Player Matchup

Kuzenbo
Kuzenbo
amaridragon_25
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 266L
803 Elo+
Party 1
Ao Kuang
Ao Kuang
champ10n_hunt3r5
Ao Kuang
Level 44
God Stats
6W - 14L
1,220 SR
Queue Stats
164W - 349L
1,124 Elo+
Party 1
Fafnir
Fafnir
euphoric-owl5
Fafnir
Level 27
God Stats
0W - 1L
1,184 SR
Queue Stats
141W - 286L
1,028 Elo+
Party 1
Team Averages
Level 30
1,301 SR
985 Elo+

VS

Team Averages
Level 54
1,392 SR
1,382 Elo+
Ares
Ares
Jbout377
Ares
Level 101
God Stats
4W - 6L
1,341 SR
Queue Stats
28W - 31L
1,523 Elo+
Solo
Anubis
Anubis
MordecaiLune
Anubis
Level 34
God Stats
6W - 2L
1,335 SR
Queue Stats
9W - 6L
1,385 Elo+
Party 2
Chaac
Chaac
OneDeadZer0
Chaac
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
6W - 2L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 1
6,903
575
6,286
16,588
8,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 8 / 0
7,150
596
5,314
15,818
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 2
7,609
634
5,719
12,680
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
10 / 1 / 9
10,622
885
12,571
12,896
14,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
14
7 / 1 / 13
9,793
816
14,118
6,612
3,745
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 1 / 14
9,564
797
11,202
11,296
7,325
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
3
Kills
22
22
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ares
10
1
9
14.5
W
Anubis
7
1
13
13.5
W
5
1
14
12
L
1
10
1
0.15
L
1
8
0
0.13
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,319
Damage
37,891
45,086
Taken
30,804
19,364
Mitigated
25,140
4,388
Healing
11,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
12,571
1,073
164
4,096
12,896
14,070
242
6,132
6,764
23,189
0
W
Anubis
14,118
1,842
0
2,634
6,612
3,745
1,162
3,857
2,755
32,989
0
W
11,202
5,173
0
4,179
11,296
7,325
246
7,133
4,163
0
33,755
L
6,286
2,782
0
0
16,588
8,197
12
9,655
6,933
9,632
0
L
5,314
1,438
0
3,037
15,818
5,245
0
9,625
6,193
19,767
2,453
L
5,719
2,429
0
1,351
12,680
5,922
102
7,632
5,048
17,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,662
Gold Earned
29,979
71
Minions Killed
125
4
Camps Cleared
3
519,854
Distance Traveled
628,286
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,622
885
23
2
1
222,424
1
W
Anubis
9,793
816
49
4
0
191,655
0
W
Chaac
9,564
797
53
4
2
214,207
1
L
Kuzenbo
6,903
575
8
1
0
172,449
0
L
Ao Kuang
7,150
596
34
3
4
173,705
2
L
Fafnir
7,609
634
29
2
0
173,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role