Player Matchup

Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Hellish Trick
Hel
Level 159
God Stats
1W - 4L
1,252 SR
Queue Stats
171W - 171L
1,500 Elo+
Party 1
Ganesha
Ganesha
IMpickleR1cK695
Ganesha
Level 124
God Stats
0W - 2L
1,504 SR
Queue Stats
115W - 111L
1,507 Elo+
Party 1
Hun Batz
Hun Batz
Savage D0CT0R
Hun Batz
Level 153
God Stats
0W - 3L
1,227 SR
Queue Stats
101W - 106L
1,552 Elo+
Party 1
Hachiman
Hachiman
iXTICY
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,551 Elo+
Solo
Team Averages
Level 120
1,397 SR
1,522 Elo+

VS

Team Averages
Level 84
1,528 SR
1,535 Elo+
Aphrodite
Aphrodite
DrizzJuice
Aphrodite
Level 28
God Stats
6W - 6L
1,444 SR
Queue Stats
203W - 219L
1,492 Elo+
Solo
Osiris
Osiris
Kilbert031
Osiris
Level 109
God Stats
2W - 2L
1,372 SR
Queue Stats
210W - 196L
1,541 Elo+
Solo
Sol
Sol
chimoltrufi4
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,555 Elo+
Solo
Nemesis
Nemesis
poplarbul
Nemesis
Level 107
God Stats
1W - 0L
1,722 SR
Queue Stats
30W - 23L
1,553 Elo+
Solo
Ymir
Ymir
xman_09494
Ymir
Level 157
God Stats
13W - 3L
1,600 SR
Queue Stats
517W - 548L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
5 / 6 / 7
10,123
675
19,696
14,637
7,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 13
9,602
640
16,810
20,535
12,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 5 / 14
8,735
582
6,708
24,440
31,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Savage D0CT0R
Hun Batz
16
4 / 7 / 6
9,991
666
19,672
17,942
9,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
iXTICY
Hachiman
18
7 / 5 / 7
10,661
711
31,661
20,936
11,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DrizzJuice
Aphrodite
19
3 / 2 / 18
11,180
745
12,203
23,935
18,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Kilbert031
Osiris
19
5 / 2 / 18
11,166
744
23,195
21,599
23,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 3 / 14
12,019
801
27,882
20,752
9,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
poplarbul
Nemesis
18
8 / 5 / 12
11,313
754
19,900
20,674
9,648
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 6 / 11
10,621
708
6,806
30,634
33,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
99
18
Kills
26
26
Deaths
18
47
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
6
7
1.42
W
Aphrodite
DrizzJuice
Aphrodite
3
2
18
6
L
2
3
13
2.83
L
0
5
14
1.4
W
Osiris
Kilbert031
Osiris
5
2
18
7
L
Hun Batz
Savage D0CT0R
Hun Batz
4
7
6
1
W
8
3
14
5
L
Hachiman
iXTICY
Hachiman
7
5
7
2.1
W
Nemesis
poplarbul
Nemesis
8
5
12
2.8
W
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,547
Damage
89,986
98,490
Taken
117,594
71,477
Mitigated
94,699
46,886
Healing
65,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
19,696
1,442
1,027
1,231
14,637
7,142
0
6,922
7,715
33,310
0
W
Aphrodite
DrizzJuice
Aphrodite
12,203
1,524
15,804
14,433
23,935
18,659
354
10,272
13,663
33,005
0
L
16,810
100
20,406
13,811
20,535
12,328
0
9,354
11,181
28,055
0
L
6,708
454
860
2,706
24,440
31,362
0
13,524
10,916
13,372
0
W
Osiris
Kilbert031
Osiris
23,195
5,433
3,546
4,888
21,599
23,672
911
7,855
13,744
0
42,571
L
Hun Batz
Savage D0CT0R
Hun Batz
19,672
3,047
834
566
17,942
9,604
0
6,604
11,338
0
30,679
W
27,882
12,116
973
8,745
20,752
9,441
4,942
8,331
12,421
59,886
0
L
Hachiman
iXTICY
Hachiman
31,661
14,913
1,027
4,418
20,936
11,041
611
10,487
10,449
0
46,568
W
Nemesis
poplarbul
Nemesis
19,900
12,027
2,289
4,944
20,674
9,648
1,601
7,780
12,894
0
24,223
W
6,806
1,129
4,723
5,028
30,634
33,279
227
8,976
21,658
11,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,112
Gold Earned
56,299
124
Minions Killed
160
0
Camps Cleared
0
1,266,514
Distance Traveled
1,460,183
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,123
675
32
2
0
240,591
1
W
Aphrodite
11,180
745
58
4
0
331,380
3
L
Hel
9,602
640
26
2
0
294,659
1
L
Ganesha
8,735
582
0
0
0
255,403
0
W
Osiris
11,166
744
20
1
0
329,093
3
L
Hun Batz
9,991
666
25
2
0
239,316
0
W
Sol
12,019
801
68
5
0
255,038
0
L
Hachiman
10,661
711
41
3
0
236,545
1
W
Nemesis
11,313
754
6
0
0
300,182
0
W
Ymir
10,621
708
8
1
0
244,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role