Player Matchup

Atlas
Atlas
Bou3ooo
Atlas
Level 68
God Stats
7W - 3L
1,706 SR
Queue Stats
348W - 394L
1,316 Elo+
Solo
Sun Wukong
Sun Wukong
C4Sasiska
Sun Wukong
Level 50
God Stats
17W - 10L
1,643 SR
Queue Stats
334W - 366L
1,409 Elo+
Party 2
Rama
Rama
TPS_R3TRO
Rama
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 286L
1,474 Elo+
Solo
Da Ji
Da Ji
UniDragon03
Da Ji
Level 117
God Stats
2W - 1L
1,309 SR
Queue Stats
145W - 158L
1,407 Elo+
Solo
Yu Huang
Yu Huang
WaRuss00
Yu Huang
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
223W - 240L
1,408 Elo+
Party 2
Team Averages
Level 67
1,532 SR
1,403 Elo+

VS

Team Averages
Level 52
1,398 SR
1,316 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
EpieiKis
Kukulkan
Level 34
God Stats
0W - 3L
1,165 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 1
Susano
Susano
Rorolindien
Susano
Level 11
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 1
Izanami
Izanami
Wofih
Izanami
Level 72
God Stats
11W - 9L
1,547 SR
Queue Stats
165W - 206L
1,352 Elo+
Solo
Da Ji
Da Ji
xoelreira
Da Ji
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 148L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bou3ooo
Atlas
13
4 / 2 / 7
8,481
530
7,175
14,978
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
C4Sasiska
Sun Wukong
16
4 / 4 / 5
9,606
600
11,942
15,409
9,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
16
3 / 0 / 3
9,619
601
7,183
8,091
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
11 / 5 / 4
9,962
623
11,562
15,241
7,847
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
WaRuss00
Yu Huang
13
5 / 4 / 8
8,639
540
14,911
11,265
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
7 / 4 / 3
10,154
635
15,703
18,353
10,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
EpieiKis
Kukulkan
9
0 / 7 / 3
6,318
395
3,866
9,570
3,042
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
9
1 / 8 / 5
6,699
419
5,992
17,054
5,655
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
Wofih
Izanami
13
1 / 2 / 2
7,867
492
4,448
10,410
4,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
xoelreira
Da Ji
12
6 / 6 / 2
8,503
531
7,673
17,005
6,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
27
Kills
15
15
Deaths
27
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
7
4
3
2.13
W
Atlas
Bou3ooo
Atlas
4
2
7
3.75
W
Sun Wukong
C4Sasiska
Sun Wukong
4
4
5
1.63
L
Kukulkan
EpieiKis
Kukulkan
0
7
3
0.21
L
Susano
1
8
5
0.44
W
Rama
3
0
3
4.5
W
11
5
4
2.6
W
Yu Huang
WaRuss00
Yu Huang
5
4
8
2.25
L
Izanami
Wofih
Izanami
1
2
2
1
L
Da Ji
xoelreira
Da Ji
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,773
Damage
37,682
64,984
Taken
72,392
42,416
Mitigated
29,901
22,288
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
15,703
7,314
0
8,629
18,353
10,073
54
2,825
15,389
192
82,644
W
Atlas
Bou3ooo
Atlas
7,175
2,990
0
3,486
14,978
16,552
228
2,111
12,867
31,252
0
W
Sun Wukong
C4Sasiska
Sun Wukong
11,942
3,221
0
6,464
15,409
9,715
0
75
15,334
0
57,741
L
Kukulkan
EpieiKis
Kukulkan
3,866
522
0
0
9,570
3,042
294
3,831
5,663
36,525
0
L
Susano
5,992
1,551
0
740
17,054
5,655
142
7,411
9,087
0
19,547
W
Rama
7,183
6,194
0
6,116
8,091
3,371
2,400
269
7,822
0
92,782
W
11,562
2,931
0
3,372
15,241
7,847
0
540
14,701
0
57,561
W
Yu Huang
WaRuss00
Yu Huang
14,911
2,110
0
2,850
11,265
4,931
658
1,059
10,206
52,190
0
L
Izanami
Wofih
Izanami
4,448
3,412
0
3,302
10,410
4,649
0
1,190
9,220
0
59,161
L
Da Ji
xoelreira
Da Ji
7,673
2,498
0
2,637
17,005
6,482
0
5,756
10,947
0
34,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,307
Gold Earned
39,541
460
Minions Killed
382
0
Camps Cleared
0
1,453,642
Distance Traveled
1,326,099
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,154
635
146
9
0
260,998
1
W
Atlas
8,481
530
39
2
0
280,445
0
W
Sun Wukong
9,606
600
98
6
0
309,907
2
L
Kukulkan
6,318
395
52
3
0
232,972
0
L
Susano
6,699
419
30
2
0
317,130
1
W
Rama
9,619
601
166
10
0
295,510
1
W
Da Ji
9,962
623
79
5
0
279,243
4
W
Yu Huang
8,639
540
78
5
0
288,537
4
L
Izanami
7,867
492
94
6
0
214,084
3
L
Da Ji
8,503
531
60
4
0
300,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role