Player Matchup

Charybdis
Charybdis
Javier0599
Charybdis
Level 72
God Stats
0W - 2L
1,266 SR
Queue Stats
8W - 16L
1,347 Elo+
Party 2
Jormungandr
Jormungandr
KA1QUE GAMER8
Jormungandr
Level 38
God Stats
3W - 15L
1,439 SR
Queue Stats
348W - 434L
1,204 Elo+
Solo
Cerberus
Cerberus
Pinselli
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,177 Elo+
Party 3
Anubis
Anubis
Roderick0128
Anubis
Level 27
God Stats
0W - 4L
1,223 SR
Queue Stats
0W - 7L
1,146 Elo+
Party 2
Pele
Pele
jojule
Pele
Level 31
God Stats
3W - 6L
1,500 SR
Queue Stats
15W - 23L
1,177 Elo+
Party 3
Team Averages
Level 37
1,386 SR
1,210 Elo+

VS

Team Averages
Level 81
1,483 SR
1,517 Elo+
Nox
Nox
BuzzKill_101_
Nox
Level 91
God Stats
1W - 0L
1,470 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
FallenHexis
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Saltinee11
Mercury
Level 124
God Stats
2W - 2L
1,443 SR
Queue Stats
31W - 25L
1,377 Elo+
Party 1
Chang'e
Chang'e
Storm_Revalation
Chang'e
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 55L
1,454 Elo+
Party 1
Fenrir
Fenrir
irving_2906
Fenrir
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 8L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Javier0599
Charybdis
8
1 / 2 / 0
5,358
487
2,059
6,721
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
KA1QUE GAMER8
Jormungandr
4
0 / 6 / 0
3,951
359
598
6,166
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
Pinselli
Cerberus
9
1 / 1 / 1
5,655
514
1,284
7,879
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
9
0 / 4 / 0
5,598
509
1,642
5,813
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
jojule
Pele
9
1 / 2 / 1
5,420
493
3,758
7,429
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 4
5,587
508
3,893
3,572
1,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
FallenHexis
Artemis
10
2 / 0 / 5
6,092
554
6,038
3,872
1,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Saltinee11
Mercury
11
5 / 0 / 2
6,584
599
5,707
9,763
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 1 / 1
6,786
617
4,980
5,841
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
9
2 / 1 / 0
5,867
533
1,293
6,722
2,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
14
15
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Artemis
FallenHexis
Artemis
2
0
5
4.5
L
Charybdis
Javier0599
Charybdis
1
2
0
0.5
L
Jormungandr
KA1QUE GAMER8
Jormungandr
0
6
0
0
L
Cerberus
Pinselli
Cerberus
1
1
1
1.5
L
Anubis
0
4
0
0
W
Mercury
Saltinee11
Mercury
5
0
2
6
W
2
1
1
2.5
W
Fenrir
2
1
0
2
L
Pele
jojule
Pele
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,341
Damage
21,911
34,008
Taken
29,770
14,363
Mitigated
10,481
6,207
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,893
767
261
460
3,572
1,197
189
546
3,026
16,844
0
W
Artemis
FallenHexis
Artemis
6,038
2,266
0
278
3,872
1,516
1,133
244
3,628
0
30,494
L
Charybdis
Javier0599
Charybdis
2,059
393
0
2,768
6,721
2,129
0
2,109
4,612
0
32,218
L
Jormungandr
KA1QUE GAMER8
Jormungandr
598
468
0
250
6,166
2,379
204
1,939
4,227
5,883
0
L
Cerberus
Pinselli
Cerberus
1,284
177
0
1,384
7,879
4,328
41
3,685
4,194
21,233
0
L
Anubis
1,642
40
0
1,349
5,813
2,648
411
10
5,803
27,958
0
W
Mercury
Saltinee11
Mercury
5,707
4,393
0
3,733
9,763
3,219
1,055
1,450
8,057
0
34,915
W
4,980
731
90
2,739
5,841
1,964
978
894
4,947
47,021
0
W
Fenrir
1,293
146
0
2,082
6,722
2,585
0
134
6,588
0
33,119
L
Pele
jojule
Pele
3,758
478
0
456
7,429
2,879
0
1,130
6,299
0
34,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,982
Gold Earned
30,916
255
Minions Killed
319
0
Camps Cleared
0
928,162
Distance Traveled
1,016,872
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,587
508
30
3
0
192,527
2
W
Artemis
6,092
554
60
5
0
175,516
2
L
Charybdis
5,358
487
56
5
0
170,398
1
L
Jormungandr
3,951
359
8
1
0
133,922
4
L
Cerberus
5,655
514
78
7
0
207,654
0
L
Anubis
5,598
509
58
5
0
174,812
6
W
Mercury
6,584
599
62
6
0
263,821
0
W
Chang'e
6,786
617
103
9
0
186,362
1
W
Fenrir
5,867
533
64
6
0
198,646
0
L
Pele
5,420
493
55
5
0
241,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role