Player Matchup

Awilix
Awilix
Malexaroni
Awilix
Level 151
God Stats
0W - 1L
1,661 SR
Queue Stats
8W - 10L
1,360 Elo+
Party 1
Lancelot
Lancelot
Smiv
Lancelot
Level 157
God Stats
0W - 2L
1,723 SR
Queue Stats
4W - 9L
1,390 Elo+
Party 1
Scylla
Scylla
Spindiferous
Scylla
Level 26
God Stats
3W - 6L
1,524 SR
Queue Stats
8W - 13L
1,426 Elo+
Party 1
Bacchus
Bacchus
Yeonus
Bacchus
Level 23
God Stats
9W - 12L
1,496 SR
Queue Stats
9W - 12L
1,444 Elo+
Party 1
Jing Wei
Jing Wei
pokaerii
Jing Wei
Level 36
God Stats
3W - 2L
1,665 SR
Queue Stats
11W - 10L
1,469 Elo+
Party 1
Team Averages
Level 79
1,614 SR
1,418 Elo+

VS

Team Averages
Level 107
1,514 SR
1,696 Elo+
Zeus
Zeus
EGIcy
Zeus
Level 149
God Stats
1W - 0L
1,203 SR
Queue Stats
37W - 22L
1,684 Elo+
Party 2
Anhur
Anhur
SIicedKumquat
Anhur
Level 159
God Stats
2W - 0L
1,780 SR
Queue Stats
50W - 14L
1,854 Elo+
Party 2
Merlin
Merlin
Spartan52637
Merlin
Level 136
God Stats
3W - 1L
1,762 SR
Queue Stats
351W - 298L
1,579 Elo+
Party 3
Hercules
Hercules
bussycreampie
Hercules
Level 30
God Stats
1W - 0L
1,194 SR
Queue Stats
17W - 3L
1,772 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gababooey
Tsukuyomi
Level 62
God Stats
14W - 13L
1,632 SR
Queue Stats
320W - 276L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Malexaroni
Awilix
15
2 / 6 / 1
9,876
988
5,452
17,004
7,923
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Smiv
Lancelot
15
2 / 7 / 3
9,838
984
10,977
19,895
14,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
15
0 / 5 / 1
8,840
884
8,058
14,538
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Yeonus
Bacchus
15
0 / 9 / 5
9,415
942
7,561
22,172
16,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
pokaerii
Jing Wei
15
1 / 5 / 2
9,645
965
5,180
17,119
6,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

119

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
EGIcy
Zeus
18
10 / 0 / 13
11,646
1,165
25,460
5,209
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
10 / 0 / 17
12,694
1,269
24,963
8,706
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
18
6 / 0 / 20
12,039
1,204
15,756
3,839
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
bussycreampie
Hercules
17
0 / 1 / 23
10,313
1,031
10,794
12,491
12,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
gababooey
Tsukuyomi
17
6 / 4 / 14
11,104
1,110
9,979
10,108
4,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
119
5
Kills
32
32
Deaths
5
12
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Zeus
EGIcy
Zeus
10
0
13
16.5
L
Awilix
Malexaroni
Awilix
2
6
1
0.42
W
10
0
17
18.5
L
Lancelot
Smiv
Lancelot
2
7
3
0.5
W
Merlin
6
0
20
16
L
Scylla
0
5
1
0.1
L
Bacchus
Yeonus
Bacchus
0
9
5
0.28
W
Hercules
bussycreampie
Hercules
0
1
23
11.5
W
Tsukuyomi
gababooey
Tsukuyomi
6
4
14
3.25
L
Jing Wei
pokaerii
Jing Wei
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,228
Damage
86,952
90,728
Taken
40,353
50,136
Mitigated
24,558
3,507
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
EGIcy
Zeus
25,460
2,283
0
0
5,209
2,121
0
1,531
3,592
38,211
0
L
Awilix
Malexaroni
Awilix
5,452
1,173
0
390
17,004
7,923
0
7,238
9,559
0
34,462
W
24,963
21,037
0
2,179
8,706
3,778
0
2,333
6,193
0
46,201
L
Lancelot
Smiv
Lancelot
10,977
930
0
1,652
19,895
14,046
0
8,278
11,147
0
26,482
W
Merlin
15,756
1,243
0
750
3,839
1,639
0
1,715
2,008
50,192
0
L
Scylla
8,058
860
0
0
14,538
5,584
0
5,669
8,380
17,837
0
L
Bacchus
Yeonus
Bacchus
7,561
468
0
363
22,172
16,050
0
10,847
11,068
14,552
0
W
Hercules
bussycreampie
Hercules
10,794
1,926
0
5,711
12,491
12,767
0
4,533
7,736
0
15,513
W
Tsukuyomi
gababooey
Tsukuyomi
9,979
2,857
0
185
10,108
4,253
0
4,731
5,205
0
13,573
L
Jing Wei
pokaerii
Jing Wei
5,180
4,751
0
1,102
17,119
6,533
0
8,291
8,590
0
23,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,614
Gold Earned
57,796
171
Minions Killed
201
4
Camps Cleared
13
1,013,323
Distance Traveled
1,014,706
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,646
1,165
39
4
2
210,786
0
L
Awilix
9,876
988
63
6
1
204,927
0
W
Anhur
12,694
1,269
57
6
4
201,717
1
L
Lancelot
9,838
984
34
3
0
228,444
1
W
Merlin
12,039
1,204
85
9
6
203,967
0
L
Scylla
8,840
884
25
3
1
180,976
0
L
Bacchus
9,415
942
16
2
1
196,810
0
W
Hercules
10,313
1,031
12
1
0
219,013
2
W
Tsukuyomi
11,104
1,110
8
1
1
179,223
0
L
Jing Wei
9,645
965
33
3
1
202,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role