Player Matchup

Ne Zha
Ne Zha
Platinum IV
 
Ne Zha
Platinum IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum IV
BotKiller69
Scylla
Platinum IV
Level 151
God Stats
6W - 2L
1,552 SR
Queue Stats
57W - 49L
1,909 MMR
Party 2
Charybdis
Charybdis
Platinum III
Steppa60
Charybdis
Platinum III
Level 96
God Stats
4W - 9L
1,362 SR
Queue Stats
307W - 306L
1,776 MMR
Solo
Awilix
Awilix
Platinum IV
Urudesu
Awilix
Platinum IV
Level 160
God Stats
6W - 2L
1,933 SR
Queue Stats
120W - 113L
1,773 MMR
Solo
Cliodhna
Cliodhna
Gold I
WhiteWakaFlocka
Cliodhna
Gold I
Level 127
God Stats
0W - 1L
1,764 SR
Queue Stats
78W - 74L
1,654 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,622 SR
1,722 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,682 SR
1,775 MMR
Sylvanus
Sylvanus
Gold I
FrekiGeri
Sylvanus
Gold I
Level 156
God Stats
63W - 63L
1,696 SR
Queue Stats
366W - 370L
1,745 MMR
Solo
Nox
Nox
Platinum II
Mutô
Nox
Platinum II
Level 106
God Stats
7W - 5L
1,512 SR
Queue Stats
330W - 336L
1,763 MMR
Party 1
Apollo
Apollo
Gold III
Pryocrazy
Apollo
Gold III
Level 101
God Stats
11W - 0L
1,982 SR
Queue Stats
17W - 2L
1,782 MMR
Solo
Jing Wei
Jing Wei
Platinum V
TioHawlucha
Jing Wei
Platinum V
Level 156
God Stats
2W - 0L
1,696 SR
Queue Stats
192W - 192L
1,760 MMR
Solo
Set
Set
Platinum I
YmirIsWhere
Set
Platinum I
Level 128
God Stats
29W - 27L
1,526 SR
Queue Stats
1,086W - 1,081L
1,825 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 14 / 1
7,553
360
4,863
26,943
9,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
14
1 / 8 / 0
8,437
402
6,844
18,244
6,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Steppa60
Charybdis
15
0 / 7 / 1
9,395
447
7,040
21,620
8,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
Urudesu
Awilix
15
1 / 9 / 2
9,440
450
8,940
24,812
16,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cliodhna
14
1 / 7 / 0
9,172
437
11,473
26,102
11,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Baron SamediThothMercuryYu Huang

VS

Bans
KaliUllrBakasuraNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FrekiGeri
Sylvanus
17
1 / 1 / 10
12,387
590
10,368
23,908
29,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nox
Mutô
Nox
15
6 / 0 / 12
11,591
552
7,816
9,612
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
Pryocrazy
Apollo
19
22 / 0 / 10
14,063
670
47,374
27,824
13,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
TioHawlucha
Jing Wei
17
3 / 0 / 10
11,976
570
11,516
18,895
9,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 2 / 11
14,099
671
20,438
21,737
15,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
98
3
Kills
45
45
Deaths
3
4
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
14
1
0.04
L
Scylla
1
8
0
0.13
W
Sylvanus
FrekiGeri
Sylvanus
1
1
10
6
W
Nox
Mutô
Nox
6
0
12
12
W
Apollo
Pryocrazy
Apollo
22
0
10
27
L
Charybdis
Steppa60
Charybdis
0
7
1
0.07
W
Jing Wei
TioHawlucha
Jing Wei
3
0
10
8
L
Awilix
Urudesu
Awilix
1
9
2
0.22
L
Cliodhna
1
7
0
0.14
W
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,160
Damage
97,512
117,721
Taken
101,976
52,017
Mitigated
76,953
16,353
Healing
57,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,863
437
0
2,091
26,943
9,704
0
1,987
24,956
0
43,908
L
Scylla
6,844
577
0
837
18,244
6,092
0
1,856
16,388
47,290
0
W
Sylvanus
FrekiGeri
Sylvanus
10,368
2,848
2,674
11,951
23,908
29,047
1,583
2,993
19,137
73,336
18,998
W
Nox
Mutô
Nox
7,816
1,205
0
4,756
9,612
9,257
2,135
1,358
8,140
34,611
0
W
Apollo
Pryocrazy
Apollo
47,374
34,790
0
20,649
27,824
13,883
3,723
1,826
25,695
0
101,184
L
Charybdis
Steppa60
Charybdis
7,040
3,324
0
3,427
21,620
8,337
0
3,120
18,500
0
72,090
W
Jing Wei
TioHawlucha
Jing Wei
11,516
10,109
0
9,151
18,895
9,235
10,575
1,713
16,991
0
94,681
L
Awilix
Urudesu
Awilix
8,940
2,801
0
4,026
24,812
16,174
546
3,418
21,394
0
76,349
L
Cliodhna
11,473
1,712
0
5,972
26,102
11,710
0
6,959
19,143
0
69,190
W
20,438
10,527
0
8,253
21,737
15,531
1,737
1,437
19,738
0
133,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,997
Gold Earned
64,116
514
Minions Killed
624
0
Camps Cleared
0
1,773,928
Distance Traveled
2,132,870
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,553
360
61
3
0
319,895
6
L
Scylla
8,437
402
93
4
0
344,504
4
W
Sylvanus
12,387
590
179
9
0
373,196
5
W
Nox
11,591
552
36
2
0
409,762
4
W
Apollo
14,063
670
109
5
0
462,261
3
L
Charybdis
9,395
447
137
7
0
326,698
2
W
Jing Wei
11,976
570
130
6
0
440,472
4
L
Awilix
9,440
450
103
5
0
406,656
7
L
Cliodhna
9,172
437
120
6
0
376,175
1
W
Set
14,099
671
170
8
0
447,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role