Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
DismayCrackka
Artemis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 3L
1,871 Elo+
Party 2
Eset
Eset
N0TaM00SE
Eset
Level 125
God Stats
1W - 1L
1,765 SR
Queue Stats
27W - 16L
1,629 Elo+
Party 1
Mercury
Mercury
SGG Born
Mercury
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
Tund3rCloudz
Chernobog
Level 148
God Stats
3W - 1L
1,345 SR
Queue Stats
147W - 137L
1,470 Elo+
Party 1
Team Averages
Level 77
1,522 SR
1,594 Elo+

VS

Team Averages
Level 50
1,535 SR
1,489 Elo+
Anhur
Anhur
Biggs_man05
Anhur
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 68L
1,538 Elo+
Solo
Da Ji
Da Ji
Red_Haze03
Da Ji
Level 22
God Stats
2W - 4L
1,617 SR
Queue Stats
4W - 10L
1,363 Elo+
Party 3
Hera
Hera
SRT8David
Hera
Level 120
God Stats
4W - 3L
1,557 SR
Queue Stats
49W - 54L
1,544 Elo+
Party 3
Cerberus
Cerberus
Shadow ghost653
Cerberus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,500 Elo+
Solo
Hercules
Hercules
xDBxNinjaMan
Hercules
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 1 / 9
8,945
559
7,170
13,879
9,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
15
11 / 2 / 3
10,209
638
15,185
13,705
5,339
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Eset
14
6 / 5 / 2
9,381
586
9,588
11,045
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
SGG Born
Mercury
12
0 / 4 / 3
7,402
463
2,320
12,767
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
Tund3rCloudz
Chernobog
15
3 / 1 / 5
9,440
590
10,781
9,329
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,201
388
4,897
12,627
3,404
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
11
3 / 6 / 6
7,421
464
6,993
15,840
6,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hera
15
9 / 3 / 2
9,649
603
12,931
11,697
4,251
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
9
0 / 6 / 2
6,229
389
4,243
15,782
13,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
xDBxNinjaMan
Hercules
13
1 / 1 / 1
8,356
522
4,895
8,675
4,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
22
Kills
13
13
Deaths
22
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
9
6.5
L
0
6
1
0.08
W
Artemis
11
2
3
6.25
W
Eset
6
5
2
1.4
L
Da Ji
3
6
6
1
W
Mercury
SGG Born
Mercury
0
4
3
0.38
L
Hera
9
3
2
3.33
L
Cerberus
0
6
2
0.17
W
Chernobog
Tund3rCloudz
Chernobog
3
1
5
5.5
L
Hercules
xDBxNinjaMan
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,044
Damage
33,959
60,725
Taken
64,621
27,737
Mitigated
31,656
19,633
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,170
1,098
2,877
5,267
13,879
9,103
386
3,016
10,863
0
29,964
L
4,897
2,202
0
3,178
12,627
3,404
0
856
11,771
0
32,455
W
Artemis
15,185
8,781
0
5,563
13,705
5,339
2,294
3,969
9,736
0
83,107
W
Eset
9,588
1,000
0
1,569
11,045
4,548
747
6,463
4,582
54,538
0
L
Da Ji
6,993
1,718
0
5,142
15,840
6,197
0
4,004
11,836
0
38,139
W
Mercury
SGG Born
Mercury
2,320
1,490
0
541
12,767
4,411
206
2,423
10,344
0
48,903
L
Hera
12,931
3,693
0
656
11,697
4,251
1,352
3,504
8,193
74,857
0
L
Cerberus
4,243
373
38
3,071
15,782
13,192
0
1,679
14,103
18,795
0
W
Chernobog
Tund3rCloudz
Chernobog
10,781
6,259
0
3,816
9,329
4,336
1,278
1,303
8,026
0
74,348
L
Hercules
xDBxNinjaMan
Hercules
4,895
1,916
0
2,729
8,675
4,612
836
0
8,675
0
58,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,377
Gold Earned
37,856
431
Minions Killed
369
0
Camps Cleared
0
1,551,288
Distance Traveled
1,387,253
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,945
559
29
2
0
344,677
2
L
Anhur
6,201
388
38
2
0
262,017
3
W
Artemis
10,209
638
131
8
0
269,118
2
W
Eset
9,381
586
78
5
0
285,548
2
L
Da Ji
7,421
464
57
4
0
301,709
6
W
Mercury
7,402
463
68
4
0
344,686
1
L
Hera
9,649
603
108
7
0
289,052
1
L
Cerberus
6,229
389
43
3
0
295,463
0
W
Chernobog
9,440
590
125
8
0
307,259
2
L
Hercules
8,356
522
123
8
0
239,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role