Player Matchup

Da Ji
Da Ji
Jayved
Da Ji
Level 98
God Stats
60W - 72L
1,442 SR
Queue Stats
239W - 260L
1,488 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ScottNot420
Morgan Le Fay
Level 81
God Stats
7W - 2L
1,637 SR
Queue Stats
166W - 162L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
SpankedHams
Cthulhu
Level 100
God Stats
34W - 22L
1,712 SR
Queue Stats
129W - 127L
1,522 Elo+
Party 1
Team Averages
Level 93
1,597 SR
1,497 Elo+

VS

Team Averages
Level 101
1,696 SR
1,637 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Syn Kogami
Hercules
Level 156
God Stats
3W - 0L
1,797 SR
Queue Stats
392W - 303L
1,697 Elo+
Party 2
Thoth
Thoth
VerTenX
Thoth
Level 23
God Stats
6W - 1L
1,792 SR
Queue Stats
8W - 1L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jayved
Da Ji
16
4 / 5 / 2
11,273
626
10,609
15,244
10,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
ScottNot420
Morgan Le Fay
16
0 / 7 / 3
11,339
630
8,831
14,556
10,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
SpankedHams
Cthulhu
17
3 / 3 / 3
12,394
689
10,766
18,412
23,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 1 / 11
12,960
720
20,154
10,687
4,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Syn Kogami
Hercules
18
10 / 2 / 5
13,778
765
13,527
19,098
20,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
VerTenX
Thoth
16
1 / 4 / 10
11,430
635
8,186
8,725
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
15
15
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
11
9.5
L
Da Ji
Jayved
Da Ji
4
5
2
1
L
Morgan Le Fay
ScottNot420
Morgan Le Fay
0
7
3
0.21
L
Cthulhu
SpankedHams
Cthulhu
3
3
3
1.5
W
Hercules
Syn Kogami
Hercules
10
2
5
6.25
W
Thoth
VerTenX
Thoth
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,206
Damage
41,867
48,212
Taken
38,510
43,880
Mitigated
27,357
2,902
Healing
13,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,154
5,992
0
4,175
10,687
4,364
1,563
6,407
4,076
0
69,044
L
Da Ji
Jayved
Da Ji
10,609
3,012
0
896
15,244
10,435
0
1,597
13,647
0
26,870
L
Morgan Le Fay
ScottNot420
Morgan Le Fay
8,831
1,055
0
1,319
14,556
10,046
0
2,770
11,786
53,883
0
L
Cthulhu
SpankedHams
Cthulhu
10,766
302
437
250
18,412
23,399
0
4,258
14,154
36,351
0
W
Hercules
Syn Kogami
Hercules
13,527
5,010
520
8,073
19,098
20,213
0
9,651
9,033
0
36,768
W
Thoth
VerTenX
Thoth
8,186
281
0
289
8,725
2,780
0
3,654
5,009
36,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,006
Gold Earned
38,168
204
Minions Killed
206
9
Camps Cleared
5
1,001,488
Distance Traveled
983,125
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,960
720
115
6
3
322,873
5
L
Da Ji
11,273
626
29
2
4
322,865
0
L
Morgan Le Fay
11,339
630
121
7
5
308,377
3
L
Cthulhu
12,394
689
54
3
0
370,246
1
W
Hercules
13,778
765
36
2
2
345,154
4
W
Thoth
11,430
635
55
3
0
315,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role