Player Matchup

Freya
Freya
 
Freya
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Damegeki
Osiris
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,552 Elo+
Party 1
Anubis
Anubis
DrWinkler
Anubis
Level 29
God Stats
4W - 0L
1,894 SR
Queue Stats
25W - 25L
1,580 Elo+
Party 3
Athena
Athena
Vibrateur
Athena
Level 44
God Stats
5W - 2L
1,832 SR
Queue Stats
34W - 37L
1,427 Elo+
Party 1
Bastet
Bastet
YakYakman
Bastet
Level 65
God Stats
21W - 9L
1,722 SR
Queue Stats
82W - 60L
1,643 Elo+
Party 3
Team Averages
Level 69
1,690 SR
1,540 Elo+

VS

Team Averages
Level 86
1,591 SR
1,527 Elo+
Lancelot
Lancelot
Boar7Merlin
Lancelot
Level 115
God Stats
4W - 7L
1,445 SR
Queue Stats
137W - 135L
1,542 Elo+
Party 2
Ravana
Ravana
KingSarch
Ravana
Level 157
God Stats
10W - 7L
1,762 SR
Queue Stats
452W - 438L
1,509 Elo+
Party 2
Yu Huang
Yu Huang
ReyLyger
Yu Huang
Level 29
God Stats
4W - 4L
1,722 SR
Queue Stats
38W - 35L
1,581 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TonyG401
Ah Muzen Cab
Level 44
God Stats
5W - 2L
1,638 SR
Queue Stats
52W - 38L
1,437 Elo+
Solo
Chaac
Chaac
ctjudd
Chaac
Level 83
God Stats
1W - 5L
1,390 SR
Queue Stats
144W - 136L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
5 / 2 / 2
7,629
545
8,760
9,222
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Damegeki
Osiris
14
5 / 2 / 2
8,542
610
8,954
11,297
10,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
DrWinkler
Anubis
14
6 / 0 / 3
8,507
608
7,068
8,078
4,204
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
Vibrateur
Athena
10
1 / 0 / 7
7,130
509
4,027
7,507
5,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
YakYakman
Bastet
14
5 / 1 / 8
8,345
596
7,452
12,661
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Boar7Merlin
Lancelot
11
1 / 5 / 1
6,275
448
5,827
10,792
7,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
KingSarch
Ravana
9
2 / 1 / 0
6,152
439
4,509
4,532
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
ReyLyger
Yu Huang
9
0 / 7 / 1
5,705
408
3,228
9,659
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
TonyG401
Ah Muzen Cab
10
0 / 4 / 0
6,004
429
4,843
10,008
3,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
ctjudd
Chaac
12
2 / 5 / 0
7,148
511
6,951
13,866
7,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
22
Kills
5
5
Deaths
22
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
2
2
3
L
Lancelot
Boar7Merlin
Lancelot
1
5
1
0.3
W
Osiris
Damegeki
Osiris
5
2
2
3
W
Anubis
DrWinkler
Anubis
6
0
3
7.5
L
Ravana
KingSarch
Ravana
2
1
0
2
L
Yu Huang
ReyLyger
Yu Huang
0
7
1
0.07
L
Ah Muzen Cab
TonyG401
Ah Muzen Cab
0
4
0
0
W
Athena
Vibrateur
Athena
1
0
7
4.5
W
Bastet
YakYakman
Bastet
5
1
8
9
L
Chaac
ctjudd
Chaac
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,261
Damage
25,358
48,765
Taken
48,857
28,656
Mitigated
22,417
25,211
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,760
2,541
0
4,651
9,222
3,633
362
379
8,755
51,400
0
L
Lancelot
Boar7Merlin
Lancelot
5,827
1,005
177
1,428
10,792
7,049
0
6,891
3,595
0
33,205
W
Osiris
Damegeki
Osiris
8,954
4,031
0
5,668
11,297
10,790
150
0
11,297
0
54,073
W
Anubis
DrWinkler
Anubis
7,068
381
0
4,238
8,078
4,204
2,042
1,843
6,168
63,641
0
L
Ravana
KingSarch
Ravana
4,509
1,394
0
2,052
4,532
1,765
0
412
4,102
0
29,167
L
Yu Huang
ReyLyger
Yu Huang
3,228
191
0
478
9,659
2,211
0
5,310
4,349
29,070
0
L
Ah Muzen Cab
TonyG401
Ah Muzen Cab
4,843
2,412
0
2,249
10,008
3,614
0
5,440
4,240
0
42,452
W
Athena
Vibrateur
Athena
4,027
1,238
0
2,976
7,507
5,350
52
426
6,917
15,326
0
W
Bastet
YakYakman
Bastet
7,452
2,766
0
7,678
12,661
4,679
36
580
12,022
0
59,693
L
Chaac
ctjudd
Chaac
6,951
1,211
0
3,103
13,866
7,778
0
1,150
12,593
0
42,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,153
Gold Earned
31,284
458
Minions Killed
341
0
Camps Cleared
0
1,306,700
Distance Traveled
1,193,908
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,629
545
114
8
0
238,422
0
L
Lancelot
6,275
448
52
4
0
291,678
1
W
Osiris
8,542
610
104
7
0
260,414
1
W
Anubis
8,507
608
109
8
0
221,106
5
L
Ravana
6,152
439
67
5
0
232,922
1
L
Yu Huang
5,705
408
58
4
0
208,316
2
L
Ah Muzen Cab
6,004
429
74
5
0
236,334
0
W
Athena
7,130
509
29
2
0
281,290
0
W
Bastet
8,345
596
102
7
0
305,468
0
L
Chaac
7,148
511
90
6
0
224,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role