
140
7
0
398,843
6
L
Yu Huang
9,315
444
137
7
0
347,490
6
W
Lancelot
11,548
550
149
7
0
453,103
3
L
Izanami
8,864
422
108
5
0
350,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role