Player Matchup

Freya
Freya
DenzelViera
Freya
Level 155
God Stats
1W - 3L
1,207 SR
Queue Stats
97W - 95L
1,548 Elo+
Party 2
Lancelot
Lancelot
JuiceyWater
Lancelot
Level 141
God Stats
2W - 6L
1,296 SR
Queue Stats
130W - 113L
1,566 Elo+
Party 2
Poseidon
Poseidon
R4Y 30
Poseidon
Level 157
God Stats
11W - 5L
1,855 SR
Queue Stats
215W - 187L
1,619 Elo+
Solo
Cthulhu
Cthulhu
ayoREEN
Cthulhu
Level 127
God Stats
8W - 9L
1,618 SR
Queue Stats
369W - 343L
1,567 Elo+
Solo
Da Ji
Da Ji
okfinez
Da Ji
Level 108
God Stats
1W - 2L
1,520 SR
Queue Stats
95W - 99L
1,532 Elo+
Solo
Team Averages
Level 138
1,499 SR
1,566 Elo+

VS

Team Averages
Level 152
1,578 SR
1,586 Elo+
Mulan
Mulan
AuGerbil
Mulan
Level 160
God Stats
18W - 18L
1,488 SR
Queue Stats
815W - 702L
1,515 Elo+
Solo
Shiva
Shiva
Ctack
Shiva
Level 158
God Stats
8W - 6L
1,769 SR
Queue Stats
287W - 250L
1,630 Elo+
Party 1
Poseidon
Poseidon
N0RDlC TURlAN
Poseidon
Level 160
God Stats
31W - 19L
1,299 SR
Queue Stats
838W - 844L
1,557 Elo+
Solo
Geb
Geb
The Gorillaz II
Geb
Level 160
God Stats
23W - 13L
1,633 SR
Queue Stats
136W - 112L
1,614 Elo+
Party 1
Hachiman
Hachiman
vV Vaughn Vv
Hachiman
Level 121
God Stats
1W - 0L
1,701 SR
Queue Stats
16W - 8L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
9,435
555
7,589
12,113
4,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
JuiceyWater
Lancelot
14
0 / 2 / 0
8,173
481
8,247
12,618
11,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
R4Y 30
Poseidon
13
0 / 5 / 3
7,971
469
6,384
11,109
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ayoREEN
Cthulhu
13
2 / 3 / 1
8,232
484
4,153
11,240
7,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Da Ji
okfinez
Da Ji
11
0 / 3 / 1
7,047
415
4,280
11,238
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AuGerbil
Mulan
16
3 / 0 / 2
10,355
609
8,322
13,273
11,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
Ctack
Shiva
16
7 / 1 / 3
10,596
623
11,064
14,512
7,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
N0RDlC TURlAN
Poseidon
14
2 / 1 / 3
8,931
525
5,228
6,819
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 7
7,958
468
5,812
11,326
7,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
vV Vaughn Vv
Hachiman
16
4 / 1 / 2
9,688
570
6,434
11,790
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
17
17
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
AuGerbil
Mulan
3
0
2
4
W
Shiva
Ctack
Shiva
7
1
3
8.5
L
2
4
0
0.5
L
Lancelot
JuiceyWater
Lancelot
0
2
0
0
W
Poseidon
N0RDlC TURlAN
Poseidon
2
1
3
3.5
L
Poseidon
R4Y 30
Poseidon
0
5
3
0.3
W
1
1
7
4.5
L
Cthulhu
ayoREEN
Cthulhu
2
3
1
0.83
L
Da Ji
okfinez
Da Ji
0
3
1
0.17
W
Hachiman
vV Vaughn Vv
Hachiman
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,653
Damage
36,860
58,318
Taken
57,720
32,687
Mitigated
34,993
18,544
Healing
22,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AuGerbil
Mulan
8,322
920
0
6,392
13,273
11,569
447
150
12,518
0
73,078
W
Shiva
Ctack
Shiva
11,064
2,428
53
6,764
14,512
7,577
0
4,064
10,383
0
88,004
L
7,589
2,771
0
4,560
12,113
4,845
456
3,082
8,711
69,888
0
L
Lancelot
JuiceyWater
Lancelot
8,247
1,376
0
3,451
12,618
11,340
0
483
12,049
0
63,034
W
Poseidon
N0RDlC TURlAN
Poseidon
5,228
1,096
0
1,971
6,819
2,792
948
2,682
4,137
77,348
0
L
Poseidon
R4Y 30
Poseidon
6,384
854
0
4,241
11,109
3,887
0
3,183
7,766
67,392
0
W
5,812
180
0
730
11,326
7,942
0
6,388
4,903
24,141
0
L
Cthulhu
ayoREEN
Cthulhu
4,153
662
162
2,416
11,240
7,951
0
1,849
9,144
55,209
0
L
Da Ji
okfinez
Da Ji
4,280
1,055
0
3,714
11,238
4,664
0
1,577
9,608
0
45,049
W
Hachiman
vV Vaughn Vv
Hachiman
6,434
2,809
0
6,759
11,790
5,113
449
5,275
6,515
0
74,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,858
Gold Earned
47,528
500
Minions Killed
541
0
Camps Cleared
0
1,645,940
Distance Traveled
1,777,473
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,355
609
144
8
0
320,633
4
W
Shiva
10,596
623
131
8
0
402,450
11
L
Freya
9,435
555
125
7
0
304,213
5
L
Lancelot
8,173
481
111
7
0
387,356
4
W
Poseidon
8,931
525
120
7
0
362,173
2
L
Poseidon
7,971
469
95
6
0
314,426
4
W
Geb
7,958
468
30
2
0
363,178
3
L
Cthulhu
8,232
484
82
5
0
313,794
5
L
Da Ji
7,047
415
87
5
0
326,151
5
W
Hachiman
9,688
570
116
7
0
329,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role