Player Matchup

Serqet
Serqet
 
Serqet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GStar3789
Ares
Level 101
God Stats
1W - 3L
1,185 SR
Queue Stats
90W - 114L
1,434 Elo+
Party 1
Odin
Odin
Lemensis
Odin
Level 123
God Stats
9W - 7L
1,091 SR
Queue Stats
669W - 733L
1,471 Elo+
Party 1
Ra
Ra
aadrian6_
Ra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,428 Elo+
Solo
Skadi
Skadi
erik battle cat
Skadi
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 115L
1,387 Elo+
Solo
Team Averages
Level 88
1,355 SR
1,444 Elo+

VS

Team Averages
Level 90
1,536 SR
1,413 Elo+
Kukulkan
Kukulkan
Panda-stiko
Kukulkan
Level 98
God Stats
2W - 0L
1,843 SR
Queue Stats
41W - 52L
1,387 Elo+
Solo
Heimdallr
Heimdallr
Scweston
Heimdallr
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Geb
Geb
XxUndeadShadow
Geb
Level 88
God Stats
2W - 5L
1,306 SR
Queue Stats
114W - 137L
1,387 Elo+
Party 2
Sol
Sol
Zeno-TJE
Sol
Level 107
God Stats
8W - 9L
1,500 SR
Queue Stats
158W - 200L
1,401 Elo+
Solo
Lancelot
Lancelot
oxToxicViperZxo
Lancelot
Level 95
God Stats
5W - 6L
1,530 SR
Queue Stats
114W - 136L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 3 / 0
6,400
492
1,932
9,451
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
0 / 2 / 0
5,378
414
3,019
14,092
10,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
11
2 / 0 / 2
6,690
515
7,098
12,537
8,964
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 0 / 0
6,335
487
3,302
6,679
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,890
376
6,375
9,501
4,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Panda-stiko
Kukulkan
12
0 / 0 / 2
7,267
559
7,315
5,431
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Scweston
Heimdallr
10
0 / 4 / 0
6,277
483
4,957
9,284
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 0 / 4
6,840
526
5,509
8,915
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 0 / 4
6,491
499
9,087
5,609
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
12
5 / 0 / 1
7,191
553
6,452
7,090
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
7
8
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
3
0
0.67
L
Ares
0
2
0
0
L
Odin
2
0
2
3
W
Kukulkan
Panda-stiko
Kukulkan
0
0
2
1
W
Heimdallr
Scweston
Heimdallr
0
4
0
0
W
2
0
4
4
W
0
0
4
2
L
0
0
0
0
L
0
3
0
0
W
Lancelot
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,726
Damage
33,320
52,260
Taken
36,329
30,545
Mitigated
18,058
12,945
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,932
259
0
3,516
9,451
3,739
0
979
8,472
0
43,977
L
Ares
3,019
283
324
3,774
14,092
10,498
0
9,230
4,862
18,792
0
L
Odin
7,098
956
0
2,116
12,537
8,964
0
1,046
11,491
0
33,081
W
Kukulkan
Panda-stiko
Kukulkan
7,315
873
0
1,515
5,431
2,624
408
2,903
2,324
65,251
0
W
Heimdallr
Scweston
Heimdallr
4,957
3,026
0
1,729
9,284
3,580
562
0
9,090
0
35,155
W
5,509
511
300
2,465
8,915
7,353
0
1,811
7,104
18,825
0
W
9,087
4,508
0
3,256
5,609
1,681
1,972
1,088
4,389
59,599
0
L
3,302
105
142
1,226
6,679
3,088
511
4,447
2,232
51,629
0
L
6,375
3,034
412
1,435
9,501
4,256
132
6,209
3,292
0
28,861
W
Lancelot
6,452
858
0
4,349
7,090
2,820
714
519
6,571
0
44,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
34,066
297
Minions Killed
357
0
Camps Cleared
0
1,288,902
Distance Traveled
1,215,618
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,400
492
89
7
0
298,142
0
L
Ares
5,378
414
22
2
0
237,835
4
L
Odin
6,690
515
60
5
0
305,410
2
W
Kukulkan
7,267
559
107
8
0
235,991
3
W
Heimdallr
6,277
483
55
4
0
202,222
1
W
Geb
6,840
526
17
1
0
253,611
3
W
Sol
6,491
499
96
7
0
210,333
1
L
Ra
6,335
487
93
7
0
242,880
0
L
Skadi
4,890
376
33
3
0
204,635
4
W
Lancelot
7,191
553
82
6
0
313,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role