Player Matchup

Lancelot
Lancelot
Mc-BlackFoo
Lancelot
Level 120
God Stats
8W - 7L
1,422 SR
Queue Stats
163W - 178L
1,392 Elo+
Party 2
Skadi
Skadi
The_pianoguy
Skadi
Level 69
God Stats
21W - 19L
1,456 SR
Queue Stats
33W - 52L
1,311 Elo+
Party 1
Fenrir
Fenrir
ZekiZ-Qaraski
Fenrir
Level 61
God Stats
14W - 16L
1,360 SR
Queue Stats
166W - 208L
1,351 Elo+
Party 2
Hades
Hades
aedanwolf
Hades
Level 113
God Stats
3W - 2L
1,433 SR
Queue Stats
58W - 75L
1,344 Elo+
Party 1
Ymir
Ymir
ahmadjaleb
Ymir
Level 107
God Stats
9W - 3L
1,707 SR
Queue Stats
84W - 108L
1,320 Elo+
Party 1
Team Averages
Level 94
1,476 SR
1,344 Elo+

VS

Team Averages
Level 92
1,506 SR
1,395 Elo+
Hachiman
Hachiman
ManuToast
Hachiman
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
413W - 417L
1,415 Elo+
Solo
Aphrodite
Aphrodite
Queen Of Skinny
Aphrodite
Level 85
God Stats
4W - 4L
1,559 SR
Queue Stats
23W - 33L
1,351 Elo+
Party 3
Hera
Hera
SkinnyLegend105
Hera
Level 99
God Stats
2W - 4L
1,381 SR
Queue Stats
62W - 69L
1,428 Elo+
Party 3
Fenrir
Fenrir
Teshh
Fenrir
Level 102
God Stats
11W - 6L
1,639 SR
Queue Stats
30W - 37L
1,402 Elo+
Party 3
Mulan
Mulan
xThePunisher_97
Mulan
Level 70
God Stats
8W - 16L
1,453 SR
Queue Stats
218W - 227L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Mc-BlackFoo
Lancelot
20
5 / 3 / 10
12,829
535
14,830
23,231
17,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 2 / 2
11,962
498
14,893
15,256
6,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 5 / 8
12,437
518
12,836
22,710
11,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
aedanwolf
Hades
19
9 / 3 / 6
12,379
516
20,798
21,637
13,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 0 / 10
12,316
513
9,744
17,758
21,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ManuToast
Hachiman
18
1 / 8 / 1
11,046
460
13,195
27,346
10,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Queen Of Skinny
Aphrodite
16
1 / 6 / 2
9,155
381
8,426
14,528
10,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 2 / 3
10,811
450
20,681
14,019
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Teshh
Fenrir
16
4 / 5 / 3
10,624
443
11,506
20,541
9,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
3 / 8 / 4
11,312
471
14,478
24,644
22,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
29
Kills
12
13
Deaths
29
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ManuToast
Hachiman
1
8
1
0.19
W
Lancelot
Mc-BlackFoo
Lancelot
5
3
10
3.33
L
Aphrodite
Queen Of Skinny
Aphrodite
1
6
2
0.33
L
3
2
3
2.25
L
Fenrir
Teshh
Fenrir
4
5
3
1.1
W
6
2
2
3.5
W
4
5
8
1.6
W
Hades
aedanwolf
Hades
9
3
6
4
W
5
0
10
10
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,101
Damage
68,286
100,592
Taken
101,078
70,411
Mitigated
59,803
33,459
Healing
33,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ManuToast
Hachiman
13,195
6,406
73
7,820
27,346
10,536
705
8,649
18,697
0
103,972
W
Lancelot
Mc-BlackFoo
Lancelot
14,830
2,383
0
7,240
23,231
17,406
431
6,803
16,428
1,491
81,069
L
Aphrodite
Queen Of Skinny
Aphrodite
8,426
1,097
6,267
5,924
14,528
10,289
723
7,578
6,950
52,258
0
L
20,681
5,128
0
2,336
14,019
6,457
174
4,882
9,137
105,636
0
L
Fenrir
Teshh
Fenrir
11,506
2,322
0
7,199
20,541
9,525
440
4,294
16,247
0
69,888
W
14,893
5,694
0
3,067
15,256
6,476
3,534
1,881
13,375
0
96,026
W
12,836
2,908
0
6,909
22,710
11,555
644
4,639
18,071
0
105,125
W
Hades
aedanwolf
Hades
20,798
903
850
10,942
21,637
13,055
549
7,782
13,855
100,429
0
W
9,744
2,561
1,013
3,438
17,758
21,919
679
8,002
9,756
59,745
0
L
14,478
1,728
0
3,960
24,644
22,996
70
5,448
19,196
0
95,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,923
Gold Earned
52,948
634
Minions Killed
655
0
Camps Cleared
0
2,386,521
Distance Traveled
2,016,704
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,046
460
175
7
0
346,139
1
W
Lancelot
12,829
535
130
5
0
555,037
8
L
Aphrodite
9,155
381
75
3
0
424,725
2
L
Hera
10,811
450
166
7
0
446,385
3
L
Fenrir
10,624
443
95
4
0
421,333
9
W
Skadi
11,962
498
144
6
0
441,138
4
W
Fenrir
12,437
518
149
6
0
484,587
4
W
Hades
12,379
516
140
6
0
458,041
7
W
Ymir
12,316
513
71
3
0
447,718
2
L
Mulan
11,312
471
144
6
0
378,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role