Player Matchup

Jing Wei
Jing Wei
Dekopyn
Jing Wei
Level 35
God Stats
48W - 50L
1,452 SR
Queue Stats
196W - 161L
1,444 Elo+
Solo
Loki
Loki
Kojiró
Loki
Level 128
God Stats
191W - 107L
1,718 SR
Queue Stats
422W - 345L
1,568 Elo+
Party 2
Hercules
Hercules
Kryzxus1991
Hercules
Level 80
God Stats
9W - 4L
1,514 SR
Queue Stats
71W - 70L
1,490 Elo+
Solo
Nu Wa
Nu Wa
Merle2412
Nu Wa
Level 89
God Stats
22W - 14L
1,602 SR
Queue Stats
362W - 287L
1,587 Elo+
Party 2
Discordia
Discordia
Nazgul1989
Discordia
Level 138
God Stats
8W - 4L
1,488 SR
Queue Stats
324W - 336L
1,462 Elo+
Solo
Team Averages
Level 94
1,555 SR
1,510 Elo+

VS

Team Averages
Level 73
1,761 SR
1,614 Elo+
Baron Samedi
Baron Samedi
Karrnage3000
Baron Samedi
Level 62
God Stats
26W - 15L
2,062 SR
Queue Stats
162W - 151L
1,569 Elo+
Party 1
Bastet
Bastet
Nitebain
Bastet
Level 87
God Stats
13W - 8L
1,799 SR
Queue Stats
183W - 93L
1,648 Elo+
Party 1
Sol
Sol
Proxick
Sol
Level 82
God Stats
60W - 35L
1,666 SR
Queue Stats
215W - 172L
1,578 Elo+
Party 1
Hou Yi
Hou Yi
ResoIutionHD
Hou Yi
Level 16
God Stats
1W - 1L
1,779 SR
Queue Stats
24W - 15L
1,675 Elo+
Party 1
Loki
Loki
Scottishseany
Loki
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 168L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dekopyn
Jing Wei
20
11 / 4 / 19
17,251
1,232
33,064
18,374
7,743
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Kojiró
Loki
20
8 / 2 / 18
15,066
1,076
21,022
15,228
5,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hercules
Kryzxus1991
Hercules
20
4 / 2 / 18
14,014
1,001
15,149
19,486
18,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Merle2412
Nu Wa
20
8 / 2 / 20
16,094
1,150
35,501
12,568
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Nazgul1989
Discordia
20
4 / 2 / 19
14,539
1,039
22,751
10,412
3,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Karrnage3000
Baron Samedi
19
1 / 6 / 7
14,679
1,049
9,520
27,886
53,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Nitebain
Bastet
19
2 / 9 / 9
13,820
987
24,705
32,789
14,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
19
4 / 4 / 4
14,806
1,058
14,227
23,582
9,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
19
1 / 4 / 9
13,523
966
10,779
20,435
9,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 12 / 7
13,808
986
14,231
27,339
11,907
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
48
35
Kills
12
12
Deaths
35
94
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Dekopyn
Jing Wei
11
4
19
5.13
L
Baron Samedi
Karrnage3000
Baron Samedi
1
6
7
0.75
W
Loki
Kojiró
Loki
8
2
18
8.5
W
Hercules
Kryzxus1991
Hercules
4
2
18
6.5
W
Nu Wa
Merle2412
Nu Wa
8
2
20
9
W
Discordia
Nazgul1989
Discordia
4
2
19
6.75
L
Bastet
Nitebain
Bastet
2
9
9
0.72
L
Sol
4
4
4
1.5
L
Hou Yi
1
4
9
1.38
L
4
12
7
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,487
Damage
73,462
76,068
Taken
132,031
40,927
Mitigated
98,363
17,004
Healing
17,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Dekopyn
Jing Wei
33,064
30,010
0
7,212
18,374
7,743
0
4,111
14,263
0
63,151
L
Baron Samedi
Karrnage3000
Baron Samedi
9,520
964
1,609
3,649
27,886
53,333
0
11,248
15,887
47,560
0
W
Loki
Kojiró
Loki
21,022
4,258
0
356
15,228
5,828
0
5,606
9,622
0
42,564
W
Hercules
Kryzxus1991
Hercules
15,149
3,330
0
6,858
19,486
18,902
0
7,011
12,475
0
21,750
W
Nu Wa
Merle2412
Nu Wa
35,501
6,367
304
1,404
12,568
4,559
0
3,440
9,128
63,607
0
W
Discordia
Nazgul1989
Discordia
22,751
633
0
870
10,412
3,895
0
3,579
6,833
61,054
0
L
Bastet
Nitebain
Bastet
24,705
5,030
0
4,604
32,789
14,437
0
13,920
18,229
0
42,261
L
Sol
14,227
5,873
0
4,301
23,582
9,142
0
12,206
11,054
72,633
0
L
Hou Yi
10,779
5,632
0
3,380
20,435
9,544
0
8,836
11,125
0
40,276
L
14,231
2,904
0
374
27,339
11,907
0
10,535
16,305
0
29,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,964
Gold Earned
70,636
310
Minions Killed
310
12
Camps Cleared
11
1,473,448
Distance Traveled
1,432,202
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
17,251
1,232
81
6
8
321,098
2
L
Baron Samedi
14,679
1,049
42
3
3
265,601
0
W
Loki
15,066
1,076
33
2
0
280,311
0
W
Hercules
14,014
1,001
21
2
1
294,695
1
W
Nu Wa
16,094
1,150
80
6
2
270,900
0
W
Discordia
14,539
1,039
95
7
1
306,444
0
L
Bastet
13,820
987
29
2
2
320,824
2
L
Sol
14,806
1,058
145
10
2
287,055
0
L
Hou Yi
13,523
966
68
5
1
259,691
0
L
Loki
13,808
986
26
2
3
299,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role