Player Matchup

Aphrodite
Aphrodite
DROGUEIRA
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Hofund
The Morrigan
Level 21
God Stats
0W - 1L
1,732 SR
Queue Stats
1W - 9L
1,106 Elo+
Party 1
Guan Yu
Guan Yu
Wymr
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,106 Elo+
Party 1
Freya
Freya
vitü
Freya
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
1,106 Elo+
Party 1
Nemesis
Nemesis
whusi
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,106 Elo+
Party 1
Team Averages
Level 25
1,546 SR
1,185 Elo+

VS

Team Averages
Level 113
1,459 SR
1,466 Elo+
Lancelot
Lancelot
 
Lancelot
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Hashiyro
Chang'e
Level 107
God Stats
3W - 1L
1,540 SR
Queue Stats
398W - 489L
1,417 Elo+
Solo
Horus
Horus
Nikkmagnatta69
Horus
Level 109
God Stats
28W - 27L
1,256 SR
Queue Stats
301W - 304L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DROGUEIRA
Aphrodite
14
1 / 2 / 1
8,659
456
6,872
15,287
14,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
Hofund
The Morrigan
13
0 / 6 / 1
8,161
430
6,458
9,912
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Wymr
Guan Yu
13
1 / 5 / 0
8,364
440
8,006
14,858
12,520
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
vitü
Freya
1
0 / 0 / 0
5,151
271
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
whusi
Nemesis
11
1 / 9 / 2
7,193
379
6,080
18,842
8,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
7 / 1 / 7
10,565
556
11,207
12,340
5,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
 
Cupid
16
4 / 0 / 3
10,041
528
9,062
11,745
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
 
Sylvanus
15
2 / 1 / 8
9,513
501
3,201
8,630
9,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Hashiyro
Chang'e
17
3 / 1 / 9
10,827
570
10,672
11,665
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 0 / 5
10,372
546
7,808
18,929
23,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
22
22
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
1
7
10.5
W
Cupid
 
Cupid
4
0
3
5.5
W
Sylvanus
 
Sylvanus
2
1
8
6
L
Aphrodite
DROGUEIRA
Aphrodite
1
2
1
0.75
W
Chang'e
Hashiyro
Chang'e
3
1
9
7.5
L
The Morrigan
Hofund
The Morrigan
0
6
1
0.08
W
6
0
5
8.5
L
Guan Yu
Wymr
Guan Yu
1
5
0
0.2
L
Freya
vitü
Freya
0
0
0
0
L
Nemesis
whusi
Nemesis
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,416
Damage
41,950
58,899
Taken
63,309
38,906
Mitigated
48,612
16,047
Healing
33,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
11,207
2,427
0
5,245
12,340
5,803
234
1,013
11,327
0
83,971
W
Cupid
 
Cupid
9,062
5,334
326
3,336
11,745
5,078
2,032
3,196
8,549
0
64,075
W
Sylvanus
 
Sylvanus
3,201
1,115
2,139
2,448
8,630
9,137
2,531
1,323
6,507
35,205
10,332
L
Aphrodite
DROGUEIRA
Aphrodite
6,872
1,014
1,856
7,848
15,287
14,291
90
2,973
12,314
58,915
0
W
Chang'e
Hashiyro
Chang'e
10,672
825
3,220
6,430
11,665
5,312
1,323
4,913
6,752
98,446
0
L
The Morrigan
Hofund
The Morrigan
6,458
1,069
0
985
9,912
3,849
976
4,344
5,568
62,694
997
W
7,808
3,945
1,932
8,201
18,929
23,282
580
2,316
16,613
0
51,971
L
Guan Yu
Wymr
Guan Yu
8,006
1,252
905
3,076
14,858
12,520
76
2,200
12,658
0
40,550
L
Freya
vitü
Freya
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
whusi
Nemesis
6,080
3,243
0
1,377
18,842
8,246
0
4,009
14,833
0
39,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,528
Gold Earned
51,318
342
Minions Killed
552
0
Camps Cleared
0
1,429,777
Distance Traveled
1,835,670
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,565
556
123
6
0
433,972
0
W
Cupid
10,041
528
106
6
0
285,346
1
W
Sylvanus
9,513
501
95
5
0
333,845
7
L
Aphrodite
8,659
456
104
5
0
353,292
4
W
Chang'e
10,827
570
144
8
0
390,860
1
L
The Morrigan
8,161
430
126
7
0
316,265
4
W
Horus
10,372
546
84
4
0
391,647
9
L
Guan Yu
8,364
440
68
4
0
364,070
1
L
Freya
5,151
271
0
0
0
10,414
0
L
Nemesis
7,193
379
44
2
0
385,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role