Player Matchup

Cu Chulainn
Cu Chulainn
In_Finity7
Cu Chulainn
Level 66
God Stats
2W - 0L
1,695 SR
Queue Stats
7W - 15L
1,354 Elo+
Party 4
Danzaburou
Danzaburou
RISING JAGER
Danzaburou
Level 91
God Stats
15W - 10L
1,572 SR
Queue Stats
90W - 90L
1,370 Elo+
Solo
Susano
Susano
RomanMythology
Susano
Level 147
God Stats
7W - 2L
1,724 SR
Queue Stats
667W - 299L
1,854 Elo+
Party 2
Discordia
Discordia
Zimirian
Discordia
Level 47
God Stats
2W - 6L
1,479 SR
Queue Stats
8W - 16L
1,348 Elo+
Party 4
Freya
Freya
felicy
Freya
Level 20
God Stats
5W - 0L
1,500 SR
Queue Stats
220W - 58L
1,892 Elo+
Party 2
Team Averages
Level 74
1,594 SR
1,564 Elo+

VS

Team Averages
Level 72
1,581 SR
1,447 Elo+
Tyr
Tyr
NeMo1-2MaNy
Tyr
Level 115
God Stats
1W - 2L
1,568 SR
Queue Stats
5W - 11L
1,442 Elo+
Party 3
Jing Wei
Jing Wei
ThatLegoMan73
Jing Wei
Level 108
God Stats
3W - 4L
1,556 SR
Queue Stats
168W - 172L
1,465 Elo+
Party 1
Scylla
Scylla
therealSwisa
Scylla
Level 47
God Stats
1W - 2L
1,427 SR
Queue Stats
18W - 37L
1,368 Elo+
Solo
Serqet
Serqet
xSoulSho7
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,489 Elo+
Party 3
Sobek
Sobek
xenudes
Sobek
Level 40
God Stats
2W - 1L
1,856 SR
Queue Stats
115W - 120L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
In_Finity7
Cu Chulainn
18
3 / 7 / 22
12,962
518
16,020
28,891
31,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
RISING JAGER
Danzaburou
20
0 / 5 / 5
13,135
525
12,256
18,210
8,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 0 / 7
14,845
594
31,150
18,535
11,428
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Zimirian
Discordia
17
2 / 6 / 11
11,458
458
10,384
14,660
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
felicy
Freya
20
19 / 3 / 9
16,583
663
35,438
31,648
16,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 5
11,565
463
17,870
30,906
34,438
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
ThatLegoMan73
Jing Wei
16
1 / 10 / 8
10,329
413
10,782
21,584
7,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
14
2 / 10 / 4
9,605
384
8,710
15,850
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Serqet
xSoulSho7
Serqet
19
11 / 7 / 5
12,567
503
13,905
24,703
13,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sobek
xenudes
Sobek
13
2 / 9 / 7
9,708
388
9,259
33,418
45,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
50
40
Kills
21
21
Deaths
40
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
In_Finity7
Cu Chulainn
3
7
22
2
L
5
4
5
1.88
W
Danzaburou
RISING JAGER
Danzaburou
0
5
5
0.5
W
16
0
7
19.5
L
Jing Wei
ThatLegoMan73
Jing Wei
1
10
8
0.5
W
Discordia
Zimirian
Discordia
2
6
11
1.25
W
Freya
felicy
Freya
19
3
9
7.83
L
Scylla
2
10
4
0.4
L
Serqet
xSoulSho7
Serqet
11
7
5
1.93
L
Sobek
xenudes
Sobek
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,248
Damage
60,526
111,944
Taken
126,461
74,152
Mitigated
108,007
50,794
Healing
23,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
In_Finity7
Cu Chulainn
16,020
1,888
564
6,676
28,891
31,675
669
6,056
21,815
11,737
49,427
L
17,870
2,332
0
7,872
30,906
34,438
125
8,769
22,137
13
82,533
W
Danzaburou
RISING JAGER
Danzaburou
12,256
5,530
555
8,305
18,210
8,258
5,557
203
17,549
0
123,380
W
31,150
13,294
0
7,948
18,535
11,428
2,319
1,677
16,858
0
145,830
L
Jing Wei
ThatLegoMan73
Jing Wei
10,782
7,293
0
2,565
21,584
7,712
519
11,734
9,850
0
69,498
W
Discordia
Zimirian
Discordia
10,384
471
250
2,429
14,660
5,943
774
2,445
12,016
81,655
0
W
Freya
felicy
Freya
35,438
11,842
0
24,067
31,648
16,848
1,031
7,825
23,823
176,423
0
L
Scylla
8,710
1,180
0
701
15,850
6,550
0
6,307
9,543
50,773
0
L
Serqet
xSoulSho7
Serqet
13,905
2,957
0
5,897
24,703
13,720
204
4,914
19,789
0
91,063
L
Sobek
xenudes
Sobek
9,259
1,223
0
6,101
33,418
45,587
0
17,401
16,017
29,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,983
Gold Earned
53,774
774
Minions Killed
514
0
Camps Cleared
0
2,349,588
Distance Traveled
2,151,358
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,962
518
56
2
0
467,758
1
L
Tyr
11,565
463
134
5
0
493,364
0
W
Danzaburou
13,135
525
186
7
0
405,303
6
W
Susano
14,845
594
170
7
0
595,929
0
L
Jing Wei
10,329
413
125
5
0
417,589
4
W
Discordia
11,458
458
128
5
0
444,201
6
W
Freya
16,583
663
234
9
0
436,397
0
L
Scylla
9,605
384
94
4
0
340,926
1
L
Serqet
12,567
503
137
5
0
444,850
1
L
Sobek
9,708
388
24
1
0
454,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role