Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DavisTonChar
Geb
Level 16
God Stats
12W - 10L
1,396 SR
Queue Stats
15W - 12L
1,519 Elo+
Party 2
Susano
Susano
NoMuchToSay
Susano
Level 108
God Stats
23W - 27L
1,354 SR
Queue Stats
572W - 612L
1,537 Elo+
Solo
King Arthur
King Arthur
Sithenn
King Arthur
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 30L
1,289 Elo+
Solo
Baron Samedi
Baron Samedi
hairyburitos
Baron Samedi
Level 121
God Stats
8W - 8L
1,497 SR
Queue Stats
126W - 133L
1,494 Elo+
Party 2
Team Averages
Level 71
1,449 SR
1,468 Elo+

VS

Team Averages
Level 107
1,499 SR
1,466 Elo+
Cernunnos
Cernunnos
ALLTECH462
Cernunnos
Level 121
God Stats
9W - 4L
1,543 SR
Queue Stats
195W - 166L
1,529 Elo+
Party 1
Ravana
Ravana
ApexDomdom515
Ravana
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
251W - 204L
1,472 Elo+
Party 1
Discordia
Discordia
Kerianseray
Discordia
Level 143
God Stats
33W - 53L
1,318 SR
Queue Stats
370W - 404L
1,428 Elo+
Solo
Thanatos
Thanatos
PotatoAimCrayon
Thanatos
Level 100
God Stats
40W - 26L
1,632 SR
Queue Stats
56W - 44L
1,542 Elo+
Party 1
He Bo
He Bo
popeyelel
He Bo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
3 / 1 / 3
7,935
1,323
8,144
7,615
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
5,981
997
686
3,669
1,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
13
0 / 2 / 5
7,050
1,175
6,093
9,969
4,219
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Sithenn
King Arthur
13
3 / 5 / 2
7,661
1,277
4,468
10,531
7,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
hairyburitos
Baron Samedi
10
0 / 0 / 0
5,779
963
0
0
0
Team 1 Tickets

313

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ALLTECH462
Cernunnos
12
1 / 2 / 6
6,957
1,160
5,533
6,208
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 6
8,046
1,341
7,440
4,604
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Kerianseray
Discordia
12
1 / 0 / 6
6,984
1,164
2,789
251
86
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
13
3 / 2 / 6
7,729
1,288
7,904
6,190
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
popeyelel
He Bo
12
1 / 2 / 4
6,795
1,133
5,162
5,540
1,946
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
10
10
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
1
3
4.5
W
Cernunnos
ALLTECH462
Cernunnos
1
2
6
2
W
4
0
6
7
L
0
2
0
0
W
Discordia
Kerianseray
Discordia
1
0
6
4
L
Susano
0
2
5
1.25
W
Thanatos
3
2
6
3
L
King Arthur
Sithenn
King Arthur
3
5
2
0.8
L
Baron Samedi
hairyburitos
Baron Samedi
0
0
0
0
W
He Bo
popeyelel
He Bo
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,391
Damage
28,828
31,784
Taken
22,793
16,233
Mitigated
10,309
658
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,144
4,965
0
0
7,615
2,678
0
1,301
6,184
0
29,618
W
Cernunnos
ALLTECH462
Cernunnos
5,533
3,041
0
878
6,208
2,916
0
205
6,003
0
16,775
W
7,440
2,369
0
913
4,604
2,510
0
0
4,604
0
17,023
L
686
30
0
204
3,669
1,708
0
687
2,900
2,204
0
W
Discordia
Kerianseray
Discordia
2,789
197
0
0
251
86
0
51
200
16,661
0
L
Susano
6,093
203
0
454
9,969
4,219
0
1,364
8,543
0
15,002
W
Thanatos
7,904
2,115
0
4,140
6,190
2,851
0
131
6,059
0
16,737
L
King Arthur
Sithenn
King Arthur
4,468
493
0
0
10,531
7,628
0
4,252
6,206
0
13,197
L
Baron Samedi
hairyburitos
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
popeyelel
He Bo
5,162
190
0
59
5,540
1,946
0
299
5,241
10,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,406
Gold Earned
36,511
97
Minions Killed
125
3
Camps Cleared
8
407,120
Distance Traveled
607,191
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,935
1,323
60
10
0
112,272
0
W
Cernunnos
6,957
1,160
30
5
1
115,171
0
W
Ravana
8,046
1,341
24
4
3
145,006
0
L
Geb
5,981
997
0
0
0
40,815
0
W
Discordia
6,984
1,164
37
6
1
114,272
2
L
Susano
7,050
1,175
22
4
1
144,177
1
W
Thanatos
7,729
1,288
23
4
2
119,095
0
L
King Arthur
7,661
1,277
15
3
2
109,856
0
L
Baron Samedi
5,779
963
0
0
0
0
0
W
He Bo
6,795
1,133
11
2
1
113,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role